Literature DB >> 21245068

Video gaming in children improves performance on a virtual reality trainer but does not yet make a laparoscopic surgeon.

Rachel Rosenthal1, Steffen Geuss, Salome Dell-Kuster, Juliane Schäfer, Dieter Hahnloser, Nicolas Demartines.   

Abstract

BACKGROUND: In children, video game experience improves spatial performance, a predictor of surgical performance. This study aims at comparing laparoscopic virtual reality (VR) task performance of children with different levels of experience in video games and residents. PARTICIPANTS AND METHODS: A total of 32 children (8.4 to 12.1 years), 20 residents, and 14 board-certified surgeons (total n = 66) performed several VR and 2 conventional tasks (cube/spatial and pegboard/fine motor). Performance between the groups was compared (primary outcome). VR performance was correlated with conventional task performance (secondary outcome).
RESULTS: Lowest VR performance was found in children with low video game experience, followed by those with high video game experience, residents, and board-certified surgeons. VR performance correlated well with the spatial test and moderately with the fine motor test.
CONCLUSIONS: The use of computer games can be considered not only as pure entertainment but may also contribute to the development of skills relevant for adequate performance in VR laparoscopic tasks. Spatial skills are relevant for VR laparoscopic task performance.

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Year:  2011        PMID: 21245068     DOI: 10.1177/1553350610392064

Source DB:  PubMed          Journal:  Surg Innov        ISSN: 1553-3506            Impact factor:   2.058


  5 in total

1.  Construct and concurrent validity of a Nintendo Wii video game made for training basic laparoscopic skills.

Authors:  M B Jalink; J Goris; E Heineman; J P E N Pierie; H O ten Cate Hoedemaker
Journal:  Surg Endosc       Date:  2013-09-06       Impact factor: 4.584

2.  Impact of examinees' stereopsis and near visual acuity on laparoscopic virtual reality performance.

Authors:  Henry Hoffmann; Rebecca Ruiz-Schirinzi; David Goldblum; Salome Dell-Kuster; Daniel Oertli; Dieter Hahnloser; Rachel Rosenthal
Journal:  Surg Today       Date:  2014-10-11       Impact factor: 2.549

Review 3.  Recent evidence on visual-spatial ability in surgical education: A scoping review.

Authors:  Portia Kalun; Krista Dunn; Natalie Wagner; Thejodhar Pulakunta; Ranil Sonnadara
Journal:  Can Med Educ J       Date:  2020-12-07

4.  The effects of gender, age, and videogame experience on performance and experiences with a surgical robotic arm: an exploratory study with general public.

Authors:  Selen Türkay; Kate Letheren; Ross Crawford; Jonathan Roberts; Anjali Tumkur Jaiprakash
Journal:  J Robot Surg       Date:  2021-07-27

5.  "A tree must be bent while it is young": teaching urological surgical techniques to schoolchildren.

Authors:  Stefan Buntrock
Journal:  Nephrourol Mon       Date:  2012-03-01
  5 in total

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