Literature DB >> 20970690

Differentiating levels of surgical experience on a virtual reality temporal bone simulator.

Yi C Zhao1, Gregor Kennedy, Richard Hall, Stephen O'Leary.   

Abstract

OBJECTIVE: Virtual reality simulation is increasingly being incorporated into surgical training and may have a role in temporal bone surgical education. Here we test whether metrics generated by a virtual reality surgical simulation can differentiate between three levels of experience, namely novices, otolaryngology residents, and experienced qualified surgeons. STUDY
DESIGN: Cohort study.
SETTING: Royal Victorian Eye and Ear Hospital. SUBJECTS AND METHODS: Twenty-seven participants were recruited. There were 12 experts, six residents, and nine novices. After orientation, participants were asked to perform a modified radical mastoidectomy on the simulator. Comparisons of time taken, injury to structures, and forces exerted were made between the groups to determine which specific metrics would discriminate experience levels.
RESULTS: Experts completed the simulated task in significantly shorter time than the other two groups (experts 22 minutes, residents 36 minutes, and novices 46 minutes; P = 0.001). Novices exerted significantly higher average forces when dissecting close to vital structures compared with experts (0.24 Newton [N] vs 0.13 N, P = 0.002). Novices were also more likely to injure structures such as dura compared to experts (23 injuries vs 3 injuries, P = 0.001). Compared with residents, the experts modulated their force between initial cortex dissection and dissection close to vital structures. Using the combination of these metrics, we were able to correctly classify the participants' level of experience 90 percent of the time.
CONCLUSION: This preliminary study shows that measurements of performance obtained from within a virtual reality simulator can differentiate between levels of users' experience. These results suggest that simulator training may have a role in temporal bone training beyond foundational training.
Copyright © 2010 American Academy of Otolaryngology–Head and Neck Surgery Foundation. Published by Mosby, Inc. All rights reserved.

Entities:  

Mesh:

Year:  2010        PMID: 20970690     DOI: 10.1016/j.otohns.2010.03.008

Source DB:  PubMed          Journal:  Otolaryngol Head Neck Surg        ISSN: 0194-5998            Impact factor:   3.497


  9 in total

Review 1.  Otologic Skills Training.

Authors:  Gregory J Wiet; Mads Sølvsten Sørensen; Steven Arild Wuyts Andersen
Journal:  Otolaryngol Clin North Am       Date:  2017-08-16       Impact factor: 3.346

2.  Development of a virtual reality clinically oriented temporal bone anatomy module with randomised control study of three-dimensional display technology.

Authors:  Bridget Copson; Sudanthi Wijewickrema; Laurence Sorace; Randall Jones; Stephen O'Leary
Journal:  BMJ Simul Technol Enhanc Learn       Date:  2020-12-14

3.  Tracheotomy care simulation training program for inpatient providers.

Authors:  Ryan Alyson-Yao Tiu; Tanya Kim Meyer; Ross M Mayerhoff; Joel C Ray; Patricia A Kritek; Albert Lincoln Merati; Maya Guirish Sardesai
Journal:  Laryngoscope Investig Otolaryngol       Date:  2022-09-05

4.  Assessment of skills using a virtual reality temporal bone surgery simulator.

Authors:  R Linke; A Leichtle; F Sheikh; C Schmidt; H Frenzel; H Graefe; B Wollenberg; J E Meyer
Journal:  Acta Otorhinolaryngol Ital       Date:  2013-08       Impact factor: 2.124

Review 5.  Preoperative preparation for otologic surgery: temporal bone simulation.

Authors:  Rishabh Sethia; Gregory J Wiet
Journal:  Curr Opin Otolaryngol Head Neck Surg       Date:  2015-10       Impact factor: 2.064

Review 6.  Virtual reality training for improving the skills needed for performing surgery of the ear, nose or throat.

Authors:  Patorn Piromchai; Alex Avery; Malinee Laopaiboon; Gregor Kennedy; Stephen O'Leary
Journal:  Cochrane Database Syst Rev       Date:  2015-09-09

7.  Do experts practice what they profess?

Authors:  Yun Zhou; Sudanthi Wijewickrema; Ioanna Ioannou; James Bailey; Gregor Kennedy; Debra Nestel; Stephen O'Leary
Journal:  PLoS One       Date:  2018-01-05       Impact factor: 3.240

8.  Construct, Face, and Content Validation on Voxel-Man® Simulator for Otologic Surgical Training.

Authors:  M Varoquier; C P Hoffmann; C Perrenot; N Tran; C Parietti-Winkler
Journal:  Int J Otolaryngol       Date:  2017-05-03

9.  The user experience design of a novel microscope within SurgiSim, a virtual reality surgical simulator.

Authors:  Madeleine de Lotbiniere-Bassett; Arthur Volpato Batista; Carolyn Lai; Trishia El Chemaly; Joseph Dort; Nikolas Blevins; Justin Lui
Journal:  Int J Comput Assist Radiol Surg       Date:  2022-08-07       Impact factor: 3.421

  9 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.