Literature DB >> 20381997

Assisting people with multiple disabilities actively correct abnormal standing posture with a Nintendo Wii balance board through controlling environmental stimulation.

Ching-Hsiang Shih1, Ching-Tien Shih, Chiung-Ling Chu.   

Abstract

The latest researches adopted software technology turning the Nintendo Wii Balance Board into a high performance change of standing posture (CSP) detector, and assessed whether two persons with multiple disabilities would be able to control environmental stimulation using body swing (changing standing posture). This study extends Wii Balance Board functionality for standing posture correction (i.e., actively adjust abnormal standing posture) to assessed whether two persons with multiple disabilities would be able to actively correct their standing posture by controlling their favorite stimulation on/off using a Wii Balance Board with a newly developed standing posture correcting program (SPCP). The study was performed according to an ABAB design, in which A represented baseline and B represented intervention phases. Data showed that both participants significantly increased time duration of maintaining correct standing posture (TDMCSP) to activate the control system to produce environmental stimulation during the intervention phases. Practical and developmental implications of the findings were discussed.

Entities:  

Mesh:

Year:  2010        PMID: 20381997     DOI: 10.1016/j.ridd.2010.03.004

Source DB:  PubMed          Journal:  Res Dev Disabil        ISSN: 0891-4222


  8 in total

1.  Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation.

Authors:  Judith E Deutsch; Sarah Westcott McCoy
Journal:  Pediatr Phys Ther       Date:  2017-07       Impact factor: 3.049

2.  A Kinect-Based System for Lower Limb Rehabilitation in Parkinson's Disease Patients: a Pilot Study.

Authors:  Guillermo Palacios-Navarro; Iván García-Magariño; Pedro Ramos-Lorente
Journal:  J Med Syst       Date:  2015-08-12       Impact factor: 4.460

3.  Motor difficulties in autism spectrum disorder: linking symptom severity and postural stability.

Authors:  Brittany G Travers; Patrick S Powell; Laura G Klinger; Mark R Klinger
Journal:  J Autism Dev Disord       Date:  2013-07

4.  Effectiveness of a Wii balance board-based system (eBaViR) for balance rehabilitation: a pilot randomized clinical trial in patients with acquired brain injury.

Authors:  José-Antonio Gil-Gómez; Roberto Lloréns; Mariano Alcañiz; Carolina Colomer
Journal:  J Neuroeng Rehabil       Date:  2011-05-23       Impact factor: 4.262

5.  Visual biofeedback balance training using wii fit after stroke: a randomized controlled trial.

Authors:  Luciana Barcala; Luanda André Collange Grecco; Fernanda Colella; Paulo Roberto Garcia Lucareli; Afonso Shiguemi Inoue Salgado; Claudia Santos Oliveira
Journal:  J Phys Ther Sci       Date:  2013-09-20

Review 6.  Using the Wii Fit as a tool for balance assessment and neurorehabilitation: the first half decade of "Wii-search".

Authors:  Daniel J Goble; Brian L Cone; Brett W Fling
Journal:  J Neuroeng Rehabil       Date:  2014-02-08       Impact factor: 4.262

7.  Evaluation of cervical posture improvement of children with cerebral palsy after physical therapy based on head movements and serious games.

Authors:  Miguel A Velasco; Rafael Raya; Luca Muzzioli; Daniela Morelli; Abraham Otero; Marco Iosa; Febo Cincotti; Eduardo Rocon
Journal:  Biomed Eng Online       Date:  2017-08-18       Impact factor: 2.819

8.  Movement-based interaction applied to physical rehabilitation therapies.

Authors:  Juan Enrique Garrido Navarro; Victor Manuel Ruiz Penichet; María Dolores Lozano Pérez
Journal:  J Med Internet Res       Date:  2014-12-09       Impact factor: 5.428

  8 in total

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