| Literature DB >> 20126451 |
Abstract
In humans, sensory afferences are combined and integrated by the central nervous system (Ernst MO, Bülthoff HH (2004) Trends Cogn. Sci. 8: 162-169) and appear to provide a holistic representation of the environment. Empirical studies have repeatedly shown that vision dominates the other senses, especially for tasks with spatial demands. In contrast, it has also been observed that sound can strongly alter the perception of visual events. For example, when presented with 2 flashes and 1 beep in a very brief period of time, humans often report seeing 1 flash (i.e. fusion illusion, Andersen TS, Tiippana K, Sams M (2004) Brain Res. Cogn. Brain Res. 21: 301-308). However, it is not known how an unfolding movement modulates the contribution of vision to perception. Here, we used the audio-visual illusion to demonstrate that goal-directed movements can alter visual information processing in real-time. Specifically, the fusion illusion was linearly reduced as a function of limb velocity. These results suggest that cue combination and integration can be modulated in real-time by goal-directed behaviors; perhaps through sensory gating (Chapman CE, Beauchamp E (2006) J. Neurophysiol. 96: 1664-1675) and/or altered sensory noise (Ernst MO, Bülthoff HH (2004) Trends Cogn. Sci. 8: 162-169) during limb movements.Entities:
Mesh:
Year: 2010 PMID: 20126451 PMCID: PMC2813281 DOI: 10.1371/journal.pone.0008952
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Proportion of trials where an illusion was perceived (and standard error of the mean) as a function of the experimental conditions.
| 0 ms | 50 ms | 100 ms | 150 ms | 200 ms | |
|
| 2% (1%) | 1% (1%) | 3% (1%) | 4% (2%) | 2% (1%) |
|
| 62% (9%) | 65% (9%) | 65% (9%) | 64% (9%) | 59% (10%) |
|
| 57% (9%) | 44% (8%) | 44% (8%) | 52% (10%) | 63% (8%) |
|
| 2% (1%) | 1% (1%) | 4% (2%) | 6% (3%) | 8% (3%) |
Figure 1Mean number of perceived flashes as a function of the number of flashes and beeps.
There was a main effect for flash (F (1, 13) = 31.63, p<0.001) and beep (F (1, 13) = 64.10, p<0.001).
Figure 2Experimental Task, Limb Velocity vs. the Fusion Illusion, and Average Velocity Profile.
Panel A: Depiction of the experimental task. Panel B: Mean number of perceived flashes for the 2 flashes and 1 beep condition at the different stimulus midpoints. Panel C: Average limb velocity profile with depiction of stimuli presentation (white boxes) and stimuli midpoints (arrows). The stimulus onset conditions are numbered as follows: 1 = 0 ms, 2 = 50 ms, 3 = 100 ms, 4 = 150 ms, and 5 = 200 ms relative to movement onset. Error bars represent standard error of mean and dashed line represents best line of fit.