Literature DB >> 19238122

Decision-making and prepotent response inhibition functions in excessive internet users.

De-Lin Sun1, Zu-Ji Chen, Ning Ma, Xiao-Chu Zhang, Xian-Ming Fu, Da-Ren Zhang.   

Abstract

INTRODUCTION: Excessive Internet use (EIU), also described as Internet addiction or pathological Internet use, has already become a serious social problem around the world. Some researchers consider EIU as a kind of behavioral addiction. However, there are few experimental studies on the cognitive functions of excessive Internet users (EIUers) and limited data are available to compare EIU with other addictive behaviors, such as drug abuse and pathological gambling.
METHODS: In the present study, we examined EIUers' functions of decision-making and prepotent response inhibition. Two groups of participants, EIUers and controls, were compared on these two functions by using a Gambling Task and a Go/no-go Task, respectively.
RESULTS: Compared with controls, EIUers selected significantly less net decks in the Gambling Task (P=.007). Furthermore, the EIUers made progress in selecting strategy, but more slowly than did the control group (EIUers, chunk 3 > chunk 1, P<.001; controls, chunk 2 > chunk 1, P<.001). Interestingly, EIUers' accuracy during the no-go condition was significantly higher than that of controls (P=.018).
CONCLUSION: These results showed some similarities and dissimilarities between EIU and other addictive behaviors such as drug abuse and pathological gambling. The findings from the Gambling Task indicated that EIUers have deficits in decision-making function, which are characterized by a strategy learning lag rather than an inability to learn from task contingencies. EIUers' better performance in the Go/no-go Task suggested some dissociation between mechanisms of decision-making and those of prepotent response inhibition. However, EIUers could hardly suppress their excessive online behaviors in real life. Their ability of inhibition still needs to be further studied with more specific assessments.

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Mesh:

Year:  2009        PMID: 19238122     DOI: 10.1017/s1092852900000225

Source DB:  PubMed          Journal:  CNS Spectr        ISSN: 1092-8529            Impact factor:   3.790


  37 in total

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3.  Problematic Internet use and health in adolescents: data from a high school survey in Connecticut.

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4.  Stuck on screens: patterns of computer and gaming station use in youth seen in a psychiatric clinic.

Authors:  Susan Baer; Elliot Bogusz; David A Green
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6.  Are Internet use and video-game-playing addictive behaviors? Biological, clinical and public health implications for youths and adults.

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7.  Risk-taking and decision-making in youth: relationships to addiction vulnerability.

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8.  Problematic internet use in gamblers: impact on clinical and cognitive measures.

Authors:  Samuel R Chamberlain; Sarah A Redden; Eric Leppink; Jon E Grant
Journal:  CNS Spectr       Date:  2017-09-12       Impact factor: 3.790

Review 9.  The screens culture: impact on ADHD.

Authors:  Margaret D Weiss; Susan Baer; Blake A Allan; Kelly Saran; Heidi Schibuk
Journal:  Atten Defic Hyperact Disord       Date:  2011-09-24

10.  Altered default network resting-state functional connectivity in adolescents with Internet gaming addiction.

Authors:  Wei-na Ding; Jin-hua Sun; Ya-wen Sun; Yan Zhou; Lei Li; Jian-rong Xu; Ya-song Du
Journal:  PLoS One       Date:  2013-03-26       Impact factor: 3.240

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