| Literature DB >> 19127289 |
Emily A Holmes1, Ella L James, Thomas Coode-Bate, Catherine Deeprose.
Abstract
BACKGROUND: Flashbacks are the hallmark symptom of Posttraumatic Stress Disorder (PTSD). Although we have successful treatments for full-blown PTSD, early interventions are lacking. We propose the utility of developing a 'cognitive vaccine' to prevent PTSD flashback development following exposure to trauma. Our theory is based on two key findings: 1) Cognitive science suggests that the brain has selective resources with limited capacity; 2) The neurobiology of memory suggests a 6-hr window to disrupt memory consolidation. The rationale for a 'cognitive vaccine' approach is as follows: Trauma flashbacks are sensory-perceptual, visuospatial mental images. Visuospatial cognitive tasks selectively compete for resources required to generate mental images. Thus, a visuospatial computer game (e.g. "Tetris") will interfere with flashbacks. Visuospatial tasks post-trauma, performed within the time window for memory consolidation, will reduce subsequent flashbacks. We predicted that playing "Tetris" half an hour after viewing trauma would reduce flashback frequency over 1-week. METHODOLOGY/PRINCIPALEntities:
Mesh:
Year: 2009 PMID: 19127289 PMCID: PMC2607539 DOI: 10.1371/journal.pone.0004153
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Study design overview.
Participants completed a well-established experimental analog for PTSD, the trauma film paradigm. All participants viewed a traumatic film consisting of scenes of real injury and death and had a 30-min structured break. Participants were randomly allocated to either a no-task or visuospatial condition which they undertook for 10-min. Flashbacks (involuntary memories) were monitored for 1-week using a daily diary. Then participants returned to the laboratory for an assessment of clinical symptomatology relating to the flashbacks as well as a test of voluntary memory (recognition memory).
Means and statistics for age and baseline assessments indicating experimental groups were equivalent at baseline.
| Measure | Visuospatial (n = 20) | No-task (n = 20) | t-test | ||
| mean | sem | mean | sem | ||
| Age | 22.4 | 1.4 | 24.4 | 1.1 | t(38) = 1.15 (NS) |
| Beck Depression Inventory | 6.2 | 1.2 | 5.1 | 1.6 | t(38) = 0.56 (NS) |
| Trait Anxiety (STAI-T) | 39.3 | 2.2 | 36.5 | 1.7 | t(38) = 1.00 (NS) |
Means and statistics for negative mood assessment (pre vs post-trauma film) indicating equivalent deterioration in mood across conditions prior to the administration of the experimental task.
| Visuospatial (n = 20) | No-task (n = 20) | ANOVA | |||||
| mean | sem | mean | sem | Time | Group | Group*Time | |
| Pre-Trauma Film Mood | 5.1 | 1.0 | 4.3 | 0.8 |
|
|
|
| Post-Trauma Film Mood | 8.4 | 1.2 | 9.9 | 1.3 | |||
p<0.01.
Frequency of initial flashbacks during the 10-min experimental task indicating that there were significantly fewer involuntary flashback memories during the visuospatial compared to the no-task control condition.
| Group | mean | sem | t-test |
| Visuospatial (n = 20) | 4.6 | 1.1 | t(38) = 2.50 |
| No-task (n = 20) | 12.8 | 3.1 |
= p<0.05.
Figure 2Flashback frequency over 1- week.
As predicted, there was a significant reduction in the number of flashbacks over 1-week in the visuospatial condition compared to no-task condition, t(38) = 2.87 (mean+/−sem).
Figure 3Clinical symptomatology at 1-week.
Impact of Event Scale scores at 1-week indicated significantly lower impairment in the visuospatial condition compared to no-task condition, t(38) = 2.47 (mean+/−sem).
Recognition memory for trauma film after 1-week indicating equivalent voluntary memory on the recognition task across conditions.
| Group | mean | sem | t-test |
| Visuospatial (n = 20) | 20.1 | 0.8 | t(38) = 0.10, (NS) |
| No-task (n = 20) | 20.2 | 0.7 |