Literature DB >> 16776614

T- and B-cell ontogeny: an alternative teaching method: T- and B-cell ontogeny game.

Fábio Muradás Girardi1, Fabiane Batistella Nieto, Laura Prates Vitória, Patricia Rodrigues de Borba Vieira, Júlia Berger Guimaráes, Sócrates Salvador, Maria Lúcia Scroferneker.   

Abstract

BACKGROUND AND PURPOSES: The game proposed herein stimulates logical thinking and the memorization of complex subject matters in the biomedical field, especially in excessively theoretical disciplines.
METHODS: The game consists of an illustrated board with numbered squares, pawns, dice, and a sheet containing questions about the topic. It is played by groups of 6 students and 1 previously trained monitor. The numbered squares correspond to questions about the topic. The player who gets to the last square first wins the game. The validity of the game was tested by means of a questionnaire that was answered by students before and after the game, with a later comparison of the students' grades.
RESULTS: The overall results were positive, and test grades significantly increased after the game.
CONCLUSIONS: The game enhances learning of difficult topics and fosters the relationship between students, monitors, and professor, thus facilitating the clarification of points that arose during the study.

Mesh:

Year:  2006        PMID: 16776614     DOI: 10.1207/s15328015tlm1803_11

Source DB:  PubMed          Journal:  Teach Learn Med        ISSN: 1040-1334            Impact factor:   2.414


  3 in total

1.  An Educational Board Game to Assist PharmD Students in Learning Autonomic Nervous System Pharmacology.

Authors:  J Shawn Jones; Lindsay Tincher; Emmanuel Odeng-Otu; Michelle Herdman
Journal:  Am J Pharm Educ       Date:  2015-10-25       Impact factor: 2.047

2.  Support for and aspects of use of educational games in family medicine and internal medicine residency programs in the US: a survey.

Authors:  Elie A Akl; Sameer Gunukula; Reem Mustafa; Mark C Wilson; Andrew Symons; Amir Moheet; Holger J Schünemann
Journal:  BMC Med Educ       Date:  2010-03-25       Impact factor: 2.463

3.  eMedOffice: a web-based collaborative serious game for teaching optimal design of a medical practice.

Authors:  Andreas Hannig; Nicole Kuth; Monika Özman; Stephan Jonas; Cord Spreckelsen
Journal:  BMC Med Educ       Date:  2012-10-31       Impact factor: 2.463

  3 in total

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