Literature DB >> 15875758

[Excessive computer usage in adolescents--results of a psychometric evaluation].

Sabine M Grüsser1, Ralf Thalemann, Ulrike Albrecht, Carolin N Thalemann.   

Abstract

Excessive computer and video game playing among children is being critically discussed from a pedagogic and public health point of view. To date, no reliable data for this phenomenon in Germany exists. In the present study, the excessive usage of computer and video games is seen as a rewarding behavior which can, due to learning mechanisms, become a prominent and inadequate strategy for children to cope with negative emotions like frustration, uneasiness and fears. In the survey, 323 children ranging in age from 11 to 14 years were asked about their video game playing behavior. Criteria for excessive computer and video game playing were developed in accordance with the criteria for dependency and pathological gambling (DSM-IV, ICD-10). Data show that 9.3% (N = 30) of the children fulfill all criteria for excessive computer and video game playing. Furthermore, these children differ from their class mates with respect to watching television, communication patterns, the ability to concentrate in school lectures and the preferred strategies coping with negative emotions. In accordance with findings in studies about substance-related addiction, data suggest that excessive computer and video game players use their excessive rewarding behavior specifically as an inadequate stress coping strategy.

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Year:  2005        PMID: 15875758     DOI: 10.1007/s00508-005-0339-6

Source DB:  PubMed          Journal:  Wien Klin Wochenschr        ISSN: 0043-5325            Impact factor:   1.704


  16 in total

1.  Internet use and misuse: a multivariate regression analysis of the predictive factors of internet use among Greek adolescents.

Authors:  Artemis Tsitsika; Elena Critselis; Georgios Kormas; Anastasia Filippopoulou; Despoina Tounissidou; Aliki Freskou; Theodora Spiliopoulou; Amalia Louizou; Eleftheria Konstantoulaki; Dimitrios Kafetzis
Journal:  Eur J Pediatr       Date:  2008-09-02       Impact factor: 3.183

2.  [Computer game playing: clinical characteristics of dependence and abuse among adolescents].

Authors:  Dominik Batthyány; Kai W Müller; Frank Benker; Klaus Wölfling
Journal:  Wien Klin Wochenschr       Date:  2009       Impact factor: 1.704

3.  [Internet addiction -- the great unknown].

Authors:  Alfred Springer
Journal:  Wien Klin Wochenschr       Date:  2009       Impact factor: 1.704

4.  Stuck on screens: patterns of computer and gaming station use in youth seen in a psychiatric clinic.

Authors:  Susan Baer; Elliot Bogusz; David A Green
Journal:  J Can Acad Child Adolesc Psychiatry       Date:  2011-05

Review 5.  Emerging association between addictive gaming and attention-deficit/hyperactivity disorder.

Authors:  Aviv Weinstein; Abraham Weizman
Journal:  Curr Psychiatry Rep       Date:  2012-10       Impact factor: 5.285

6.  Diagnostic instruments for behavioural addiction: an overview.

Authors:  Ulrike Albrecht; Nina Ellen Kirschner; Sabine M Grüsser
Journal:  Psychosoc Med       Date:  2007-10-04

Review 7.  Systematic review of sedentary behaviour and health indicators in school-aged children and youth.

Authors:  Mark S Tremblay; Allana G LeBlanc; Michelle E Kho; Travis J Saunders; Richard Larouche; Rachel C Colley; Gary Goldfield; Sarah Connor Gorber
Journal:  Int J Behav Nutr Phys Act       Date:  2011-09-21       Impact factor: 6.457

Review 8.  Internet gaming addiction: current perspectives.

Authors:  Daria J Kuss
Journal:  Psychol Res Behav Manag       Date:  2013-11-14

9.  The (co-)occurrence of problematic video gaming, substance use, and psychosocial problems in adolescents.

Authors:  Antonius J VAN Rooij; Daria J Kuss; Mark D Griffiths; Gillian W Shorter; M Tim Schoenmakers; Dike VAN DE Mheen
Journal:  J Behav Addict       Date:  2014-08-26       Impact factor: 6.756

10.  A cross-sectional survey of internet use among university students.

Authors:  Kristina Adorjan; Simon Langgartner; Maximilian Maywald; Susanne Karch; Oliver Pogarell
Journal:  Eur Arch Psychiatry Clin Neurosci       Date:  2020-11-16       Impact factor: 5.270

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