Literature DB >> 15763824

Educational games and structured experiences.

Lynne A Allery1.   

Abstract

Mesh:

Year:  2004        PMID: 15763824     DOI: 10.1080/01421590412331285423

Source DB:  PubMed          Journal:  Med Teach        ISSN: 0142-159X            Impact factor:   3.650


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  8 in total

Review 1.  Motivating student learning using a formative assessment journey.

Authors:  Darrell J R Evans; Paul Zeun; Robert A Stanier
Journal:  J Anat       Date:  2013-09-30       Impact factor: 2.610

2.  Educational card games to teach pharmacotherapeutics in an advanced pharmacy practice experience.

Authors:  Sean M Barclay; Meghan N Jeffres; Ragini Bhakta
Journal:  Am J Pharm Educ       Date:  2011-03-10       Impact factor: 2.047

3.  Support for and aspects of use of educational games in family medicine and internal medicine residency programs in the US: a survey.

Authors:  Elie A Akl; Sameer Gunukula; Reem Mustafa; Mark C Wilson; Andrew Symons; Amir Moheet; Holger J Schünemann
Journal:  BMC Med Educ       Date:  2010-03-25       Impact factor: 2.463

4.  An educational game for teaching clinical practice guidelines to Internal Medicine residents: development, feasibility and acceptability.

Authors:  Elie A Akl; Reem Mustafa; Thomas Slomka; Alia Alawneh; Abhishek Vedavalli; Holger J Schünemann
Journal:  BMC Med Educ       Date:  2008-11-18       Impact factor: 2.463

5.  Preparing Residents Effectively in Emergency Skills Training With a Serious Game.

Authors:  Mary E W Dankbaar; Maartje Bakhuys Roozeboom; Esther A P B Oprins; Frans Rutten; Jeroen J G van Merrienboer; Jan L C M van Saase; Stephanie C E Schuit
Journal:  Simul Healthc       Date:  2017-02       Impact factor: 1.929

6.  Serious Gaming and Gamification Education in Health Professions: Systematic Review.

Authors:  Sarah Victoria Gentry; Andrea Gauthier; Beatrice L'Estrade Ehrstrom; David Wortley; Anneliese Lilienthal; Lorainne Tudor Car; Shoko Dauwels-Okutsu; Charoula K Nikolaou; Nabil Zary; James Campbell; Josip Car
Journal:  J Med Internet Res       Date:  2019-03-28       Impact factor: 5.428

7.  Effectiveness of a strategy that uses educational games to implement clinical practice guidelines among Spanish residents of family and community medicine (e-EDUCAGUIA project): a clinical trial by clusters.

Authors:  Isabel Del Cura-González; Juan A López-Rodríguez; Teresa Sanz-Cuesta; Ricardo Rodríguez-Barrientos; Jesús Martín-Fernández; Gloria Ariza-Cardiel; Elena Polentinos-Castro; Begoña Román-Crespo; Esperanza Escortell-Mayor; Milagros Rico-Blázquez; Virginia Hernández-Santiago; Amaya Azcoaga-Lorenzo; Elena Ojeda-Ruiz; Ana I González-González; José F Ávila-Tomas; Jaime Barrio-Cortés; José M Molero-García; Raul Ferrer-Peña; María Eugenia Tello-Bernabé; Mar Trujillo-Martín
Journal:  Implement Sci       Date:  2016-05-17       Impact factor: 7.327

8.  Development and Evaluation of a New Serious Game for Continuing Medical Education of General Practitioners (Hygie): Double-Blinded Randomized Controlled Trial.

Authors:  Louis-Baptiste Jaunay; Philippe Zerr; Lino Peguin; Léandre Renouard; Anne-Sophie Ivanoff; Hervé Picard; James Griffith; Olivier Chassany; Martin Duracinsky
Journal:  J Med Internet Res       Date:  2019-11-20       Impact factor: 5.428

  8 in total

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