Literature DB >> 15721477

The influence of violent media on children and adolescents:a public-health approach.

Kevin D Browne1, Catherine Hamilton-Giachritsis.   

Abstract

There is continuing debate on the extent of the effects of media violence on children and young people, and how to investigate these effects. The aim of this review is to consider the research evidence from a public-health perspective. A search of published work revealed five meta-analytic reviews and one quasi-systematic review, all of which were from North America. There is consistent evidence that violent imagery in television, film and video, and computer games has substantial short-term effects on arousal, thoughts, and emotions, increasing the likelihood of aggressive or fearful behaviour in younger children, especially in boys. The evidence becomes inconsistent when considering older children and teenagers, and long-term outcomes for all ages. The multifactorial nature of aggression is emphasised, together with the methodological difficulties of showing causation. Nevertheless, a small but significant association is shown in the research, with an effect size that has a substantial effect on public health. By contrast, only weak evidence from correlation studies links media violence directly to crime.

Entities:  

Mesh:

Year:  2005        PMID: 15721477     DOI: 10.1016/S0140-6736(05)17952-5

Source DB:  PubMed          Journal:  Lancet        ISSN: 0140-6736            Impact factor:   79.321


  25 in total

1.  Amount of lifetime video gaming is positively associated with entorhinal, hippocampal and occipital volume.

Authors:  S Kühn; J Gallinat
Journal:  Mol Psychiatry       Date:  2013-08-20       Impact factor: 15.992

2.  Trends and demographic characteristics of physical fighting and fighting-related injuries among Canadian youth, 1993-2010.

Authors:  Maya Djerboua; Bingshu E Chen; Colleen Davison
Journal:  Can J Public Health       Date:  2016-10-20

3.  The effects of media violence on anxiety in late adolescence.

Authors:  Anjana Madan; Sylvie Mrug; Rex A Wright
Journal:  J Youth Adolesc       Date:  2013-09-08

4.  Screen time and physical violence in 10 to 16-year-old Canadian youth.

Authors:  Ian Janssen; William F Boyce; William Pickett
Journal:  Int J Public Health       Date:  2010-11-26       Impact factor: 3.380

5.  A plea for caution: violent video games, the Supreme Court, and the role of science.

Authors:  Ryan C W Hall; Terri Day; Richard C W Hall
Journal:  Mayo Clin Proc       Date:  2011-04       Impact factor: 7.616

6.  Saturday night's alright for fighting: antisocial traits, fighting, and weapons carrying in a large sample of youth.

Authors:  Christopher J Ferguson; D Cricket Meehan
Journal:  Psychiatr Q       Date:  2010-12

7.  A Longitudinal Study of Violent Behavior in a Psychosis-Risk Cohort.

Authors:  Gary Brucato; Paul S Appelbaum; Jeffrey A Lieberman; Melanie M Wall; Tianshu Feng; Michael D Masucci; Rebecca Altschuler; Ragy R Girgis
Journal:  Neuropsychopharmacology       Date:  2017-07-26       Impact factor: 7.853

8.  Weapon carrying, physical fighting and gang membership among youth in Washington state military families.

Authors:  Sarah C Reed; Janice F Bell; Todd C Edwards
Journal:  Matern Child Health J       Date:  2014-10

9.  Daily violent video game playing and depression in preadolescent youth.

Authors:  Susan R Tortolero; Melissa F Peskin; Elizabeth R Baumler; Paula M Cuccaro; Marc N Elliott; Susan L Davies; Terri H Lewis; Stephen W Banspach; David E Kanouse; Mark A Schuster
Journal:  Cyberpsychol Behav Soc Netw       Date:  2014-07-09

10.  Children's Media Use and Self-Regulation Behavior: Longitudinal Associations in a Nationwide Japanese Study.

Authors:  Sachiko Inoue; Takashi Yorifuji; Tsuguhiko Kato; Satoshi Sanada; Hiroyuki Doi; Ichiro Kawachi
Journal:  Matern Child Health J       Date:  2016-10
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.