Literature DB >> 12672540

Visual-vestibular conflict induced by virtual reality in humans.

Hironori Akiduki1, Suetaka Nishiike, Hiroshi Watanabe, Katsunori Matsuoka, Takeshi Kubo, Noriaki Takeda.   

Abstract

Conflicting inputs from visual and vestibular afferents produce motion sickness and postural instability. However, the relationship of visual and vestibular inputs to each other remains obscure. In this study, we examined the development of subjective sickness- and balance-related symptoms and objective equilibrium ataxia induced by visual-vestibular conflict (VVC) stimulation using virtual reality. The subjective symptoms evaluated by Graybiel's and Hamilton's criteria got gradually worse during the VVC. The objective postural instability was not observed during the VVC, but it occurred immediately after the VVC. There was a time lag between the subjective symptoms and objective ataxia induced by VVC. Our study suggests that the VVC inputs are processed in different pathways causing subjective autonomic symptoms and postural instability in humans.

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Year:  2003        PMID: 12672540     DOI: 10.1016/s0304-3940(03)00098-3

Source DB:  PubMed          Journal:  Neurosci Lett        ISSN: 0304-3940            Impact factor:   3.046


  22 in total

1.  Postural activity and motion sickness during video game play in children and adults.

Authors:  Chih-Hui Chang; Wu-Wen Pan; Li-Ya Tseng; Thomas A Stoffregen
Journal:  Exp Brain Res       Date:  2012-01-01       Impact factor: 1.972

2.  Sex differences in visual performance and postural sway precede sex differences in visually induced motion sickness.

Authors:  Frank Koslucher; Eric Haaland; Thomas A Stoffregen
Journal:  Exp Brain Res       Date:  2015-10-14       Impact factor: 1.972

3.  Human postural responses to motion of real and virtual visual environments under different support base conditions.

Authors:  T Mergner; G Schweigart; C Maurer; A Blümle
Journal:  Exp Brain Res       Date:  2005-08-18       Impact factor: 1.972

4.  Low Vision Enhancement with Head-mounted Video Display Systems: Are We There Yet?

Authors:  Ashley D Deemer; Christopher K Bradley; Nicole C Ross; Danielle M Natale; Rath Itthipanichpong; Frank S Werblin; Robert W Massof
Journal:  Optom Vis Sci       Date:  2018-09       Impact factor: 1.973

5.  Pre-bout standing body sway differs between adult boxers who do and do not report post-bout motion sickness.

Authors:  Yi-Chou Chen; Ting-Hsuan Hung; Tzu-Chiang Tseng; City C Hsieh; Fu-Chen Chen; Thomas A Stoffregen
Journal:  PLoS One       Date:  2012-10-03       Impact factor: 3.240

6.  Mechanisms underlying center of pressure displacements in obese subjects during quiet stance.

Authors:  Francesco Menegoni; Elena Tacchini; Matteo Bigoni; Luca Vismara; Lorenzo Priano; Manuela Galli; Paolo Capodaglio
Journal:  J Neuroeng Rehabil       Date:  2011-04-22       Impact factor: 4.262

7.  Illusory visual motion stimulus elicits postural sway in migraine patients.

Authors:  Shu Imaizumi; Motoyasu Honma; Haruo Hibino; Shinichi Koyama
Journal:  Front Psychol       Date:  2015-04-28

8.  Effect of predictive sign of acceleration on heart rate variability in passive translation situation: preliminary evidence using visual and vestibular stimuli in VR environment.

Authors:  Hiroshi Watanabe; Wataru Teramoto; Hiroyuki Umemura
Journal:  J Neuroeng Rehabil       Date:  2007-09-29       Impact factor: 4.262

9.  Heart rate variability (HRV) during virtual reality immersion.

Authors:  Marzena Malińska; Krystyna Zużewicz; Joanna Bugajska; Andrzej Grabowski
Journal:  Int J Occup Saf Ergon       Date:  2015

10.  Visually induced postural reactivity is velocity-dependent at low temporal frequencies and frequency-dependent at high temporal frequencies.

Authors:  J-M Hanssens; R Allard; G Giraudet; J Faubert
Journal:  Exp Brain Res       Date:  2013-06-04       Impact factor: 1.972

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