Literature DB >> 11474759

Effects of image scale and system time delay on simulator sickness within head-coupled virtual environments.

M H Draper1, E S Viire, T A Furness, V J Gawron.   

Abstract

Novel patterns of visual-vestibular intersensory stimulation often result in symptoms of simulator sickness, raising health and safety concerns regarding virtual environment exposure. Two experiments investigated the effect of conflicting visual-vestibular cues on subjective reports of simulator sickness during and after a 50-min exposure to a head-coupled virtual interface. Virtual image scale factors (0.5. 1.0, 2.0 magnification, generated by varying geometric field of view angle) were investigated in Experiment 1, and additional system time delays (125, 250 ms) were investigated in Experiment 2. Simulator sickness metrics included spoken self-reports during exposure and simulator sickness questionnaires (pre-exposure, immediate postexposure, and 20 min postexposure). Head yaw angular position data were also recorded. Reports of simulator sickness symptoms were significantly greater in the minification (0.5) and magnification (2.0) image scale factor conditions than in the neutral condition (1.0). Simulator sickness did not vary with changes in time delay, however. Furthermore, a comparison across experiments suggests no appreciable increase in simulator sickness with increasing time delays above the nominal value (48 ms). Head angular position data exhibited certain systematic variations across conditions. Actual or potential applications of this research include virtual environment training, simulation, and entertainment systems.

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Year:  2001        PMID: 11474759     DOI: 10.1518/001872001775992552

Source DB:  PubMed          Journal:  Hum Factors        ISSN: 0018-7208            Impact factor:   2.888


  15 in total

1.  The use of a head-mounted display in oral implantology: a feasibility study.

Authors:  Balázs Vigh; Steffen Müller; Oliver Ristow; Herbert Deppe; Stuart Holdstock; Jürgen den Hollander; Nassir Navab; Timm Steiner; Bettina Hohlweg-Majert
Journal:  Int J Comput Assist Radiol Surg       Date:  2013-06-20       Impact factor: 2.924

2.  Visually induced motion sickness can be alleviated by pleasant odors.

Authors:  Behrang Keshavarz; Daniela Stelzmann; Aurore Paillard; Heiko Hecht
Journal:  Exp Brain Res       Date:  2015-01-30       Impact factor: 1.972

3.  Motion control, motion sickness, and the postural dynamics of mobile devices.

Authors:  Thomas A Stoffregen; Yi-Chou Chen; Frank C Koslucher
Journal:  Exp Brain Res       Date:  2014-02-07       Impact factor: 1.972

4.  Postural activity and motion sickness during video game play in children and adults.

Authors:  Chih-Hui Chang; Wu-Wen Pan; Li-Ya Tseng; Thomas A Stoffregen
Journal:  Exp Brain Res       Date:  2012-01-01       Impact factor: 1.972

5.  Motion sickness, body movement, and claustrophobia during passive restraint.

Authors:  Elise Faugloire; Cédrick T Bonnet; Michael A Riley; Benoît G Bardy; Thomas A Stoffregen
Journal:  Exp Brain Res       Date:  2006-10-05       Impact factor: 1.972

6.  The virtual reality head-mounted display Oculus Rift induces motion sickness and is sexist in its effects.

Authors:  Justin Munafo; Meg Diedrick; Thomas A Stoffregen
Journal:  Exp Brain Res       Date:  2016-12-03       Impact factor: 1.972

7.  Postural instability and motion sickness in a virtual moving room.

Authors:  Sébastien J Villard; Moira B Flanagan; Gina M Albanese; Thomas A Stoffregen
Journal:  Hum Factors       Date:  2008-04       Impact factor: 2.888

8.  Pre-bout standing body sway differs between adult boxers who do and do not report post-bout motion sickness.

Authors:  Yi-Chou Chen; Ting-Hsuan Hung; Tzu-Chiang Tseng; City C Hsieh; Fu-Chen Chen; Thomas A Stoffregen
Journal:  PLoS One       Date:  2012-10-03       Impact factor: 3.240

9.  Getting Your Sea Legs.

Authors:  Thomas A Stoffregen; Fu-Chen Chen; Manuel Varlet; Cristina Alcantara; Benoît G Bardy
Journal:  PLoS One       Date:  2013-06-19       Impact factor: 3.240

10.  Heart rate variability (HRV) during virtual reality immersion.

Authors:  Marzena Malińska; Krystyna Zużewicz; Joanna Bugajska; Andrzej Grabowski
Journal:  Int J Occup Saf Ergon       Date:  2015
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