Literature DB >> 9849099

Telepresence.

J V Draper1, D B Kaber, J M Usher.   

Abstract

Telepresence, the perception of presence within a physically remote or simulated site, has been identified as a design ideal for synthetic environments. However, confusion exists within the literature about the precise definition of telepresence. Furthermore, there is a need for a plausible and parsimonious model of telepresence. This paper identifies three types of telepresence extant in the literature: simple telepresence, cybernetic telepresence, and experiential telepresence. The third definition is the most interesting. This paper reviews the origins of experiential telepresence and the theoretical approaches commonly used to explain it. One can term these technological approaches, which emphasize the role of control/display technology, and psychological approaches, which identify experiential telepresence with known psychological phenomena. Finally, the paper presents and discusses an integrative approach to telepresence featuring a structured attentional resource model. Actual or potential applications of this research include the design of future human-machine interfaces for teleoperated robots and virtual reality systems.

Entities:  

Mesh:

Year:  1998        PMID: 9849099     DOI: 10.1518/001872098779591386

Source DB:  PubMed          Journal:  Hum Factors        ISSN: 0018-7208            Impact factor:   2.888


  15 in total

1.  Factors influencing presence in virtual worlds.

Authors:  Meyrick C M Chow
Journal:  NI 2012 (2012)       Date:  2012-06-23

2.  Videoconferencing Psychotherapy for Panic Disorder and Agoraphobia: Outcome and Treatment Processes From a Non-randomized Non-inferiority Trial.

Authors:  Stéphane Bouchard; Micheline Allard; Geneviève Robillard; Stéphanie Dumoulin; Tanya Guitard; Claudie Loranger; Isabelle Green-Demers; André Marchand; Patrice Renaud; Louis-Georges Cournoyer; Giulia Corno
Journal:  Front Psychol       Date:  2020-08-21

3.  Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments.

Authors:  Mel Slater
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  2009-12-12       Impact factor: 6.237

4.  Innovation in weight loss programs: a 3-dimensional virtual-world approach.

Authors:  Jeanne D Johnston; Anne P Massey; Celeste A Devaneaux
Journal:  J Med Internet Res       Date:  2012-09-20       Impact factor: 5.428

5.  A virtual reprise of the Stanley Milgram obedience experiments.

Authors:  Mel Slater; Angus Antley; Adam Davison; David Swapp; Christoph Guger; Chris Barker; Nancy Pistrang; Maria V Sanchez-Vives
Journal:  PLoS One       Date:  2006-12-20       Impact factor: 3.240

6.  Towards immersive virtual reality (iVR): a route to surgical expertise.

Authors:  Saurabh Dargar; Rebecca Kennedy; WeiXuan Lai; Venkata Arikatla; Suvranu De
Journal:  J Comput Surg       Date:  2015-05-07

7.  The Use of Virtual Reality in the Study of People's Responses to Violent Incidents.

Authors:  Aitor Rovira; David Swapp; Bernhard Spanlang; Mel Slater
Journal:  Front Behav Neurosci       Date:  2009-12-23       Impact factor: 3.558

8.  The Enactive Approach to Architectural Experience: A Neurophysiological Perspective on Embodiment, Motivation, and Affordances.

Authors:  Andrea Jelić; Gaetano Tieri; Federico De Matteis; Fabio Babiloni; Giovanni Vecchiato
Journal:  Front Psychol       Date:  2016-03-31

Review 9.  Virtual Reality-Based Attention Bias Modification Training for Social Anxiety: A Feasibility and Proof of Concept Study.

Authors:  Antoine Urech; Tobias Krieger; Alvin Chesham; Fred W Mast; Thomas Berger
Journal:  Front Psychiatry       Date:  2015-10-28       Impact factor: 4.157

10.  A Study on Immersion and Presence of a Portable Hand Haptic System for Immersive Virtual Reality.

Authors:  Mingyu Kim; Changyu Jeon; Jinmo Kim
Journal:  Sensors (Basel)       Date:  2017-05-17       Impact factor: 3.576

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