Literature DB >> 9183780

Interactive educational simulators in diabetes care.

E D Lehmann1.   

Abstract

Since the Diabetes Control and Complications Trial demonstrated the substantial benefits of tight glycaemic control there has been renewed interest in the application of information technology (IT) based techniques for improving the day-to-day care of patients with diabetes mellitus. Computer-based educational approaches have a great deal of potential for patients use, and may offer a means of training more health-care professionals to deliver such improved care. In this article the potential role of IT in diabetes education is reviewed, focusing in particular on the application of compartmental models in both computer-based interactive simulators and educational video games. Close attention is devoted to practical applications-available today-for use by patients, their relatives, students and health-care professionals. The novel features and potential benefits of such methodologies are highlighted and some of the limitations of currently available software are discussed. The need for improved graphical user interfaces, and for further efforts to evaluate such programs and demonstrate an educational benefit from their use are identified as hurdles to their more widespread application. The review concludes with a look to the future and the type of modelling features which should be provided in the next generation of interactive diabetes simulators and educational video games.

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Year:  1997        PMID: 9183780     DOI: 10.3109/14639239709089834

Source DB:  PubMed          Journal:  Med Inform (Lond)        ISSN: 0307-7640


  6 in total

Review 1.  Computer-based approaches to patient education: a review of the literature.

Authors:  D Lewis
Journal:  J Am Med Inform Assoc       Date:  1999 Jul-Aug       Impact factor: 4.497

Review 2.  Video games for diabetes self-management: examples and design strategies.

Authors:  Debra A Lieberman
Journal:  J Diabetes Sci Technol       Date:  2012-07-01

3.  Incorporating a generic model of subcutaneous insulin absorption into the AIDA v4 diabetes simulator. 3. Early plasma insulin determinations.

Authors:  Eldon D Lehmann; Cristina Tarín; Jorge Bondia; Edgar Teufel; Tibor Deutsch
Journal:  J Diabetes Sci Technol       Date:  2009-01

4.  Dynamic Interactive Educational Diabetes Simulations Using the World Wide Web: An Experience of More Than 15 Years with AIDA Online.

Authors:  Eldon D Lehmann; Dennis K Dewolf; Christopher A Novotny; Karen Reed; Robert R Gotwals
Journal:  Int J Endocrinol       Date:  2014-01-06       Impact factor: 3.257

5.  InsuOnline, an Electronic Game for Medical Education on Insulin Therapy: A Randomized Controlled Trial With Primary Care Physicians.

Authors:  Leandro Arthur Diehl; Rodrigo Martins Souza; Pedro Alejandro Gordan; Roberto Zonato Esteves; Izabel Cristina Meister Coelho
Journal:  J Med Internet Res       Date:  2017-03-09       Impact factor: 5.428

6.  InsuOnline, a Serious Game to Teach Insulin Therapy to Primary Care Physicians: Design of the Game and a Randomized Controlled Trial for Educational Validation.

Authors:  Leandro Arthur Diehl; Rodrigo Martins Souza; Juliano Barbosa Alves; Pedro Alejandro Gordan; Roberto Zonato Esteves; Maria Lúcia Silva Germano Jorge; Izabel Cristina Meister Coelho
Journal:  JMIR Res Protoc       Date:  2013-01-21
  6 in total

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