| Literature DB >> 36157902 |
Abstract
This study aimed to investigate the influence of crowd size on home advantage (HA). Data of the 2019 and 2020 seasons of the J1 League (Japan Professional Football's First Division League) were analyzed. Matches during the 2019 season were played under regular conditions, while there was low stadium occupancy during the 2020 season to prevent the spread of COVID-19. Regarding average points won, HA disappeared. By using multiple group structural equation modeling, it was examined the routes of influence via which a reduction in crowd size influenced HA. The results indicated that the influence from the crowd size to the referee's decisions disappeared during the 2020 season. However, the factors including the referee's decisions have lower effects on the outcome factor. Hence, no dominant route was detected in the present study.Entities:
Keywords: crowd size; football; home advantage; natural experiment; structural equation modeling
Year: 2022 PMID: 36157902 PMCID: PMC9500178 DOI: 10.3389/fspor.2022.927774
Source DB: PubMed Journal: Front Sports Act Living ISSN: 2624-9367
Figure 1The fluctuations of crowd size during 2019 and 2020 seasons. In the round 2 and 3 of 2020 season, there were no spectators in all matches.
Definitions of variables.
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| The number of attendances that officially published in the database of the J1 League. |
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| - Running distance |
| The value that indicates the distance that a player in a team traveled during a game. The distance run by the 11 starting players, plus that of any substituted players, is totalled. |
| - Number of sprints |
| The value that indicates the number of moves that a player in a team makes for more than a set amount of time during a game. According to the J League's regulations, a sprint is recorded if a player continues to run at a speed of more than 24 km/hr for more than a second. As with running distance, the distance run as sprints by the 11 starting players, plus that of the players who entered the game midway, is totaled. |
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| - Number of goal shots |
| The number of attempts to score a goal. Other than plays clearly aimed at scoring a goal, plays that depart from what the player had intended, such as crosses and other balls threatening to score a goal, were also recorded as the number of goal shots made. |
| - Number of corner kicks |
| The number of set plays made when an opponent sends the ball from their own goal line. The game is resumed after the ball is kicked in from the corner of the field, located to the right and left of the goal, called the corner arc. A corner kick is unique in that it can be aimed directly at the goal. |
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| - Number of warnings issued |
| The number of times a yellow card was presented during a game. A yellow card is presented in response to dangerous fouls or fair-play-violation. If it is presented twice during a game, the player is sent off. |
| - Number of send-offs |
| The number of times a player is ordered off the pitch on being presented with a yellow card twice or having a red card issued against them. A red card is issued when acts more dangerous or violent than those that warrant a yellow card take place. |
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| - Points |
| A numerical value that determines a team's ranking within the League, with three points for a winning game, one point for a draw, and zero for a losing game. The interval between points is made uneven to prevent the teams from gaming the system by aiming for draws rather than wins and motivate teams to engage in even more offensive play (Aylott and Aylott, |
| - Goals |
| The number of times a player puts the ball in the opponent team's goal. |
Figure 2(A) The basic structure of home advantage mediated (HAM) model proposed by Bilalić et al. (2021) and (B) the model proposed in the present paper.
Descriptive statistics of variables.
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| Crowd size | 6,491 | 20,755 | 4,698 | 63,854 | 9,007 | 0 | 5,840 | 18,390 | 34,521 | 4,456 | 0 | 13,384 | 11,744 | 63,854 | 10318 |
| Point | 0 | 1.38 | 1.00 | 3 | 1.332 | 0 | 1.39 | 1.00 | 3 | 1.337 | 0 | 1.39 | 1.00 | 3 | 1.334 |
| Goals | 0 | 1.30 | 1.00 | 8 | 1.2 | 0 | 1.41 | 1.00 | 6 | 1.23 | 0 | 1.35 | 1.00 | 8 | 1.215 |
| Running distance | 95.94 | 112.14 | 114.22 | 127.8 | 4.725 | 99.84 | 114.5 | 111.78 | 131.4 | 5.129 | 95.94 | 113.3 | 113.01 | 131.4 | 5.064 |
| Number of sprints | 19 | 160.57 | 164.50 | 245 | 28.5 | 86 | 164.4 | 159.00 | 261 | 25.59 | 19 | 162.47 | 161.00 | 261 | 27.16 |
| Number of GS | 1 | 10.19 | 10.00 | 23 | 4.102 | 1 | 10.62 | 10.00 | 33 | 4.397 | 1 | 10.4 | 10.00 | 33 | 4.254 |
| Number of CK | 0 | 4.89 | 5.00 | 15 | 2.502 | 0 | 4.89 | 5.00 | 17 | 2.768 | 0 | 4.89 | 5.00 | 17 | 2.636 |
| Number of WI | 0 | 1.08 | 1.00 | 6 | 1.034 | 0 | 1.08 | 1.00 | 6 | 1.13 | 0 | 1.08 | 1.00 | 6 | 1.082 |
| Number of send-offs | 0 | 0.04 | 0.00 | 3 | 0.232 | 0 | 0.04 | 0.00 | 2 | 0.209 | 0 | 0.04 | 0.00 | 3 | 0.221 |
GS, goal shots; CK, coner kicks; FK, free kicks; WI, warnings issued.
Figure 3Descriptive statistics for seasons × game locations. Outcome (upper left panel): (A) average number of points scored per game and (B) average number of goals; Team Activity (upper right panel): (C) average number of the running distance and (D) average number of sprints; Team Performance (lower left panel): (E) average number of shots and (F) average number of corner kicks; and Referee's Decisions (lower right panel): (G) average number of warnings issued and (H) average number of send-offs. The independent variables described in insets represent that the main effect of the variable was significant. Error bars indicate ±1.0 standard error of the mean. *p < 0.05; ***p < 0.01.
Figure 4The results of SEM of data observed during 2019 season. The numbers show the statistically significant (p < 0.05) normalized coefficients. Non-significant coefficients were omitted.
Figure 5The results of SEM of data observed during 2020 season. The numbers show the statistically significant (p < 0.05) normalized coefficients. Non-significant coefficients were omitted.