Literature DB >> 36083621

Cognitive Behavioral Therapy Plus a Serious Game as a Complementary Tool for a Patient With Parkinson Disease and Impulse Control Disorder: Case Report.

Teresa Mena-Moreno1,2,3, Lucero Munguía1,2,3, Rosario Granero2,4, Ignacio Lucas1,3, Almudena Sánchez-Gómez5,6, Ana Cámara5,6, Yaroslau Compta5,6, Francesc Valldeoriola5,6, Fernando Fernandez-Aranda1,2,3,7, Anne Sauvaget8, José M Menchón1,3,7,9, Susana Jiménez-Murcia1,2,3,7.   

Abstract

BACKGROUND: Impulse control disorders (ICDs) are commonly developed among patients who take dopamine agonist drugs as a treatment for Parkinson disease (PD). Gambling disorder and hypersexuality are more frequent in male patients with PD, with a prevalence over 4% in dopamine agonists users. Although impulsive-compulsive behaviors are related to antiparkinsonian medication, and even though ICD symptomatology, such as hypersexuality, often subsides when the dopaminergic dose is reduced, sometimes ICD persists in spite of drug adjustment. Consequently, a multidisciplinary approach should be considered to address these comorbidities and to explore new forms of complementary interventions, such as serious games or therapies adapted to PD.
OBJECTIVE: The aim of this study is to present the case of a patient with ICD (ie, hypersexuality) triggered by dopaminergic medication for PD. A combined intervention was carried out using cognitive behavioral therapy (CBT) for ICD adapted to PD, plus an intervention using a serious game-e-Estesia-whose objective is to improve emotion regulation and impulsivity. The aim of the combination of these interventions was to reduce the harm of the disease.
METHODS: After 20 CBT sessions, the patient received the e-Estesia intervention over 15 sessions. Repeated measures, before and after the combined intervention, were administered to assess emotion regulation, general psychopathology, and emotional distress and impulsivity.
RESULTS: After the intervention with CBT techniques and e-Estesia, the patient presented fewer difficulties to regulate emotion, less emotional distress, and lower levels of impulsivity in comparison to before the treatment. Moreover, the frequency and severity of the relapses also decreased.
CONCLUSIONS: The combined intervention-CBT and a serious game-showed positive results in terms of treatment outcomes. ©Teresa Mena-Moreno, Lucero Munguía, Rosario Granero, Ignacio Lucas, Almudena Sánchez-Gómez, Ana Cámara, Yaroslau Compta, Francesc Valldeoriola, Fernando Fernandez-Aranda, Anne Sauvaget, José M Menchón, Susana Jiménez-Murcia. Originally published in JMIR Serious Games (https://games.jmir.org), 09.09.2022.

Entities:  

Keywords:  Parkinson disease; hypersexuality; impulse control disorder; multidisciplinary approach; serious game

Year:  2022        PMID: 36083621     DOI: 10.2196/33858

Source DB:  PubMed          Journal:  JMIR Serious Games            Impact factor:   3.364


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8.  A Serious Game to Improve Emotion Regulation in Treatment-Seeking Individuals With Gambling Disorder: A Usability Study.

Authors:  Teresa Mena-Moreno; Fernando Fernández-Aranda; Roser Granero; Lucero Munguía; Trevor Steward; Hibai López-González; Amparo Del Pino-Gutiérrez; María Lozano-Madrid; Mónica Gómez-Peña; Laura Moragas; Isabelle Giroux; Marie Grall-Bronnec; Anne Sauvaget; Bernat Mora-Maltas; Eduardo Valenciano-Mendoza; José M Menchón; Susana Jiménez-Murcia
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