| Literature DB >> 36013444 |
Maryam Aziz1, Aiman Erbad1, Mohamed Basel Almourad2, Majid Altuwairiqi3, John McAlaney4, Raian Ali1.
Abstract
This paper aims to objectively compare the use of mental health apps between the pre-COVID-19 and during COVID-19 periods and to study differences amongst the users of these apps based on age and gender. The study utilizes a dataset collected through a smartphone app that objectively records the users' sessions. The dataset was analyzed to identify users of mental health apps (38 users of mental health apps pre-COVID-19 and 81 users during COVID-19) and to calculate the following usage metrics; the daily average use time, the average session time, the average number of launches, and the number of usage days. The mental health apps were classified into two categories: guidance-based and tracking-based apps. The results include the increased number of users of mental health apps during the COVID-19 period as compared to pre-COVID-19. Adults (aged 24 and above), compared to emerging adults (aged 15-24 years), were found to have a higher usage of overall mental health apps and guidance-based mental health apps. Furthermore, during the COVID-19 pandemic, males were found to be more likely to launch overall mental health apps and guidance-based mental health apps compared to females. The findings from this paper suggest that despite the increased usage of mental health apps amongst males and adults, user engagement with mental health apps remained minimal. This suggests the need for these apps to work towards improved user engagement and retention.Entities:
Keywords: COVID-19; digital health; mental health; mindfulness; mobile health; social isolation
Year: 2022 PMID: 36013444 PMCID: PMC9409797 DOI: 10.3390/life12081266
Source DB: PubMed Journal: Life (Basel) ISSN: 2075-1729
Sample of data collection from the third-party app.
| User | Website | Start Time | End Time |
|---|---|---|---|
| u1 | 18-January, 1:40:53 | 18-January, 1:42:47 | |
| u1 | 18-January, 9:59:35 | 18-January, 10:00:03 | |
| u1 | Happify | 18-January, 10:00:03 | 18-January, 10:00:08 |
| u1 | Happify | 18-January, 10:07:37 | 18-January, 10:07:38 |
| u1 | Happify | 18-January, 10:28:52 | 18-January, 10:28:54 |
Sample of app categories and descriptions based on Google Play Store.
| Apps | Title | Category | Category Id |
|---|---|---|---|
| Gmail | Gmail | COMMUNICATION | C7 |
| WhatsApp Messenger | COMMUNICATION | C7 | |
| Tumblr | Tumblr | SOCIAL | C44 |
| Wysa | Wysa: stress, depression & anxiety therapy chatbot | HEALTH_AND_FITNESS | C31 |
| 360 medics | 360 medics | MEDICAL | C36 |
| 7 Cups | 7 Cups: Anxiety & Stress Chat | HEALTH_AND_FITNESS | C31 |
Overall mental health apps descriptive statistics.
| 2019 (N = 38) | 2020 (N = 81) | |||||||
|---|---|---|---|---|---|---|---|---|
| Daily Average Time spent | Daily Average Number of Launches | Average Session Time | Number of Days of Use | Daily Average Time Spent | Daily Average Number of Launches | Average Session Time | Number of Days of Use | |
| Median | 1.22 | 1.58 | 1.01 | 9.50 | 1.39 | 0.86 | 1.16 | 8.00 |
| IQR | 2.16 | 1.98 | 0.95 | 11.00 | 2.30 | 1.81 | 2.08 | 12.00 |
Guidance-based mental health apps descriptive statistics.
| 2019 (N = 30) | 2020 (N = 65) | |||||||
|---|---|---|---|---|---|---|---|---|
| Daily average Time Spent | Daily Average Number of Launches | Average Session Time | Number of Days of Use | Daily Average Time Spent | Daily Average Number of Launches | Average Session Time | Number of Days of Use | |
| Median | 1.21 | 1.12 | 0.98 | 9.00 | 1.49 | 0.76 | 1.23 | 7.00 |
| IQR | 1.97 | 1.84 | 1.06 | 12.00 | 2.28 | 1.81 | 2.31 | 12.00 |
Tracking-based mental health apps descriptive statistics.
| 2019 (N = 15) | 2020 (N = 21) | |||||||
|---|---|---|---|---|---|---|---|---|
| Daily Average Time Spent | Daily Average Number of Launches | Average Session Time | Number of Days of Use | Daily Average Time Spent | Daily Average Number of Launches | Average Session Time | Number of Days of Use | |
| Median | 0.63 | 1.00 | 1.14 | 7.00 | 0.58 | 0.95 | 1.01 | 8.00 |
| IQR | 1.26 | 1.48 | 0.73 | 11.00 | 1.65 | 0.95 | 0.99 | 10.00 |
Figure 1Usage sparsity for a sample of 40 users from 2019.
Figure 2Usage sparsity for a sample of 40 users from 2020.
Summary of results of the analysis performed to answer RQ1.
| Number of Users | ||||||
|---|---|---|---|---|---|---|
| N (df) |
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| Year | 933 (1) | 4.77 | 0.029 * | |||
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| Age | 376 (1) | 15.86 | <0.001 * | 557 (1) | 2.82 | 0.093 |
| Gender | 376 (1) | 1.61 | 0.205 | 557 (1) | 2.95 | 0.086 |
* Significance level < 0.05.
Summary of results of the analysis performed to answer RQ2 and RQ3.
| Mental Health Apps | |||||||
|---|---|---|---|---|---|---|---|
| Year | n |
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| 119 | |||||||
| Daily average time spent | 1476.50 | 0.72 | |||||
| Daily average number of launches | 1741.50 | 0.25 | |||||
| Average session time | 1215.00 | 0.065 | |||||
| Number of days of use | 1711.00 | 0.33 | |||||
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| 38 | 81 | ||||||
| Daily average time spent | Age | 121.50 | 0.39 | 748.00 | 0.68 | ||
| Gender | 119.50 | 0.26 | 910.00 | 0.16 | |||
| Daily average number of launches | Age | 111.50 | 0.24 | 625.00 | 0.11 | ||
| Gender | 138.50 | 0.59 | 982.00 | 0.034 * | |||
| Average session time | Age | 141.00 | 0.82 | 911.00 | 0.26 | ||
| Gender | 125.00 | 0.34 | 769.00 | 0.97 | |||
| Number of days of use | Age | 108.00 | 0.20 | 547.00 | 0.018 * | ||
| Gender | 142.50 | 0.68 | 994.50 | 0.025 * | |||
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| 95 | |||||||
| Daily average time spent | 853.50 | 0.33 | |||||
| Daily average number of launches | 1037.00 | 0.62 | |||||
| Average session time | 695.00 | 0.025 * | |||||
| Number of days of use | 1062.50 | 0.49 | |||||
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| 30 | 65 | ||||||
| Daily average time spent | Age | 46.50 | 0.054 | 382.50 | 0.12 | ||
| Gender | 65.00 | 0.093 | 395.00 | 0.16 | |||
| Daily average number of launches | Age | 39.00 | 0.023 * | 288.50 | 0.004 * | ||
| Gender | 83.00 | 0.37 | 351.00 | 0.045 * | |||
| Average session time | Age | 78.00 | 0.66 | 581.00 | 0.28 | ||
| Gender | 73.00 | 0.19 | 483.00 | 0.83 | |||
| Number of days of use | Age | 32.00 | 0.009 * | 247.50 | <0.001 * | ||
| Gender | 76.00 | 0.23 | 360.50 | 0.059 | |||
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| 36 | |||||||
| Daily average time spent | 162.50 | 0.89 | |||||
| Daily average number of launches | 167.00 | 0.77 | |||||
| Average session time | 159.00 | 0.98 | |||||
| Number of days of use | 153.00 | 0.90 | |||||
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| 15 | 21 | ||||||
| Daily average time spent | Age | 24.00 | 0.69 | 79.00 | 0.098 | ||
| Gender | 12.00 | 0.93 | 44.50 | 0.74 | |||
| Daily average number of launches | Age | 22.50 | 0.56 | 75.70 | 0.16 | ||
| Gender | 10.00 | 0.67 | 63.00 | 0.063 | |||
| Average session time | Age | 32.00 | 0.69 | 73.00 | 0.22 | ||
| Gender | 18.00 | 0.48 | 26.00 | 0.28 | |||
| Number of days of use | Age | 22.50 | 0.56 | 63.50 | 0.57 | ||
| Gender | 11.00 | 0.79 | 68.5 | 0.02 * | |||
* Significance level < 0.05.