| Literature DB >> 35967645 |
Junjin Chen1,2, Shuaishuai Zhai2, Zenghui Xi2, Peilun Li3, Shuolin Zhang2.
Abstract
Purpose: Spectators have a significant impact on match performances in soccer, but to what extent crowd support contributes to the technical and physical performances remains unclear. This study aimed to (1) investigate the differences in terms of technical and physical performances with and without spectators; and (2) identify the key factors differentiating between win and loss when playing with and without the presence of an audience.Entities:
Keywords: Chinese Super League; home advantage; soccer; sports performance analysis; team sports
Year: 2022 PMID: 35967645 PMCID: PMC9366115 DOI: 10.3389/fpsyg.2022.959213
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Category and definition of the physical, technical, and situational variables.
|
|
|
|
|
|
The unit of the physical and technical performance-related parameters without units are in counts.
Figure 1Feature selection using the least absolute shrinkage and selection operator (LASSO) binary logistic regression model. (A) LASSO coefficient profiles for key features, each coefficient profile plot is produced vs. log(λ) sequence. The dotted vertical line is set at the nonzero coefficients selected via a 10-fold cross-validation, where nine nonzero coefficients are included. (B) By verifying the optimal parameter (lambda) in the LASSO model, the partial likelihood deviance (binomial deviance) curve is plotted vs. log(λ). At the log (λ) of the optimal values, where features are selected, dotted vertical lines are set using the minimum criteria and the one standard error of the minimum criteria. (C) The specific coefficient of each variable is presented by (LASSO) binary logistic regression. The red dot means the variable is excluded while the green dot means the variable is selected in the following study.
The difference in technical and physical variables between matches with and without spectators.
|
|
|
|
|
|
|
|---|---|---|---|---|---|
| Cross | 22.2 ± 8.5 | 20.1 ± 8.9 | <0.01 | −0.24 (−0.38, −0.10) | Small |
| Air duel won | 50.0 ± 10.2 | 50.0 ± 11.6 | 0.995 | 0.01 (−0.14, 0.14) | Trivial |
| Shot accuracy | 37.6 ± 15.8 | 34.8 ± 16.6 | <0.05 | −0.18 (−0.32, −0.03) | Trivial |
| Shots | 12.8 ± 4.8 | 11.6 ± 4.9 | <0.001 | −0.25 (−0.39, −0.11) | Small |
| Total distance | 106,443.5 ± 4,769.1 | 106,757.4 ± 5,050.3 | 0.375 | 0.06 (−0.08, 0.21) | Trivial |
| Sprint distance | 1,386.1 ± 358.3 | 1,443.2 ± 337.4 | <0.05 | 0.16 (0.02, 0.31) | Trivial |
| HIR efforts | 427.2 ± 69.2 | 432.0 ± 64.9 | 0.329 | 0.07 (−0.07, 0.21) | Trivial |
Figure 2The visualization of the difference in technical and physical variables between matches with and without spectators. Note: *p < 0.05, **p < 0.01, ***p < 0.001. NS. means no statistical significance.
The key variables discriminated between a win and loss when playing with and without spectators.
|
|
|
| ||||||
|---|---|---|---|---|---|---|---|---|
|
|
|
|
|
|
|
|
| |
| Cross | 20.7 ± 7.9 | 23.1 ± 8.8 | 1.03 (1.01–1.06, | 1.08 (1.05–1.12, | 18.3 ± 7.5 | 21.1 ± 9.4 | 1.04 (1.01–1.07, | 1.08 (1.04–1.12, |
| Air duel won | 52.1 ± 10.2 | 48.7 ± 9.9 | 0.97 (0.95–0.99, | 0.96 (0.94–0.99, | 52.9 ± 11.7 | 48.3 ± 11.3 | 0.97 (0.95–0.99, | 0.99 (0.96–1.01, |
| Shot accuracy | 44.3 ± 12.4 | 33.4 ± 16.3 | 0.95 (0.94–0.97, | 0.95 (0.94–0.97, | 42.6 ± 13.0 | 30.4 ± 16.8 | 0.95 (0.94–0.97, | 0.95 (0.93–0.97, |
| Shots | 13.5 ± 4.5 | 12.3 ± 4.9 | 0.95 (0.92–0.99, | 0.91 (0.86–0.96, | 12.7 ± 4.1 | 11.0 ± 5.2 | 0.93 (0.89–0.98, | 0.88 (0.82–0.95, |
| Total distance | 107,179.0 ± 4,681.6 | 105,976.9 ± 4,773.2 | 1.00 (1.00–1.00, | 1.00 (1.00–1.00, | 107,121.4 ± 4,874.3 | 106,553.1 ± 5,146.8 | 1.00 (1.00–1.00, | |
| Sprint distance | 1,465.7 ± 359.1 | 1,335.6 ± 349.1 | 1.00 (1.00–1.00, | 1.00 (1.00–1.00, | 1,471.6 ± 344.9 | 1,427.3 ± 333.0 | 1.00 (1.00–1.00, | |
| HIR efforts | 441.1 ± 68.8 | 418.4 ± 68.2 | 1.00 (0.99–1.00, | 1.00 (0.99–1.00, | 435.9 ± 68.5 | 429.8 ± 62.8 | 1.00 (1.00–1.00, | |
|
| ||||||||
| Strong | 129 (70.1%) | 108 (37.2%) | 3.95 (2.66–5.87, | 3.43 (2.14–5.50, | 75 (65.2%) | 85 (41.5%) | 2.65 (1.65–4.25, | 3.05 (1.62–5.74, |
| Weak | 55 (29.9%) | 182 (62.8%) | Reference | Reference | 40 (34.8%) | 120 (58.5%) | Reference | Reference |
|
| ||||||||
| Strong | 63 (34.2%) | 174 (60%) | 0.35 (0.24–0.51, | 0.29 (0.18–0.47, | 36 (31.3%) | 124 (60.5%) | 0.30 (0.18–0.48, | 0.18 (0.09–0.34, |
| Weak | 121 (65.8%) | 116 (40%) | Reference | Reference | 79 (68.7%) | 81 (39.5%) | Reference | Reference |