| Literature DB >> 35947537 |
Joshua Emmitt1, Sina Masoud-Ansari2, Rebecca Phillipps1, Stacey Middleton1, Jennifer Graydon1, Simon Holdaway1,3.
Abstract
Stone artifacts are often the most abundant class of objects found in archaeological sites but their consistent identification is limited by the number of experienced analysts available. We report a machine learning based technology for stone artifact identification as part of a solution to the lack of such experts directed at distinguishing worked stone objects from naturally occurring lithic clasts. Three case study locations from Egypt, Australia, and New Zealand provide a data set of 6769 2D images, 3868 flaked artifact and 2901 rock images used to train and test a machine learning model based on an openly available PyTorch implementation of Faster R-CNN ResNet 50. Results indicate 100% agreement between the model and original human derived classifications, a better performance than the results achieved independently by two human analysts who reassessed the 2D images available to the machine learning model. Machine learning neural networks provide the potential to consistently assess the composition of large archaeological assemblages composed of objects modified in a variety of ways.Entities:
Mesh:
Year: 2022 PMID: 35947537 PMCID: PMC9365149 DOI: 10.1371/journal.pone.0271582
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.752
Fig 1Locations of the three case studies.
a. Fayum north shore showing the X1, L1, and K1 study areas [11,12]; b. western New South Wales Archaeological project areas with the town of Broken Hill shown for reference [13–15]; c. Te Mataku archaeological site Ahuahu, New Zealand [16]. Produced from ESA remote sensing data. Contains Copernicus Sentinel data [2022]. Satellite imagery from Sentinel-2 data available at https://scihub.copernicus.eu/; Country outlines from https://www.naturalearthdata.com/.
Frequency of the stone artifact and rock raw material types used to train the machine learning data model, by case study location.
| Basalt | Bottle glass | Chert | Flint | Limestone | Petrified Wood | Pumice | Quartz | Quartzite | Rhyolite | Sandstone | Scoria | Silcrete | Total | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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| New Zealand | 2033 |
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| Australia | 2 | 3 | 283 | 76 | 2 | 696 |
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| Egypt | 771 | 2 |
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| Total | 2 | 2033 | 771 | 5 | 283 | 76 | 2 | 696 |
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| New Zealand | 2342 | 57 | 53 | 8 | 148 | 197 | 28 | 33 |
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| Egypt | 35 |
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| Total | 2342 | 57 | 35 | 53 | 8 | 148 | 197 | 28 | 33 |
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Fig 2Example of a convolution neural network (CNN) workflow.
Fig 3Training (train) and validation (val) mean accuracy and IoU scores for 10 fold cross-validation over the set of 5804 training images.
Results suggest minimal overfitting to the training data however additional improvements to accuracy and IoU were limited after 30 epochs.