| Literature DB >> 35911214 |
Mohamed S Hamid1, Eid Abo Hamza2,3, Zaheer Hussain4, Aisha AlAhmadi5.
Abstract
Research on internet gaming disorder (IGD) has increased considerably over the last decade. Although most IGD research has focused on Western or South Asian samples, it is critical to understand and assess this disorder among other populations. The present study investigated the association between IGD and sensation seeking among Arab adolescents. An online survey consisting of the short internet gaming disorder short scale (IGDSS) and brief sensation seeking scale (B-SSS) was completed by 260 participants (mean age = 14.61, SD = 2.43). The results showed that sensation seeking behaviours were associated with higher gaming hours and greater chances of exhibiting IGD. The findings support the current perspective of understanding this disorder from a disease framework as it highlights the relevance of behavioural components in gaming addiction. Importantly, the results will further aid the development of reliable diagnosis and efficacious treatments within clinical practices.Entities:
Keywords: Arab adolescents; addiction; internet gaming disorder; online gaming; sensation seeking
Year: 2022 PMID: 35911214 PMCID: PMC9334920 DOI: 10.3389/fpsyt.2022.905553
Source DB: PubMed Journal: Front Psychiatry ISSN: 1664-0640 Impact factor: 5.435
Descriptive statistic for participants.
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| Frequency | Percent | Valid percent | Cumulative percent | ||
| Male | 114 | 43.8 | 43.8 | 43.8 | |
| Female | 146 | 56.2 | 56.2 | 100.0 | |
| Total | 260 | 100.0 | 100.0 | ||
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| Age | 259 | 8.00 | 18.00 | 14.60 | 2.43 |
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| Elementary | 76 | 29.2 | 29.2 | 29.2 | |
| Prep school | 25 | 9.6 | 9.6 | 38.8 | |
| High school | 159 | 61.2 | 61.2 | 100.0 | |
| Total | 260 | 100.0 | 100.0 | ||
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| Gaming hours | 259 | 1.00 | 5.00 | 2.18 | 1.46 |
FIGURE 1Proportion of total BSS and DSM scores identified by participants (n = 257).
Summary of correlations between Zscore BSS.Total and Zscore DSM.Total.
| Correlations | |||
| Zscore (BSS.Total) | Zscore (DSM.Total) | ||
| Zscore (BSS.Total) | Pearson correlation | 1 | 0.587 |
| Sig. (2-tailed) | <0.001 | ||
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| 259 | 259 | |
| Zscore (DSM.Total) | Pearson correlation | 0.587 | 1 |
| Sig. (2-tailed) | <0.001 | ||
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| 259 | 259 | |
**Correlation is significant at 0.01 level (2-tailed).
Means, standard deviations, and t-test for equality of means of sensation-seeking (SS) according to gender.
| Gender |
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| Sig. | |
| Sensation-seeking | Male | 114 | 51.65 | 11.60 | 2.17 | 257 | 0.031 |
| Female | 145 | 48.59 | 11.06 |
FIGURE 2Boxplot of the means and SDs of internet gaming disorder (IGD) scores based on gender.
Means, standard deviations, and t-test for equality of means of IGD.Total according to gender.
| Gender |
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| IGD | Male | 114 | 29.45 | 9.23 | 4.87 | 208.19 | <0.001 |
| Female | 145 | 24.34 | 7.14 |
Summary of percentages of IGD_clinical compared to IGD_non-clinical on gender, age, academic, and gaming hours.
| Category | IGD_clinical ( | IGD_non-clinical ( | |
| Gender | Male | 13 (81.3) | 101 (41.6) |
| Female | 3 (18.8) | 142 (58.4) | |
| Age (years old) | 10 | 4 (25) | 9 (3.7) |
| 12 | 2 (12.5) | 9 (3.7) | |
| 13 | 4 (25) | 28 (11.5) | |
| 15 | 6 (37.5) | 26 (10.7) | |
| Academic | Elementary | 5 (31.3) | 71 (29.2) |
| Prep-school | 7 (43.8) | 18 (7.4) | |
| High school | 4 (25) | 154 (63.4) | |
| Gaming hours | 1–3 h | 2 (12.5) | 53 (21.8) |
| 3–6 h | 8 (50) | 30 (12.3) | |
| 6–9 h | 4 (25) | 20 (8.2) | |
| >9 h | 2 (12.5) | 24 (9.9) |
*Age years in IGD_Subclinical group ranges from 8 to 18 and gaming hours there is <1 h category.
Means, standard deviations, and t-test for equality of means of SS scores according to clinical and non-clinical internet gaming disorder (IGD) scores.
| IGD |
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| SS | Clinical | 16 | 62.25 | 7.37 | 4.64 | 257 | <0.001 |
| Non-clinical | 243 | 49.12 | 11.14 |
Post hoc analysis of univariate analysis of variance (ANOVA) for internet gaming disorder (IGD).
| Dependent variable | School grade |
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| SS | Elementary | 50.36 | 11.37 |
| Prep school | 53.00 | 11.37 | |
| High school | 49.24 | 11.38 | |
| IGD | Elementary | 29.17 | 8.26 |
| Prep school | 29.56 | 8.26 | |
| High school | 24.87 | 8.25 |
Post hoc analysis of univariate analysis of variance (ANOVA) for internet gaming disorder short scale (IGDSS).
| Dependent variable | Hours |
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| B-SSS | <1 h | 46.97 | 10.65 |
| 1–3 h | 47.91 | 10.66 | |
| 3–6 h | 56.68 | 10.66 | |
| 6–9 h | 49.57 | 10.65 | |
| >9 h | 57.77 | 11.09 | |
| IGDSS | <1 h | 21.38 | 6.86 |
| 1–3 h | 27.93 | 6.86 | |
| 3–6 h | 32.58 | 5.45 | |
| 6–9 h | 30.33 | 6.85 | |
| >9 h | 34.77 | 6.85 |
FIGURE 4Mean internet gaming disorder short scale (IGDSS) scores on elementary, prep school, and high school grades.
FIGURE 5Mean internet gaming disorder short scale (IGDSS) scores as a function of gaming hours.
FIGURE 6Mean brief sensation seeking scale (B-SSS) scores as a function of gaming hours.
FIGURE 3Boxplot of the means and SDs of sensation seeking disorder based on clinical (selected) and non-clinical (not selected) internet gaming disorder (IGD) scores.