| Literature DB >> 35911018 |
Sándor Rózsa1, Rita Hargitai2, András Láng3, Anikó Osváth4, Ernő Hupuczi5, István Tamás5, János Kállai5.
Abstract
This study explores the personal predispositions and dependencies while individuals use digital media and communication devices and analyses the statistical features of the Immersive Tendencies Questionnaire (ITQ) that is popular in assessing the personality trait-dependent reaction to mediated environments. The study evaluated 781 healthy graduates and postgraduates, of which 192 were men (average age: 28.6 years) and 589 were women (average age: 28.4 years). We applied several questionnaires to measure immersive tendencies in a mediated environment, adaptive and maladaptive personality predispositions, and problematic Internet use and Facebook addiction scales. We analyze the statistical features of the long and short forms of the Immersive Tendencies Questionnaire. The data obtained support the reliable usage of the short form of the instrument. The factor structure of the questionnaire presents dual facets. First, it indicates an absorptive and immersive tendency in any case of maladaptive tendencies. Second, it reflects an intensive capability to focus on the mediated environment with adequate cognitive control to avoid any contingency of being addicted. The short form of the ITQ is reliable and adequate to assess the relationship between the self-referred and environment-dependent psychological functions.Entities:
Keywords: Facebook addiction; absorption; immersion; internet addiction; mental health; social adaptation
Year: 2022 PMID: 35911018 PMCID: PMC9333092 DOI: 10.3389/fpsyg.2022.931955
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Overview of the results of the factor analyses of ITQ in international studies.
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| Witmer and Singer ( | College students | The ITQ was reduced to 18 items from 29. Three-dimensional structure: Involvement, Focus, Games. | Item and cluster analyses |
| Jerome and Witmer ( | College students | 29-item version of ITQ. Three-dimensional structure: Involvement, Focus, Games. | SEM Involvement had a high factor weight (0.98), Focus (0.51) and Games (0.22) had low loadings. |
| Weibel et al. ( | Participants | 19-item version of ITQ Factors: Emotional involvement (five items), Absorption (four items). | PCA, Varimax |
| Robillard et al. ( | Virtual reality study | 18-item version of ITQ Involvement (five items) Focus (five items) Emotions (four items). | PCA, Varimax |
PCA, Principal component analysis; SEM, Structural equation modeling.
Internal consistency reliabilities (α), means, standard deviations (SD), and gender differences on the ITQ-18 scale and subscales.
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| Involvement | 7 | 0.78 | 31.85 | 5.93 | 33.43 | 6.77 | 4.58 | 0.033 | 0.006 |
| Focus | 7 | 0.59 | 27.27 | 8.06 | 25.87 | 8.95 | 11.28 | 0.001 | 0.014 |
| Games | 2 | 0.70 | 3.27 | 2.11 | 6.26 | 3.87 | 192.80 | 0.000 | 0.199 |
| ITQ Total | 18 | 0.80 | 71.01 | 13.76 | 75.26 | 17.63 | 15.64 | 0.000 | 0.020 |
The F tests and effect sizes (partial η2) were for multivariate analyses of covariance with gender as the grouping variable, and age was included as a covariate to control for the influence of age (Male n = 192; Female n = 588).
Results of the CFA of the ITQ and ITQ-10.
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| Three correlated factors | 1,428.44 | 13.60 | 0.127 | 0.607 | 0.550 |
| Unidimensional structure | 1,405.25 | 13.51 | 0.127 | 0.613 | 0.554 |
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| Two-correlated factors | 286.09 | 8.41 | 0.068 | 0.866 | 0.822 |
| Unidimensional structure | 585.76 | 16.73 | 0.142 | 0.706 | 0.622 |
| Bifactor solution | 87.39 | 3.49 | 0.057 | 0.967 | 0.940 |
CFA, Confirmatory Factor Analysis; EFA, Exploratory Factor Analysis; DF, Degrees of Freedom; RMSEA, Root Mean Square Error of Approximation; CFI, Comparative Fit Index; TLI, Tucker-Lewis Index.
The factor structure of the 18-item version of the ITQ.
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| 1. Do you easily become deeply involved in movies or TV dramas? | Focus | 0.18 | 0.51 | 0.35 |
| 2. Do you ever become so involved in a TV program or book that people have problems getting your attention? | Involvement | 0.08 | 0.61 | 0.41 |
| 3. How mentally alert do you feel at present? | Focus | 0.63 | −0.27 | 0.36 |
| 4. Do you ever become so involved in a movie that you are unaware of things happening around you? | Involvement | 0.03 | 0.74 | 0.56 |
| 5. How frequently do you find yourself closely identifying with the characters in a storyline? | Involvement | 0.09 | 0.58 | 0.37 |
| 6. Do you ever become so involved in a video game that it is like you are inside the game rather than moving a joystick and watching the screen? | Games | −0.09 | 0.56 | 0.29 |
| 7. How physically fit do you feel today? | Focus | 0.60 | −0.19 | 0.35 |
| 8. How good are you at blocking out external distractions when you are involved in something? | Focus | 0.65 | −0.02 | 0.42 |
| 9. While watching sports, do you ever become so involved in the game that you react as if you were one of the players? | 0.16 | 0.32 | 0.16 | |
| 10. Do you ever become so involved in a daydream that you are unaware of things happening around you? | Involvement | −0.10 | 0.72 | 0.48 |
| 11. Do you ever have dreams that are so real that you feel disoriented when you wake up? | Involvement | −0.18 | 0.59 | 0.32 |
| 12. While playing sports, do you become so involved in the game that you lose track of time? | Focus | 0.24 | 0.36 | 0.24 |
| 13. How well do you concentrate on enjoyable activities? | 0.59 | 0.08 | 0.38 | |
| 14. How often do you play arcades or video games? (The term “often” should be taken to mean every day or every 2 days, on average.) | Games | −0.09 | 0.35 | 0.11 |
| 15. Have you ever got excited during a chase or fight scene on TV or in the movies? | Focus | 0.07 | 0.55 | 0.34 |
| 16. Have you ever got scared by something happening on a TV show or in a movie? | Involvement | −0.06 | 0.58 | 0.31 |
| 17. Have you ever remained apprehensive or fearful long after watching a scary movie? | Involvement | −0.17 | 0.45 | 0.19 |
| 18. Do you ever get so involved in doing something that you lose all track of time? | Focus | 0.14 | 0.57 | 0.40 |
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Short for ITQ-10 and their correlations with other trait predispositions and behavioral habits.
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| Focus | 0.71** | ||
| Involvement | 0.89** | ||
| ITQ total | 0.89** | ||
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| TAS | 0.051 | 0.45** | 0.41** |
| SCCS | 0.50** | −0.38** | −0.19** |
| MHC-SF | 0.48** | −0.06 | 0.16** |
| ASI | −0.24** | 0.22** | 0.08* |
| SPQ-BR | −0.27** | 0.32** | 0.15** |
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| Negative affects (PID-5-BF) | −0.31** | 0.23** | 0.06 |
| Detachment (PID-5-BF) | −0.33** | 0.00 | −0.14** |
| Antagonism (PID-5-BF) | −0.17** | 0.05 | −0.02 |
| Disinhibition (PID-5-BF) | −0.33** | 0.23** | 0.05 |
| Psychoticism (PID-5-BF) | −0.27** | 0.33** | 0.17** |
| BFAS | −0.18** | 0.25** | 0.13** |
| PIUQ | −0.24** | 0.33** | 0.17** |
TAS, Tellegen Absorption Scale; SCCS, Self-Concept Clarity Scale; MHC-SF, Mental Health Continuum Short Form; ASI, Anxiety Sensitivity Index; SPQ-BR, Schizotypal Personality Questionnaire-Brief Revisited; PID-5-BF, Personality Inventory for DSM-5.