| Literature DB >> 35859844 |
Yongtao Gan1, Tian Zhang1, Jiahao Zhang1, Xia Wu1, Mengjun Shao2.
Abstract
This study used hierarchical linear modeling (HLM) to investigate the differences in mobile game addiction tendencies among universities (i.e., double first-class universities, ordinary colleges and universities, and higher vocational colleges), and to examine the influencing factors of mobile game addiction tendency at the individual and university levels. The participants of this study were 4,024 college students who completed the Chinese Mobile Phone Game Addiction Scale, UCLA Loneliness Scale, and Positive and Negative Affect Scale. Loneliness (β = 0.052), positive emotions (β = -0.126), negative emotions (β = 0.232), and double first-class universities (γ = 0.368) significantly predicted mobile game addiction tendencies. A significant cross-level interaction between double first-class universities and other factors (i.e., positive emotions, negative emotions, and mobile game addiction) was observed. The novelty of this study is that it distinguishes the various effects of mobile phone addiction tendency at the individual and university levels.Entities:
Keywords: college students internet addiction; influencing factors; loneliness; mobile game addiction; negative emotions; positive emotions
Year: 2022 PMID: 35859844 PMCID: PMC9291722 DOI: 10.3389/fpsyg.2022.937446
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Figure 1Concept model.
Sample demographics.
| Item | Variable | Description | Frequency | Percentage (%) |
|---|---|---|---|---|
| Male | Male | 0 = female, 1 = yes | 1,676 | 41.7 |
| Grade | Freshman | 0 = no, 1 = yes | 2,044 | 50.8 |
| Sophomore | 0 = no, 1 = yes | 611 | 15.2 | |
| Junior | 0 = no, 1 = yes | 974 | 24.2 | |
| Senior | 0 = no, 1 = yes | 395 | 9.8 | |
| Rural | Rural | 0 = Urban, 1 = Rural | 2,051 | 51.0 |
| Two-parent family | Two-parent family | 0 = other, 1 = Two-parent family | 3,383 | 84.1 |
| Only one child | Only one child | 0 = no, 1 = yes | 1,656 | 41.2 |
| Discipline | Science | 0 = no, 1 = yes | 895 | 22.2 |
| Engineering | 0 = no, 1 = yes | 1,308 | 32.5 | |
| Arts | 0 = no, 1 = yes | 223 | 5.5 | |
| Humanities and Social Science | 0 = no, 1 = yes | 1,598 | 39.7 | |
| University type | Double first-class universities | 0 = no, 1 = yes | 687 | 17.1 |
| Ordinary colleges and universities | 0 = no, 1 = yes | 2,664 | 66.2 | |
| Higher vocational colleges | 0 = no, 1 = yes | 673 | 16.7 |
Descriptive statistics and correlations (N = 4,024).
| Variable | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 1. Mobile Game Addiction Tendency | 1.000 | |||
| 2. Loneliness | 0.249 | 1.000 | ||
| 3. Positive emotions | −0.109 | −0.403 | 1.000 | |
| 4. Negative emotions | 0.308 | 0.358 | −0.060 | 1.000 |
|
| 33.68 | 43.71 | 32.3 | 24.23 |
| SD | 13.38 | 10.576 | 7.798 | 7.972 |
p < 0.01.
HLM regressions predicting mobile game addiction tendency.
| Fixed effects | Null Model | Model 1 | Model 2 | Model 3 | OLS |
|---|---|---|---|---|---|
|
| |||||
| Loneliness | 0.055*** | 0.054*** | 0.052*** | 0.065*** | |
| Positive emotions | −0.009** | −0.009** | −0.126** | −0.038* | |
| Negative emotions | 0.198*** | 0.197*** | 0.232*** | 0.179*** | |
| Two-parent families | 0.023 | 0.027 | 0.086** | ||
| Male | 0.260*** | 0.260*** | 0.288*** | ||
| Rural area | 0.023 | 0.032 | 0.03 | ||
| Only one child | 0.046** | 0.031 | 0.002 | ||
| Sophomore | 0.094** | 0.097** | 0.001 | ||
| Junior | 0.100** | 0.102** | 0.267*** | ||
| Senior | 0.173** | 0.146** | 0.014 | ||
| Science | 0.062 | 0.059 | 0.096 | ||
| Engineering | 0.137*** | 0.087* | 0.079** | ||
| Arts | 0.080 | 0.087* | 0.276*** | ||
|
| |||||
| Double first-class universities | 0.460** | 0.368** | 0.603* | ||
| Higher vocational colleges | 0.032 | 0.020 | 0.067 | ||
| Double first-class universities * loneliness | 0.018 | −0.058 | |||
| Double first-class universities* positive emotions | −0.034** | −0.321*** | |||
| Double first-class universities * negative emotions | 0.199** | 0.341*** | |||
|
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|
| |||||
| The residual error, σ2 | 0.338 | 0.303 | 0.303 | 0.294 | |
|
| |||||
| The intercept, u0 | 0.369*** | 0.290*** | 0.258*** | 0.253** | |
| -2LogLikelihood | 7252.10 | 6835.87 | 6823.24 | 6573.34 | |
Grade category dummy variables were included in these models, with Freshman omitted as the reference category; Discipline category dummy variables were included in these models, with humanities and social science omitted as the reference category; university type category dummy variables were included in these models, with ordinary colleges and universities omitted as the reference category. They were removed from the tables to conserve space. No. of observations = 4,240. Standardized coefficients with standard errors are in parentheses. *p < 0.05, **p < 0.01 and ***p < 0.001.