| Literature DB >> 35819834 |
Chelsea Jones1,2,3, Lorraine Smith-MacDonald2, Matthew R G Brown2, Jacob VanDehy4,5, Rasmus Grunnet-Jepsen4,5, Vrajeshri P Ordek4,5, Sarah Kruger6, Anne Ayres Gerhart4, Nancy van Veelen1, Mirjam J Nijdam7,8, Lisa Burback2,3,9, Bo Cao9, Michael J Roy10, Pinata Sessoms4, Eric Vermetten1, Suzette Brémault-Phillips2,11.
Abstract
BACKGROUND: In recent years, the delivery of evidence-based therapies targeting posttraumatic stress disorder (PTSD) has been the focus of the Departments of Defense in countries such as Canada, the Netherlands, and the United States. More than 66% of military members continue to experience symptoms of PTSD that significantly impact their daily functioning and quality of life after completing evidence-based treatments. Innovative, engaging, and effective treatments for PTSD are needed. Multimodal motion-assisted memory desensitization and reconsolidation (3MDR) is an exposure-based, virtual reality-supported therapy used to treat military members and veterans with treatment-resistant PTSD. Given the demonstrated efficacy of 3MDR in recently published randomized control trials, there is both an interest in and a need to adapt the intervention to other populations affected by trauma and to improve accessibility to the treatment.Entities:
Keywords: 3MDR; military; mobile phone; multimodal motion-assisted memory desensitization and reconsolidation; participants; patients; therapists; virtual reality
Year: 2022 PMID: 35819834 PMCID: PMC9328788 DOI: 10.2196/33682
Source DB: PubMed Journal: JMIR Hum Factors ISSN: 2292-9495
Figure 1Multimodal motion-assisted memory desensitization and reconsolidation therapists and a participant in the Computer Assisted Rehabilitation Environment system.
Figure 2Compact system of the multimodal motion-assisted memory desensitization and reconsolidation.
Figure 3Schematic diagram of the hardware and software components of the compact system and future integration of an AR system. 3MDR: multimodal motion-assisted memory desensitization and reconsolidation; AR: augmented reality; VR: virtual reality.
Figure 4HoloLens 2 augmented reality system.
Figure 5Therapist view on a PC.
Demographics of the participants (N=35).
| Demographics | Values, n (%) | ||
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| Woman | 22 (63) | |
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| Man | 12 (34) | |
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| Rather not say | 1 (3) | |
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| |||
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| 20-29 | 4 (11) | |
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| 30-39 | 13 (37) | |
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| 40-49 | 13 (37) | |
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| 50-59 | 3 (9) | |
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| ≥60 | 1 (3) | |
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| Unknown | 1 (3) | |
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| |||
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| Police | 5 (14) | |
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| Firefighter | 2 (6) | |
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| Correctional worker | 2 (6) | |
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| Registered nurse | 4 (11) | |
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| Support worker | 3 (9) | |
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| Respiratory therapist | 4 (11) | |
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| Psychologist | 4 (11) | |
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| Medical physician | 1 (3) | |
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| Manager | 1 (3) | |
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| Social worker | 4 (11) | |
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| Clinical social worker | 2 (6) | |
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| Exercise specialist | 1 (3) | |
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| Care provider for older adults | 1 (3) | |
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| Other | 1 (3) | |
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| |||
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| No | 2 (6) | |
|
| Yes | 31 (89) | |
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| Unknown | 2 (6) | |
aIndicates the number of participants who provided support and services during the COVID-19 pandemic.
Distribution of responses to Likert-style questions on various aspects of the demonstrated software from participants (N=35).
| Question | Strongly disagree, n (%)a | Disagree, n (%)a | Slightly disagree, n (%)a | Neither, n (%)a | Slightly like, n (%)a | Like, n (%)a | Strongly like, n (%)a | Unknown, n (%)b |
| Overall appearance | 0 (0) | 0 (0) | 0 (0) | 2 (6) | 4 (12) | 20 (59) | 8 (24) | —c |
| Blue beginning scene | 0 (0) | 0 (0) | 0 (0) | 1 (3) | 2 (6) | 20 (57) | 11 (31) | 1 (3) |
| Transition through the clouds | 0 (0) | 0 (0) | 0 (0) | 2 (6) | 2 (6) | 20 (59) | 9 (26) | 1 (3) |
| Scene around the first door | 0 (0) | 0 (0) | 0 (0) | 2 (7) | 9 (30) | 14 (47) | 5 (17) | — |
| Ground grid | 0 (0) | 0 (0) | 0 (0) | 5 (17) | 6 (21) | 13 (45) | 5 (17) | — |
| Hallway | 0 (0) | 0 (0) | 0 (0) | 4 (14) | 4 (14) | 15 (54) | 5 (18) | — |
| Image size | 0 (0) | 0 (0) | 0 (0) | 3 (9) | 8 (24) | 17 (50) | 6 (18) | — |
| Ball and movement | 0 (0) | 0 (0) | 0 (0) | 4 (12) | 4 (12) | 16 (47) | 10 (29) | — |
| Picture fade | 0 (0) | 0 (0) | 0 (0) | 5 (14) | 6 (17) | 14 (40) | 10 (29) | — |
| Transition to second door and hallway | 0 (0) | 0 (0) | 0 (0) | 6 (18) | 4 (12) | 16 (48) | 7 (21) | — |
| Timing | 0 (0) | 0 (0) | 0 (0) | 2 (6) | 1 (3) | 24 (69) | 8 (23) | — |
| Visual field | 0 (0) | 0 (0) | 0 (0) | 2 (6) | 2 (6) | 18 (53) | 12 (35) | — |
| Flow | 0 (0) | 0 (0) | 0 (0) | 2 (6) | 2 (6) | 18 (51) | 13 (37) | — |
aResults for different response options.
bParticipants who did not provide a response.
cNot applicable.