| Literature DB >> 35770137 |
Hayam Y Giravi1, Zack Biskupiak2, Linda S Tyler3, Grzegorz Bulaj2.
Abstract
Digital therapeutics (DTx, mobile medical apps, software as a medical device) are rapidly emerging as clinically effective treatments for diverse chronic diseases. For example, the Food and Drug Administration (FDA) has recently authorized a prescription virtual reality (VR) app for treatment of moderate to severe low back pain. The FDA has also approved an adjunct digital therapy in conjunction with buprenorphine for opioid use disorder, further illustrating opportunities to integrate digital therapeutics with pharmacotherapies. There are ongoing needs to disseminate knowledge about advances in digital interventions among health care professionals, policymakers, and the public at large. This mini-review summarizes accumulating clinical evidence of digital interventions delivered via virtual reality and mobile apps to improve opioid-based analgesia. We identified relevant randomized controlled trials (RCTs) using Embase and PubMed databases which reported pain scores with a validated pain scale (e.g., visual analog scales, graphic rating scale, numeric rating scale) and use of a digital intervention in conjunction with opiates. Among identified RCTs, the majority of studies reported improved pain scores in the digital intervention group, as compared to "treatment as usual" group. Our work suggests that VR and mobile apps can be used as adjunct digital therapies for pain management. We discuss these findings in the context of how digital health technologies can transform patient-centered pharmacy care.Entities:
Keywords: analgesics; health care; mHealth; opioid epidemic; pharmacotherapy; serious video games; smartphone apps; therapeutic video games
Year: 2022 PMID: 35770137 PMCID: PMC9234128 DOI: 10.3389/fdgth.2022.884047
Source DB: PubMed Journal: Front Digit Health ISSN: 2673-253X
Summary of randomized controlled trials of digital interventions in patients with acute or chronic pain.
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| Bani Mohammed et al. ( | Prospective RCT 40 sessions | Cancer Pain | IV or oral morphine | One session of adjunct VR resulted in a significant reduction in pain scores when compared to morphine alone (mean post-VAS score: iVR 0.33 vs. control 4.84; | |
| Carrougher et al. ( | Within-subject RCT 78 sessions | Burn Pain | Oral methadone or OxyContin and a preprocedural short-acting opioid (e.g., oxycodone) | Adjunctive VR significantly reduced worst pain scores by 27% (VR 40 ± 30 vs. control 55 ± 25; | |
| Hoffman et al. ( | Within-subject RCT 22 sessions | Burn Pain | Standard opioid analgesics and benzodiazepines | Mean pain ratings were lower with adjunct iVR when compared to the control group for all 3 pain measures (worst pain, time spent thinking about pain, and pain unpleasantness); differences were all statistically significant ( | |
| Hoffman et al. ( | Within-subject RCT 24 sessions | Burn Pain | Long-acting opioids (typically OxyContin) | All 12 participants reported statistically significant less pain with adjunct VR distraction (worst pain: VR 19.92 vs. control 42, | |
| Maani et al. ( | Within-subject RCT 24 sessions | Burn Pain | Fast acting opioids and/or ketamine | Significant difference in mean worst pain scores >7 (iVR 5.67 vs. control 8.33; | |
| Morris et al. ( | Within-subject RCT 22 sessions | Burn Pain | Morphine and acetaminophen/ codeine (Dolorol Forte) to all eligible subjects; ibuprofen was given to two subjects | No significant difference in pain reduction between both groups (mean difference = 2.09; 95% CI-0.67 to 4.85, | |
| Schmitt et al. ( | Within-subject RCT 1 to 5 days | Burn Pain | Oral opioid (e.g., hydromorphone, fentanyl lozenge) +/− oral benzodiazepine (e.g., midazolam) | Significant reduction in cognitive (decreased by 44%), affective (decreased by 32%), and sensory pain (decreased by 27%) with adjunct immersive VR ( | |
| Sharar et al. ( | Within-subject RCT 146 sessions | Burn Pain | Systemic opioid and/or benzodiazepine | Significant decrease in worst pain intensity scores in the VR group (VR 43.5 ± 3.5 vs. control 54.2 ± 3.1; | |
| Yang et al. ( | Prospective RCT 4 weeks | Cancer Pain | Oxycodone, morphine, methadone, and/or tramadol | Pain Guard significantly decreased the frequency of breakthrough cancer pain (Pain Guard: median 3, IQR 2–7 vs. control: median 13, IQR 9.5–14, |
Only RCTs which compared digital interventions with pharmacological interventions alone are included in this table.
GRS, graphic rating scale; IQR, interquartile range; iVR, immersive virtual reality; n, number of participants; NRS, numerical rating scale; PT, physical therapy; RCT, randomized controlled trial; VAS, visual analog scale; VR, virtual reality; vs., versus.
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Examples of mobile and VR applications for pain management.
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| AppliedVR | Marketed for the treatment of moderate to severe low back pain. Manage pain | Theories stemming from Cognitive Behavioral Therapy (CBT) employed in tandem with VR. | Garcia et al. ( | |
| BreatheVR |
| BreatheVR is a companion application for the Gear VR and Oculus GO VR setups. 8 of 10 participants in the initial pilot study all reported significant reductions in pain after only short periods of time using BreatheVR. | Deep breathing techniques in combination with a specifically designed relaxation VR landscape. | Mevlevioglu et al. ( |
| Flowly |
| The Flowly mobile application manages pain using theories from biofeedback in combination with VR to encourage pain management for patients and teach lasting techniques. Participants in their initial trials reported lower pain scores, lower pain catastrophizing scores, and reported needing lower dosages of their opioid medication to manage pain following the intervention. | Use of VR in combination with Flowly's mobile application to teach techniques of biofeedback, promoting pain management. | Flowly ( |
| Kaia Health |
| Musculoskeletal pain care with the use of custom physical therapy or rehabilitation exercise programs. Users report reduction in pain symptoms, reduction in stress symptoms, and further benefits. Accessible, clinical grade PT from the comfort of home. | Use of AI algorithms to guide physical therapy and rehabilitation sessions. Established PT methods such as progressive muscle relaxation. Used in combination with VR for best results. | Biebl et al. ( |
CBT, cognitive behavioral therapy; VR, virtual reality; PT, physical therapy.