| Literature DB >> 35746216 |
João Cláudio Machado1, Alberto Góes2, Rodrigo Aquino3, Bruno L S Bedo4, Ronélia Viana1, Mateus Rossato1, Alcides Scaglia2,5, Sérgio J Ibáñez6.
Abstract
This study aimed to investigate how different strategies of task constraint manipulation impact physical and tactical demands in small-sided and conditioned games (SSCG). Ten recreational U-17 soccer players participated in this study (16.89 ± 0.11 years). We used different strategies of task manipulation to design two 4 vs. 4 SSCG: Structural SSCG and Functional SSCG. In Structural SSCG, pitch format and goal sizes were manipulated, while in Functional SSCG, players were allowed to kick the ball twice and at least 5 passes to shoot at the opponent's goal. Players participated in four Structural and Functional SSCG, of five minutes duration with a two-minute interval in between. Players' physical performance and tactical behavior were assessed using the WIMU PROTM inertial device. Structural SSCG stimulated players to cover more distance in sprinting (p = 0.003) and high-speed running (p < 0.001). Regarding tactical behavior, Structural SSCG stimulated players to explore game space better (p < 0.001). Moreover, Functional SSCG stimulated players to be closer to the ball, decreasing the effective playing space (p = 0.008). We conclude that these strategies of task constraint manipulation impact physical and tactical demands of the game.Entities:
Keywords: physical demands; rules; soccer; tactical behavior; task design
Mesh:
Year: 2022 PMID: 35746216 PMCID: PMC9227788 DOI: 10.3390/s22124435
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.847
Figure 1Research experimental design: (A) shows the order of the games applied; (B) shows the small-sided and conditioned games used in this study.
Players’ physical performance in different small-sided and conditioned game conditions.
| Physical Performance | Structural SSCG | Functional SSCG | Effect Size | |
|---|---|---|---|---|
| Total distance covered (m) | 501.94 (48.14) | 493.95 (46.12) | 0.301 | 0.389 (medium) |
| Distance covered (m) at a sprint (>18 km/h−1) | 30.52 (17.56) | 10.36 (7.69) |
| 1.554 (large) |
| Distance covered (m) in high-speed running (HSR—13 km/h−1 to 18 km/h−1) | 121.82 (42.81) | 77.82 (36.78) |
| 2.602 (large) |
| High accelerations (m) (>2 m/s2) | 75.76 (28.67) | 69.09 (19.74) | 0.168 | 1.476 (large) |
| High decelerations (m) (<−2 m/s2) | 61.31 (25.65) | 56.63 (15.83) | 0.331 | 1.141 (large) |
| Number of sprints | 2.19 (1.22) | 0.87 (0.61) |
| 1.464 (large) |
Players’ and teams’ tactical behaviors in different small-sided and conditioned game conditions.
| Tactical Behavior | Structural SSCG | Functional SSCG | Effect Size | |
|---|---|---|---|---|
| Spatial exploration index (SEI) | 8.55 (1.45) | 7.72 (1.43) |
| 0.584 (large) |
| Effective playing space (EPS) | 85.97 (35.94) | 67.06 (25.21) |
| 0.46 (medium) |
| Team width | 21.64 (5.09) | 13.56 (3.10) |
| 1.243 (large) |
| Team length | 16.48 (4.31) | 13.56 (3.18) |
| 0.184 (small) |
| LpW ratio | 0.78 (0.15) | 0.93 (0.13) |
| 0.62 (large) |
| Stretch index | 8.50 (2.01) | 6.52 (1.25) |
| 0.761 (large) |