| Literature DB >> 35721360 |
Bence Neszmélyi1, Lisa Weller1, Wilfried Kunde1, Roland Pfister1.
Abstract
The sociomotor framework outlines a possible role of social action effects on human action control, suggesting that anticipated partner reactions are a major cue to represent, select, and initiate own body movements. Here, we review studies that elucidate the actual content of social action representations and that explore factors that can distinguish action control processes involving social and inanimate action effects. Specifically, we address two hypotheses on how the social context can influence effect-based action control: first, by providing unique social features such as body-related, anatomical codes, and second, by orienting attention towards any relevant feature dimensions of the action effects. The reviewed empirical work presents a surprisingly mixed picture: while there is indirect evidence for both accounts, previous studies that directly addressed the anatomical account showed no signs of the involvement of genuinely social features in sociomotor action control. Furthermore, several studies show evidence against the differentiation of social and non-social action effect processing, portraying sociomotor action representations as remarkably non-social. A focus on enhancing the social experience in future studies should, therefore, complement the current database to establish whether such settings give rise to the hypothesized influence of social context.Entities:
Keywords: action effects; action representation; ideomotor theory; motor control; sociomotor control
Year: 2022 PMID: 35721360 PMCID: PMC9200953 DOI: 10.3389/fnhum.2022.837495
Source DB: PubMed Journal: Front Hum Neurosci ISSN: 1662-5161 Impact factor: 3.473
Figure 1The structure of ideomotor paradigms with social and non-social effects. In the response effect compatibility paradigm (A) actions elicit effects with either matching (compatible condition; here: right button presses trigger stimuli presented on the right side of the screen or rightward eye movement of the partner) or non-matching features (incompatible condition; here: right button presses trigger stimuli presented on the left side of the screen or leftward eye movement of the partner). Studies compare action initiation times for actions with compatible and non-compatible effects. In the acquisition phase of the two-stage learning paradigm (B), participants learn associations between actions and elicited effects (here: left and right button presses are associated with different geometric shapes or with different facial expressions). In the subsequent test phase, participants have to execute responses after stimuli that served as action effects in the acquisition phase are presented to them. Studies compare response times or choice frequencies for stimulus-response pairings that are congruent and incongruent with the previously acquired action-effect associations.
Factors that influence the social experience in interactive tasks.
| Task sharing vs. shared goals | Studies often highlight goal sharing as an essential building block of joint action (e.g., Vesper et al., |
| Intention communication | When verbal channels are limited, co-actors might communicate their intentions through actions that they perform in the shared task. For example, when carrying furniture up the stairs, grabbing an item at the top or at the bottom can signal the intention to lead or to follow when going up the stairs. The possibility of communication through actions might be required to perceive the context as social and process the action effects accordingly (Grynszpan et al., |
| Well-defined vs. dynamic leader and follower roles | In most real-life situations, leader and follower roles are not as clearly defined as in sociomotor tasks. During interactions, a change of roles might occur. Furthermore, roles might not be predetermined, but evolve dynamically as the result of intention communication (see previous point). Limiting such natural dynamics might negatively affect the social experience. |
| Action-effect delays | Generally, action-effect delays are longer in social interactions than in interactions with the inanimate environment. This is, however, not always considered in studies on social action effects. |
| Action-effect contingency: errors and free choice | Human partners are expected to commit errors. If there is a perfect contingency between leaders’ and followers’ actions, the experience of social interaction might not be elicited. It is possible that in such cases, leaders do not distinguish between social and non-social action effects. |
| Output modalities | Some effector systems are used primarily to affect other people’s behavior, while others are used both when interacting with other humans and with the inanimate environment (Kunde et al., |
| Input modalities | Specialized systems are activated when observing human movement (Thompson, |