| Literature DB >> 35687720 |
Shahab A Zarei1, Seyedeh-Saeedeh Yahyavi2,3,4, Iman Salehi3, Milad Kazemiha2,3,4, Ali-Mohammad Kamali2,3,4, Mohammad Nami2,3,4,5,6.
Abstract
INTRODUCTION: The practicality of the idea whether the laughter-involved large-scale brain networks can be stimulated to remediate affective symptoms, namely depression, has remained elusive.Entities:
Keywords: eye-tracker; face analysis; laughter network; polygraphy; qEEG
Mesh:
Year: 2022 PMID: 35687720 PMCID: PMC9304826 DOI: 10.1002/brb3.2640
Source DB: PubMed Journal: Brain Behav Impact factor: 3.405
FIGURE 1Upper panel: Study protocol, timeline of presented stimulus and active recording devices throughout the experiment. Prior to the experiment, calibration procedure was performed using a 12‐point calibration. As the initial part of the experiment, a neutral video content was displayed on a monitor, placed 60 centimeters from the examinee. This session was followed by the presentation of the funny content, which lasted for 4 min, after a short 2‐min break. During these two initial states, data from eye‐tracker, qEEG, and Polygraph were recorded synchronously. Then, the experiment proceeds by another 2‐min rest session, which ended by the presentation of another funny content and neutral one, while they lasted for 4 and 2 min, respectively. Meanwhile, from the beginning of second funny clip, the experiment was conducted by recording the participant's facial emotion reaction, utilizing face reader, and qEEG and Polygraphy data. Lower Panel: Data acquisition setup. (a) the experimental platform including simultaneous qEEG, polygraphy, face reader, eye‐tracking, and synchronized task submission setup. (b) the task‐concurrent qEEG acquisition setup including the EEG device, electrocap, 2 PCs, a mouse, and the WinEEG software. (c) (left to right) the Nexus‐10 polygraphic device, eye‐tracking setup, polygraphy recording, sensor placement, and trapezius muscle surface electromyography (EMG) electrodes’ position.
FIGURE 2(a) Using a polygraph device, changes in polygraph parameters, including changes in heart rate and heart rate variability (HRV), blood volume pulse (BVP), respiration rate, electromyography (EMG), and skin conductance (SC) while watching neutral videos versus funny clips were reviewed. A notable comparative increase in heart rate, EMG (surface EMG over the trapezius muscles as shown in Figure 1), SC, and respiratory rate as well as a decreased BVP when subjects were submitted to funny clips (the act of genuine laughter as verified by face reading) suggest the sympathetic overdrive. Vertical bars indicate standard deviation of the means. *p < 0.05. (b) Face reader software results. The calibrated facial expression output is illustrated in the graph [happy facial expression (***p‐value: 0.0003); neutral facial expression (**p‐value: 0.001); other facial expression (p‐value = 0.11)]. Vertical bars indicate standard deviation of the means.
FIGURE 3(a) The average pupil size while watching funny and neutral clips. (b) The average number of fixation points per person while watching funny and neutral clips. Vertical bars indicate standard deviation of the means. ***p‐value: 0.0001 **p‐value: 0.002.
FIGURE 4Left frontotemporal theta coherence network during funny clips. Raw‐Score coherence: 84–99 (100X). The right frontotemporal network demonstrated the highest value for alpha current source density (CSD) gain (Brodmann area: 22, Value: 4.482e‐06). The salience network acquired the highest beta center values in the right Caudate (Brodmann area: 25, Value: 8.58922e‐07).
FIGURE 5Absolute power paired t‐Test (p‐Value). Paired t‐test was used to evaluate any significant differences in the absolute power gain upon participants’ submission of the funny and neutral video clips.