| Literature DB >> 35418070 |
Paul Buyego1, Elizabeth Katwesigye1, Grace Kebirungi1,2, Mike Nsubuga1,2, Shirley Nakyejwe2, Phillip Cruz3, Meghan C McCarthy3, Darrell Hurt3, Andrew Kambugu1, Joseph Walter Arinaitwe1, Umaru Ssekabira1, Daudi Jjingo4,5,6.
Abstract
BACKGROUND: Epidemics and pandemics are causing high morbidity and mortality on a still-evolving scale exemplified by the COVID-19 pandemic. Infection prevention and control (IPC) training for frontline health workers is thus essential. However, classroom or hospital ward-based training portends an infection risk due to the in-person interaction of participants. We explored the use of Virtual Reality (VR) simulations for frontline health worker training since it trains participants without exposing them to infections that would arise from in-person training. It does away with the requirement for expensive personal protective equipment (PPE) that has been in acute shortage and improves learning, retention, and recall. This represents the first attempt in deploying VR-based pedagogy in a Ugandan medical education context.Entities:
Keywords: COVID-19; Medical education; Pandemics; Personal protective equipment; Virtual reality
Mesh:
Year: 2022 PMID: 35418070 PMCID: PMC9006530 DOI: 10.1186/s12909-022-03294-x
Source DB: PubMed Journal: BMC Med Educ ISSN: 1472-6920 Impact factor: 2.463
VR Curriculum Map
| Module and sessions | Training duration |
|---|---|
2.1 Understand what COVID-19 is 2.2 Describe the pathophysiology of COVID-19 2.3 Understand the clinical presentation of COVID-19 2.4 Understand screening and triaging of COVID-19 patients | 5 min 5 min 5 min 5 min |
3.1 Understand what IPC is 3.2 Understand the importance of hand hygiene in IPC 3.3 Understand respiratory hygiene 3.4 Describe Personal Protective Equipment | 5 min 5 min 5 min 5 min |
4.1 Understand the three levels of decontamination in COVID-19 prevention 4.2 Understand the waste management process in a COVID-19 situation | 5 min 5 min |
5.1 Patient management principles | 5 min |
1.1 Alcohol based hand rub 1.2 Soap and water | 5 min 5 min |
2.1 Gloving and de-gloving 2.2 Respiratory hygiene (demonstrating mask use) 2.3 Donning coverall 2.4 Donning gowning 2.5 Doffing of coverall 2.6 Doffing of gown | 5 min 5 min 5 min 5 min 5 min 5 min |
3.1 Management of Confirmed COVID-19 case at ETU or level II isolation unit | 5 min |
aSOMA is a platform to host 360 degree videos that we developed locally
Fig. 1Phase one and two of the pilot training
3D VR Artifacts and frames from 3600 video and dynamic VR prototype.
Fig. 2Gender and vocational attributes of participants
Vocational distribution of participants among types of institutions
| Characteristics of participants | n | % |
|---|---|---|
| Occupation ( | ||
| Medical Officer □ | 8 | 15.38 |
| Clinical Officer △ □ | 14 | 26.92 |
| Nursing Officer △ □ | 15 | 28.85 |
| Public Health Officer △ □ | 2 | 3.85 |
| Lab technologist △ □ ○ | 9 | 17.31 |
| Pharmacist △ | 1 | 1.92 |
| Epidemiologist △ | 3 | 5.77 |
△ government organization □ Non-government organization ○ private organization
Fig. 3Score comparisons. a Distribution of scores for 52 individuals after undergoing VR training. b A comparison of the bottom baseline of an untrained cohort (blue bars) with a comparable VR-trained cohort
Fig. 4Heatmap depicting extent of approval for the VR training as assessed from survey of participants based on eight criteria (X-axis). Considerably higher numbers of participants (brown) strongly approved of the training relative to those who disapproved (yellow)
Fig. 5Comparison of the classroom-trained cohort (blue bars) with the VR-trained cohort (red bars)