| Literature DB >> 35409897 |
Romualdo Caldeira1,2, Élvio Rúbio Gouveia1,2,3, Andreas Ihle3,4,5, Adilson Marques6,7, Filipe Manuel Clemente8,9, Helder Lopes1,10, Ricardo Henriques11, Hugo Sarmento12.
Abstract
Large-sided games (LSG) are commonly used in the training contexts for providing either technical/tactical or locomotor/physiological stimuli. Despite natural similarities with the official match, the locomotor profile seems to be different, which must be considered by the coaches to identify compensatory strategies for achieving the ideal dose of training. The aim of this study was two-fold: (1) to investigate the locomotor demands imposed by LSGs and the official matches; and (2) to compare the effect of different pitch sizes' LSG conditions in the locomotor demands. This study followed an observational design. Sixteen professional football players from the same team (26.3 ± 3.0 years old) were included. The study was conducted over four weeks. The same GK + 10 × 10 + GK play format with different pitch sizes (i.e., area per player ranging between 195 m2 to 291 m2) was analyzed. Three official matches were also collected in which the 10 most demanding minutes were considered for further comparisons. Only the same players who participated in matches were considered in comparison with the LSG. The data were obtained using a 10-Hz global positioning system technology. Total distance (TD) and mechanical work (MW) scores increased 20% and 23%, respectively, between the smallest and biggest pitch sizes (p < 0.001). There was a significant difference in locomotor intensity metrics between opponents from different positions on the table (p = 0.001). The biggest LSG (i.e., 291 m2 per player) was the only one that required similar levels of locomotor intensity as required in the official full match. The present study demonstrates that LSG pitch size variation requires different locomotor intensities. Bigger pitch sizes cause an increase in TD and MW. In addition, considering the position on the table, the level of opponents induces different TD covered. Finally, the largest LSG simulates the official match more accurately.Entities:
Keywords: exercise intensity; large-sided games; pitch size; soccer; total distance
Mesh:
Year: 2022 PMID: 35409897 PMCID: PMC8998284 DOI: 10.3390/ijerph19074214
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Players’ individual descriptive of the official matches.
| Official Match 1 | Official Match 2 | Official Match 3 | |
|---|---|---|---|
| Date | 31 October 2020 | 7 November 2020 | 30 November 2020 |
| Home/away game | Home | Away | Home |
| Game score | Draw | Loss | Loss |
| Player 1 | 100% of the time | 100% of the time | 100% of the time |
| Player 2 | 100% of the time | 100% of the time | |
| Player 3 | 100% of the time | 100% of the time | 90% of the time |
| Player 4 | 100% of the time | 100% of the time | |
| Player 5 | 100% of the time | 76% of the time | 96% of the time |
| Player 6 | 100% of the time | 48% of the time | |
| Player 7 | 82% of the time | ||
| Player 8 | 60% of the time | 48% of the time | |
| Player 9 | 100% of the time | 84% of the time | 100% of the time |
| Player 10 | 85% of the time | 100% of the time | 76% of the time |
| Player 11 | 100% of the time | 100% of the time | |
| Player 12 | 51% of the time | 100% of the time | |
| Player 13 | 51% of the time | ||
| Player 14 | 100% of the time | ||
| Player 15 | 100% of the time | ||
| Player 16 | 76% of the time |
Large-sided games characteristics.
| Week 1 | Week 2 | Week 3 | |
|---|---|---|---|
| Format | GK + 10 vs. 10 + GK | GK + 10 vs. 10 + GK | GK + 10 vs. 10 + GK |
| Pitch size | 67 m × 64 m (4288 m2) | 78 m × 68 m (5304 m2) | 100 m × 64 m (6400 m2) |
| Area per player | 195 m2 | 241 m2 | 291 m2 |
| Task objectives | The main objective for the three LSG conditions was to score as many as goals as possible and not to to give any possible chance for the opponent to score. | ||
| Task rules | All the official game rules were maintained for the three LSG, except for the offside rule and the start and restart of play rule. Every time one of the teams won a free kick (direct and indirect), a penalty, a throw-in or a corner kick, the restart of the game was performed by the GK of the team to whom the goal kick belonged. All LSG were also played with free touch rule per player. | ||
| Sets | 1 | ||
| Minutes per set | 10′ | ||
Descriptive statistics of age, body composition and physical fitness variables.
| Mean | SD | 95% Confidence Interval for Mean | ||
|---|---|---|---|---|
| Lower Bound | Upper Bound | |||
| Age (years) | 26.3 | 2.9 | 23.8 | 28.7 |
| Weight (kg) | 78.6 | 6.2 | 73.3 | 84.8 |
| Height (cm) | 181.6 | 5.2 | 178.7 | 184.3 |
| BMI (kg/m2) | 23.8 | 1.5 | 22.5 | 25.3 |
| Percent of body fat | 10.4 | 2.9 | 8.9 | 11.9 |
| Countermovement jump (cm) | 39.0 | 4.8 | 35.3 | 42.7 |
| Squat jump (cm) | 38.1 | 4.5 | 34.4 | 41.6 |
| Handgrip strength (kg) | 50.6 | 8.1 | 44.9 | 58.1 |
| Sprint 35 m (s) | 4.9 | 0.3 | 4.7 | 5.2 |
Figure 1Changes in total distance across the three LSG formats and the three official matches.
Figure 2Changes in mechanical work across the three LSG formats and the three official matches.
Individual differences in the scores of the locomotor intensity between each LSG condition and the official match.
| GK + 10 vs. 10 + GK (195 m2) | Official Match 1 | Official Match 2 | Official Match 3 | ||||
|---|---|---|---|---|---|---|---|
| M ± SD; Med | M ± SD; Med |
| M ± SD; Med |
| M ± SD; Med |
| |
| AvgTD | 1149.2 ± 81.5; 1149.0 | 1203.6 ± 74.7; 1203.6 | 0.017 | 1236.4 ± 105.2; 1236.4 | 0.012 | 1156.5 ± 87.1; 1156.5 | 0.877 |
| AvgMW | 107.1 ± 14.1;107.0 | 123.0 ± 16.6; 123.0 | 0.002 | 130.9 ± 31.7; 130.0 | 0.003 | 122.5 ± 12.0; 122.5 | 0.007 |
|
| |||||||
| AvgTD | 1064.6 ± 78.4;1064.6 | - | <0.001 | - | 0.001 | - | 0.008 |
| AvgMW | 101.1 ± 15.0; 101.1 | - | <0.001 | - | 0.001 | - | 0.001 |
|
| |||||||
| AvgTD | 1273.4 ± 101.9; 1273.4 | - | 0.026 | - | 0.196 | - | 0.011 |
| AvgMW | 124.5 ± 15.6; 124.5 | - | 0.918 | - | 0.717 | - | 0.437 |
AvgTD, mean total distance; AvgMW, mean mechanical work; Official Match 1, against a team with a low position on the table; Official Match 2, against a team with a middle position on the table; Official Match 3, against a team with an upper position on the table. p < 0.05; Wilcoxon signed-rank test.
Figure 3Players’ individual variation of locomotor demands (i.e., total distance and mechanical work) across the three official matches and GK + 10 vs. 10 + GK LSG conditions. The columns represent the average score for the group.