| Literature DB >> 35377333 |
A E J Van Gaalen1, J Schönrock-Adema2, R J Renken3, A D C Jaarsma2,4, J R Georgiadis1.
Abstract
BACKGROUND: Game-based learning appears to be a promising instructional method because of its engaging properties and positive effects on motivation and learning. There are numerous options to design game-based learning; however, there is little data-informed knowledge to guide the choice of the most effective game-based learning design for a given educational context. The effectiveness of game-based learning appears to be dependent on the degree to which players like the game. Hence, individual differences in game preferences should be taken into account when selecting a specific game-based learning design.Entities:
Keywords: computers; focus group; framework; game-based learning; gamification; medical education; new technology; play; player types; qualitative; serious games; taxonomy; theory
Year: 2022 PMID: 35377333 PMCID: PMC9016507 DOI: 10.2196/30464
Source DB: PubMed Journal: JMIR Serious Games Impact factor: 3.364
Figure 1Typology [18] with 4 player types based on 2 themes: player vs world and acting vs interacting.
Statement set and factor array.
| Statement | Factors | ||||
|
| 1 | 2 | 3 | 4 | 5 |
| 1. I like games in which people help each other. | 1 | 0 | −2 | 3 | −1 |
| 2. I like to see how others learn a new game. | −2 | 0 | −1 | −3 | −3 |
| 3. I like games with easy wins. | −3 | −3 | −1 | 2 | −2 |
| 4. I like games which create an atmosphere of sociability. | 3 | 0 | −3 | 1 | 1 |
| 5. I like games that let me build relationships. | 2 | 0 | −3 | 1 | 0 |
| 6. I like games that let me play in teams. | 2 | −1 | 0 | 2 | 0 |
| 7. I like to play games to maintain relationships. | 1 | −3 | −2 | 2 | 0 |
| 8. I like games that let me play on my own. | −3 | 3 | 3 | 0 | −1 |
| 9. I like games in which I can create something. | 1 | 1 | 0 | 2 | 2 |
| 10. I like games that allow different ways of winning. | 2 | 3 | 1 | 2 | −2 |
| 11. I like games that use luck to enhance my odds of winning. | −1 | −3 | −1 | −1 | −4 |
| 12. I like games with a good storyline. | 1 | 4 | 1 | 3 | 1 |
| 13. I like games in which I can influence the storyline. | 0 | 4 | 0 | 0 | −1 |
| 14. I like games in which I need to actively participate. | 3 | 1 | 0 | 4 | 1 |
| 15. I like games in which I know the other players. | 2 | 0 | −2 | 0 | 3 |
| 16. I like games in which I can solve a difficult part / puzzle. | 1 | 2 | 3 | 4 | 3 |
| 17. I like to improve my gameplay by searching for new techniques. | 0 | 2 | 0 | −2 | −3 |
| 18. I like games in which I learn new things (eg, knowledge/skills) | 3 | 2 | 3 | 1 | 0 |
| 19. I like games in which I can act differently than I usually do in real life. | −2 | 1 | −2 | 0 | 0 |
| 20. I like games which make you feel immersed in your own world. | −2 | 3 | −1 | −1 | 4 |
| 21. I like games that let me apply a strategy. | 4 | 2 | 2 | 0 | 1 |
| 22. I like games in which I can bluff. | −1 | −1 | −2 | 0 | 3 |
| 23. I like games that have trading elements. | 0 | −2 | −1 | 1 | 2 |
| 24. I like games in which I can negotiate. | 1 | 1 | −1 | 0 | 0 |
| 25. I like games that can be played differently than they are intended. | −1 | 1 | −3 | −2 | 2 |
| 26. I like games in which I can cheat. | −4 | −2 | −3 | −4 | 3 |
| 27. I like games in which other players cheat. | −4 | −4 | −4 | −4 | −3 |
| 28. I like games in which I can be fanatic. | 3 | −2 | 1 | −1 | 1 |
| 29. I like games in which I can play strictly by the rules. | 0 | −3 | 1 | 2 | −2 |
| 30. I like games to which I can bring modifications. | −2 | 1 | 0 | −2 | 0 |
| 31. I like games in which I can obtain as many points as possible. | −1 | 0 | 2 | 0 | 1 |
| 32. I prefer losing with lots of rewards over winning with very few. | −3 | −1 | −1 | −1 | −2 |
| 33. I like games which show me my progression. | 2 | 2 | 2 | 1 | 0 |
| 34. I like games which let me have items that others don’t manage to collect. | −2 | −2 | 0 | −1 | 0 |
| 35. I like games which have a reward at stake. | 0 | 1 | 0 | −1 | −1 |
| 36. I like games in which I can get my revenge after losing. | 0 | −2 | 1 | −1 | 1 |
| 37. I like games that show everyone that I’ve won. | −1 | −2 | 1 | −3 | −3 |
| 38. I like games in which I can prove to the other players that I am the best. | −1 | −1 | 2 | −2 | −2 |
| 39. I like games that use competition as a way to improve myself. | 2 | 0 | 3 | −1 | −2 |
| 40. I like games in which I can annoy other players. | −1 | −4 | −2 | −3 | 2 |
| 41. I like games that use competition to defeat other players. | 1 | 0 | 1 | −3 | 1 |
| 42. I like to be the best in a game. | 1 | −1 | 4 | −2 | 2 |
| 43. I’m a good loser. | 0 | −1 | −4 | 0 | −4 |
| 44. Winning is important to me. | −1 | −1 | 4 | −2 | 2 |
| 45. I like games in which I can play alone against a game or computer | −3 | 3 | 2 | 1 | −1 |
| 46. I like games which let me stay anonymous. | −2 | 1 | 1 | 1 | −1 |
| 47. I like to get better in a game. | 4 | 2 | 2 | 3 | 3 |
| 48. I like games that use a lot of different materials (eg | 0 | 0 | 0 | 1 | −1 |
| 49. I like games in which losing is okay. | 0 | −1 | −1 | 3 | −1 |
Quasi-normal distribution.
| Position | −4 | −3 | −2 | −1 | 0 | +1 | +2 | +3 | +4 |
| Number of items | 2 | 4 | 6 | 8 | 9 | 8 | 6 | 4 | 2 |
Factor matrix.
| Q sort | Factor | ||||
|
| 1 | 2 | 3 | 4 | 5 |
| 1 | 0.383 | 0.675a | 0.211 | 0.182 | 0.170 |
| 2 | 0.559a | 0.096 | 0.089 | 0.282 | 0.166 |
| 3 | −0.041 | 0.670a | 0.109 | 0.284 | −0.019 |
| 4b | 0.521 | 0.522 | 0.294 | 0.132 | 0.312 |
| 5 | 0.578a | 0.183 | 0.147 | 0.031 | 0.025 |
| 6 | 0.226 | 0.753a | −0.057 | 0.188 | 0.048 |
| 7 | −0.176 | 0.124 | 0.584a | 0.171 | 0.109 |
| 8c | 0.168 | 0.364 | 0.087 | 0.336 | −0.094 |
| 9c | 0.303 | −0.296 | 0.316 | 0.361 | −0.255 |
| 10 | 0.423a | 0.288 | −0.089 | 0.354 | −0.065 |
| 11b | 0.208 | 0.100 | 0.521 | 0.414 | −0.334 |
| 12 | 0.501a | 0.104 | 0.143 | 0.160 | 0.176 |
| 13b | 0.531 | 0.253 | 0.535 | 0.241 | −0.045 |
| 14 | 0.344 | 0.054 | 0.014 | 0.526a | 0.060 |
| 15 | 0.368 | 0.562a | −0.065 | 0.387 | 0.110 |
| 16b | 0.402 | 0.645 | 0.178 | −0.003 | 0.106 |
| 17 | −0.113 | 0.358 | 0.135 | 0.639a | −0.131 |
| 18 | 0.357 | 0.166 | −0.137 | −0.035 | 0.569a |
| 19 | 0.191 | 0.703a | 0.134 | 0.134 | −0.392 |
| 20b | 0.607 | 0.214 | 0.073 | 0.621 | 0.094 |
| 21 | 0.047 | 0.686a | 0.188 | −0.011 | 0.292 |
| 22 | 0.550a | 0.097 | 0.038 | 0.328 | −0.293 |
| 23 | −0.011 | 0.695a | 0.308 | −0.158 | 0.055 |
| 24 | 0.708a | −0.067 | 0.237 | 0.159 | 0.009 |
| 25 | 0.341 | 0.175 | −0.323 | 0.556a | −0.092 |
| 26 | 0.068 | 0.380 | 0.721a | 0.222 | 0.131 |
| 27b | 0.658 | 0.162 | −0.202 | 0.448 | −0.175 |
| 28 | −0.041 | 0.089 | 0.246 | −0.025 | 0.598a |
| 29 | 0.320 | 0.019 | 0.052 | 0.479a | 0.257 |
| 30 | 0.391 | 0.046 | 0.276 | 0.572a | −0.045 |
| 31b | −0.324 | 0.504 | 0.439 | 0.133 | 0.057 |
| 32 | 0.709a | −0.288 | 0.065 | 0.265 | 0.099 |
| 33 | 0.357 | 0.118 | 0.658a | −0.274 | −0.137 |
| 34 | 0.551a | 0.058 | −0.100 | 0.042 | −0.137 |
| 35 | 0.512a | 0.226 | 0.223 | 0.195 | −0.064 |
| 36 | 0.508a | 0.128 | −0.086 | 0.129 | 0.210 |
| 37 | 0.138 | 0.064 | 0.625a | −0.030 | 0.071 |
| 38c | 0.173 | 0.096 | 0.190 | 0.294 | −0.299 |
| 39b | 0.199 | 0.435 | 0.043 | 0.073 | 0.452 |
| 40 | 0.474a | 0.108 | 0.055 | 0.026 | 0.041 |
| 41b | 0.467 | 0.327 | 0.580 | −0.106 | −0.030 |
| 42 | 0.596a | 0.272 | 0.272 | 0.233 | −0.070 |
aA defining sort for a specific factor.
bA confounded Qsort (multiple loadings).
cA Q-sort with a factor loading <0.37.
Figure 2Theoretical framework illustrating player types in relation to sociability and achievement themes.