| Literature DB >> 35372183 |
Abstract
This study aims to examine the relationship between intrapersonal factors, interpersonal factors, smartphone screen time, and the moderating roles of interpersonal factors, on the basis of the ecological model. This study is a cross-sectional and descriptive study. A total of 428 participants from four public middle schools were selected through convenience sampling (55.1% female; Mean age 13.0 ± 0.78). Data were collected through self-report questionnaires that contained questions about sociodemographic characteristics, intrapersonal factors (types of smartphone use, Fear of missing out-FoMO), interpersonal factors (support from parents, teachers, and peers), and smartphone screen time. The collected data were analysed using descriptive statistics, t-test, ANOVA, Pearson's correlation coefficients, and hierarchical regression. The daily smartphone screen time was 4.05 ± 2.16 h. Results showed that social media (β = 0.155), games (β = 0.140), and FoMO (β = 0.227) were positively associated with smartphone screen time, while educational videos (β = -0.130) and parental support (β = -0.212) were negatively associated with smartphone screen time. Peers support moderated the association between games and smartphone screen time. Parental support moderated the association between educational videos, videos/movies/TV, and smartphone screen time. The findings highlight the direct and interactive roles of intrapersonal and interpersonal factors in predicting adolescents' smartphone screen time. Based on this study, the intrapersonal and interpersonal factors of adolescents should be comprehensively considered to intervene in their proper smartphone use.Entities:
Keywords: adolescent; ecological model; fear of missing out; smartphone; social support
Mesh:
Year: 2022 PMID: 35372183 PMCID: PMC8965802 DOI: 10.3389/fpubh.2022.822741
Source DB: PubMed Journal: Front Public Health ISSN: 2296-2565
Figure 1Theoretical models.
Smartphone screen time by socio-demographic characteristics (N = 428).
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| Gender | Male | 192 | 44.9 | 3.48 ± 1.95 | −5.031 (<0.001) |
| Female | 236 | 55.1 | 4.51 ± 2.21 | ||
| Age (year) | 12a | 128 | 29.9 | 3.43 ± 2.01 | 7.931 (0.001) |
| 13b | 172 | 40.2 | 4.26 ± 2.20 | a < b, c | |
| ≥14c | 128 | 29.9 | 4.39 ± 2.13 | ||
| Grade | 1a | 125 | 29.2 | 3.43 ± 2.03 | 8.110 (<0.001) |
| 2b | 171 | 40.0 | 4.19 ± 2.07 | a < b, c | |
| 3c | 132 | 30.8 | 4.46 ± 2.27 | ||
| Family structure | Double-parent family | 362 | 84.6 | 3.96 ± 2.07 | −2.152 (0.032) |
| Single-parent family/No parent family | 66 | 15.4 | 4.58 ± 2.56 | ||
| Employment status of parents | Both working parents | 262 | 61.2 | 4.05 ± 2.05 | −0.044 (0.965) |
| Single working parent/No working parent | 166 | 38.8 | 4.06 ± 2.32 | ||
| Subjective economic level | High | 101 | 23.6 | 3.76 ± 1.92 | 1.980 (0.139) |
| Intermediate | 306 | 71.5 | 4.10 ± 2.17 | ||
| Low | 21 | 4.9 | 4.71 ± 2.86 | ||
| Subjective health status | Healthy | 362 | 84.6 | 4.00 ± 2.10 | −1.09 (0.276) |
| Unhealthy | 66 | 15.4 | 4.32 ± 2.45 | ||
| Smartphone ownership period (year) | <2 | 43 | 10.0 | 3.52 ± 2.23 | 3.841 (0.010) |
| 2~3 | 46 | 10.7 | 3.35 ± 2.21 | ||
| 3~4 | 65 | 15.2 | 3.88 ± 2.00 | ||
| ≥4 | 274 | 64.1 | 4.29 ± 2.14 |
Intrapersonal, interpersonal factors, and smartphone screen time (N = 428).
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| Messengers | 4.11 ± 0.95 | 1~5 | −1.061 | 0.756 |
| Social media | 3.59 ± 1.44 | 1~5 | −0.626 | −0.998 |
| Games | 3.53 ± 1.19 | 1~5 | −0.496 | −0.619 |
| Videos/movies/TV | 4.46 ± 0.79 | 1~5 | −1.782 | 3.568 |
| Information-searching/web-surfing | 3.31 ± 1.09 | 1~5 | −0.304 | −0.586 |
| Educational videos | 2.48 ± 1.07 | 1~5 | 0.322 | −0.502 |
| FoMO | 2.15 ± 1.07 | 1~5 | 0.627 | −0.406 |
| Parental support | 3.86 ± 0.73 | 1.13~5.0 | −0.522 | 0.196 |
| Teachers support | 3.62 ± 0.68 | 1.50~5.0 | −0.011 | 0.191 |
| Peers support | 3.85 ± 0.72 | 1.50~5.0 | −0.504 | 0.237 |
| Smartphone screen time | 4.05 ± 2.16 | 1~12 | 1.176 | 1.760 |
FoMO, Fear of Missing Out.
Correlation among intrapersonal, interpersonal factors, and smartphone screen time (N = 428).
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| 1. Messengers | ||||||||||
| 2. Social media | 0.446 | |||||||||
| 3. Games | 0.045 | −0.113 | ||||||||
| 4. Videos/movies/TV | 0.199 | 0.171 | 0.319 | |||||||
| 5. Information-searching/web-surfing | 0.200 | 0.129 | 0.029 | 0.095 | ||||||
| 6. Educational videos | 0.053 | −0.075 | 0.014 | −0.004 | 0.315 | |||||
| 7. FoMO | 0.087 | 0.128 | −0.094 | −0.023 | −0.021 | −0.098 | ||||
| 8. Parental support | 0.08 | 0.004 | 0.046 | 0.032 | 0.184 | 0.156 | −0.281 | |||
| 9. Teachers support | 0.158 | 0.073 | −0.024 | 0.031 | 0.05 | 0.061 | −0.120 | 0.311 | ||
| 10. Peers support | 0.292 | 0.238 | −0.134 | 0.005 | 0.063 | 0.07 | −0.282 | 0.339 | 0.267 | |
| 11. Smartphone screen time | 0.165 | 0.266 | 0.056 | 0.159 | −0.066 | −0.229 | 0.372 | −0.314 | −0.073 | −0.121 |
p < 0.05,
p < 0.01, and
p < 0.001.
1, messengers; 2, social media; 3, games; 4, videos/movies/TV; 5, information-searching/web-surfing; 6, educational videos; 7, FoMO; 8, Parental support; 9, teachers support; 10, peers support.
Hierarchical regression results to identify factors associated with smartphone screen time (N = 428).
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| Messengers | 0.035 | 0.712 | 0.477 | 0.053 | 1.084 | 0.279 | 0.062 | 1.281 | 0.201 |
| Social media | 0.154 | 3.103 | 0.002 | 0.158 | 3.233 | 0.001 | 0.155 | 3.228 | 0.001 |
| Games | 0.128 | 2.617 | 0.009 | 0.130 | 2.713 | 0.007 | 0.140 | 2.943 | 0.003 |
| Videos/movies/TV | 0.104 | 2.274 | 0.023 | 0.100 | 2.246 | 0.025 | 0.084 | 1.915 | 0.056 |
| Information-searching/web-surfing | −0.055 | −1.213 | 0.226 | −0.023 | −0.515 | 0.607 | −0.025 | −0.557 | 0.578 |
| Educational videos | −0.160 | −3.582 | 0.000 | −0.144 | −3.288 | 0.001 | −0.130 | −2.965 | 0.003 |
| FoMO | 0.296 | 6.577 | 0.000 | 0.233 | 4.903 | 0.000 | 0.227 | 4.827 | 0.000 |
| Parental support | −0.219 | −4.681 | 0.000 | −0.212 | −4.585 | 0.000 | |||
| Teachers support | 0.034 | 0.773 | 0.440 | 0.021 | 0.478 | 0.633 | |||
| Peers support | −0.030 | −0.607 | 0.544 | −0.031 | −0.648 | 0.517 | |||
| Games* Peers support | −0.099 | −2.379 | 0.018 | ||||||
| Educational videos* Parental support | 0.096 | 2.342 | 0.020 | ||||||
| Videos/movies/TV* Parental support | −0.084 | −2.053 | 0.041 | ||||||
| 15.648 (<0.001) | 14.648 (<0.001) | 13.395 (<0.001) | |||||||
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| 0.273 | 0.316 | 0.343 | ||||||
| 0.273 | 0.043 | 0.027 | |||||||
Adjusted socio-demographic variables (gender, age, and family structure).
Figure 2Moderating effect of support from parents and peers. (A) Moderating effect of peer support on the relationship between game and smartphone screen time. (B) Moderating effect of parental support on the relationship between Videos/movies/TV and smartphone screen time. (C) Moderating effect of parental support on the relationship between educational videos and smartphone screen time.