| Literature DB >> 29435355 |
Seong-Soo Cha1, Bo-Kyung Seo1.
Abstract
This study aimed to examine smartphone use patterns, smartphone addiction characteristics, and the predictive factors of the smartphone addiction in middle school students in South Korea. According to the Smartphone Addiction Proneness Scale scores, 563 (30.9%) were classified as a risk group for smartphone addiction and 1261 (69.1%) were identified as a normal user group. The adolescents used mobile messengers for the longest, followed by Internet surfing, gaming, and social networking service use. The two groups showed significant differences in smartphone use duration, awareness of game overuse, and purposes of playing games. The predictive factors of smartphone addiction were daily smartphone and social networking service use duration, and the awareness of game overuse.Entities:
Keywords: awareness; game; health; smartphone addiction; social networking service; use duration
Year: 2018 PMID: 29435355 PMCID: PMC5802650 DOI: 10.1177/2055102918755046
Source DB: PubMed Journal: Health Psychol Open ISSN: 2055-1029
Smartphone Addiction Proneness Scale.
| No. | Contents | Strongly disagree | Disagree | Agree | Strongly agree |
|---|---|---|---|---|---|
| 1 | My school grades dropped due to excessive smartphone use. | ① | ② | ③ | ④ |
| 2 | Using a smartphone is more enjoyable than spending time with family or friends. | ① | ② | ③ | ③ |
| 3 | I cannot imagine my life without a smartphone. | ① | ② | ③ | ③ |
| 4 | I tried to reduce the time I spend on a smartphone but failed. | ① | ② | ③ | ③ |
| 5 | I have a hard time doing what I have planned (study, do homework, or go to after-school classes) due to using smartphone. | ① | ② | ③ | ③ |
| 6 | When I cannot use a smartphone, I feel like I have lost the entire world. | ① | ② | ③ | ③ |
| 7 | I get anxious and nervous without a smartphone. | ① | ② | ③ | ③ |
| 8[ | I can control my smartphone usage time. | ① | ② | ③ | ③ |
| 9 | People frequently comment on my excessive smartphone use. | ① | ② | ③ | ③ |
| 10[ | I am not anxious without a smartphone. | ① | ② | ③ | ③ |
| 11 | Even when I know I should stop, I continue to use my smartphone. | ① | ② | ③ | ③ |
| 12 | Family or friends complain that I use my smartphone too much. | ① | ② | ③ | ③ |
| 13[ | My smartphone does not distract me from studying. | ① | ② | ③ | ③ |
| 14 | I panic when I cannot use my smartphone. | ① | ② | ③ | ③ |
| 15 | Spending a lot of time on a smartphone has become my habit. | ① | ② | ③ | ③ |
The items are scored in reverse order to avoid a response bias.
Prevalence of smartphone addiction in middle school students.
| Risk group for smartphone addiction ( | Normal user group ( | Total ( |
| |
|---|---|---|---|---|
| Risk group | 563 (30.9) | 1261 (69.1) | ||
| High risk group | 70 (3.8) | |||
| Latent risk group | 493 (27.0) | |||
| Smartphone addiction scale | ||||
| Total scores | 40.48 (4.2) | 30.62 (5.3) | 33.67 (6.7) | 39.14 |
| Difficulty in daily living | 14.06 (1.9) | 9.72 (2.4) | 11.06 (3.0) | 38.29 |
| Withdrawal | 9.92 (1.44) | 8.62 (1.9) | 9.02 (1.8) | 14.85 |
| Tolerance | 10.58 (1.6) | 8.23 (1.9) | 9.00 (2.1) | 39.29 |
SD: standard deviation.
p < 0.001.
Demographic characteristics.
| Risk group for smartphone addiction ( | Normal user group ( | Total ( | χ2/ | ||
|---|---|---|---|---|---|
| Sex | Male | 278 (49.4) | 653 (51.8) | 931 (51.0) | 0.90 |
| Female | 285 (50.6) | 608 (48.2) | 893 (49.0) | ||
| Age | Average ( | 15.08 (0.76) | 15.05 (0.78) | 15.6 (0.78) | 0.91 |
| Income form of parents | Dual income family | 332 (59.0) | 756 (60.0) | 1088 (59.6) | 0.16 |
| Single income family | 231 (41.0) | 165 (40.0) | 736 (40.4) | ||
| Monthly income (won) | 1000 thousand | 6 (1.1) | 12 (1.0) | 18 (1.0) | 0.77 |
| 1000–2000 thousand | 22 (3.9) | 54 (4.3) | 76 (4.2) | ||
| 2000–3000 thousand | 97 (17.2) | 212 (16.8) | 309 (16.9) | ||
| 3000–4000 thousand | 170 (30.2) | 365 (28.9) | 535 (29.3) | ||
| 4000–5000 thousand | 165 (29.3) | 371 (29.4) | 536 (29.4) | ||
| More than 5000 thousand | 103 (18.3) | 247 (19.6) | 350 (19.2) | ||
| Occupation of parents | Manager | 19 (3.4) | 33 (2.6) | 52 (2.9) | 16.57 |
| Experts and related workers | 30 (5.3) | 99 (7.9) | 129 (7.1) | ||
| Office worker | 205 (36.5) | 436 (35.0) | 641 (35.5) | ||
| Service worker | 100 (17.8) | 246 (19.7) | 346 (19.1) | ||
| Salesperson | 97 (17.3) | 230 (18.4) | 327 (18.1) | ||
| Agriculture, forestry, and fishery workers | 19 (3.4) | 27 (2.2) | 46 (2.5) | ||
| Functional person and related function person | 43 (7.7) | 112 (9.0) | 155 (8.6) | ||
| Device machine operation and assembly worker | 29 (5.2) | 35 (2.8) | 64 (3.5) | ||
| Simple laborer | 18 (3.2) | 28 (2.2) | 46 (2.5) | ||
| Soldier | 1 (0.2) | 1 (0.1) | 2 (0.1) |
SD: standard deviation.
Daily use duration of smartphones, mobile messengers, SNSs, games, and Internet.
| Risk group for smartphone addiction ( | Normal user group ( | Total ( |
| |
|---|---|---|---|---|
| Mean ( | Mean ( | Mean ( | ||
| Smartphone | 313.13 (103.44) | 279.96 (107.47) | 290.20 (107.31) | 6.16 |
| Smartphone (except for telephoning, video phone calling, and SMS) | 204.09 (77.60) | 180.93 (66.70) | 188.08 (71.03) | 6.50 |
| Mobile messenger | 97.53 (52.98) | 81.43 (43.13) | 86.39 (46.96) | 6.83 |
| Mobile messenger (family) | 42.96 (39.00) | 37.45 (31.23) | 39.15 (33.90) | 3.21 |
| Mobile messenger (friends) | 54.57 (38.46) | 43.98 (32.23) | 47.24 (34.64) | 6.08 |
| SNS | 24.57 (15.22) | 22.61 (15.58) | 23.21 (15.50) | 2.45 |
| Game | 80.07 (50.79) | 87.50 (45.93) | 85.21 (47.59) | −3.07 |
| Internet (except for learning) | 94.94 (69.60) | 91.07 (64.01) | 92.26 (65.79) | 0.25 |
SNS: social networking service; SD: standard deviation.
p < 0.05; **p < 0.01; ***p < 0.001.
Mainly used contents of a smartphone and SNS.
| Risk group for smartphone addiction ( | Normal user group ( | Total ( | χ2 | |
|---|---|---|---|---|
|
| ||||
| Instant messenger (Kakaotalk, Facebook messenger, Line, etc.) | 151 (28.6) | 365 (40.0) | 516 (30.3) | 16.13 |
| Web surfing | 182 (34.4) | 366 (30.5) | 548 (31.7) | |
| Music | 128 (24.0) | 316 (26.4) | 444 (25.6) | |
| Ebook, web-toon, web-novel | 70 (13.4) | 156 (13.0) | 226 (13.1) | |
| Game | 118 (22.5) | 234 (19.9) | 352 (20.6) | |
| SNS (Facebook, Twitter, Instagram etc.) | 112 (21.3) | 268 (22.6) | 380 (22.2) | |
| Movie, TV, video | 98 (18.4) | 203 (16.9) | 301 (17.4) | |
| Learning | 16 (3.0) | 33 (2.7) | 49 (2.8) | |
| 37 (4.0) | 96 (3.9) | 133 (4.0) | ||
| Searching for learning | 85 (15.6) | 174 (14.2) | 259 (14.6) | |
| Purchase of goods or services | 11 (1.0) | 52 (2.2) | 63 (1.8) | |
| Financial transaction | 8 (0.8) | 35 (1.5) | 43 (1.2) | |
| Location-based services | 9 (0.8) | 22 (0.9) | 31 (0.9) | |
| Schedule management | 1 (0.1) | 5 (0.2) | 6 (0.2) | |
|
| ||||
| Kakaostory | 351 (68.0) | 799 (67.9) | 1150 (67.9) | 4.04 |
| 243 (51.1) | 495 (45.5) | 738 (47.3) | ||
| Band | 124 (25.6) | 271 (25.2) | 395 (25.3) | |
| 138 (29.3) | 342 (32.2) | 480 (31.3) | ||
| 107 (22.5) | 274 (25.9) | 381 (24.8) | ||
| Others | 20 (3.7) | 41 (3.3) | 61 (3.4) | |
|
| ||||
| Fun/stress reduction | 359 (67.6) | 806 (66.1) | 1165 (66.5) | 6.33 |
| Communication with people | 232 (45.4) | 585 (49.7) | 817 (48.3) | |
| Getting and sharing new information | 145 (28.2) | 355 (30.0) | 500 (29.5) | |
| Expressing and sharing opinions | 119 (23.2) | 282 (24.1) | 401 (23.9) | |
| Passing time or having nothing to do | 79 (15.2) | 157 (13.3) | 234 (13.9) | |
| Daily record of life | 63 (12.3) | 139 (10.9) | 192 (11.3) | |
| Habit | 42 (8.3) | 69 (5.9) | 111 (6.5) | |
SNS: social networking service.
Game usage pattern and binary logistic regression analysis for risk of smartphone addiction.
| Categories | Risk group for smartphone addiction ( | Normal user group ( | χ2/ | OR (95% CI) |
|---|---|---|---|---|
|
| ||||
| Yes (agree + strongly agree) | 90 (16.1) | 204 (16.4) | 14.037 | 1 |
| No (disagree + strongly disagree) | 367 (83.9) | 1046 (83.7) | 1.03 (0.78, 1.36) | |
|
| ||||
| Early morning (00:00 a.m. to 06:00 a.m.) | 3 (0.5) | 13 (1.0) | 74.967 | 1 |
| Preparation for school (06:00 a.m. to 09:00 a.m.) | 103 (18.5) | 225 (18.0) | 1.99 (0.56, 7.15) | |
| In the morning (09:00 a.m. to 12:00 p.m.) | 9 (1.6) | 11 (0.9) | 0.97 (0.73, 1.30) | |
| Lunch time (12:00 p.m. to 01:00 p.m.) | 55 (9.9) | 103 (8.2) | 0.52 (0.21, 1.29) | |
| Afternoon (01:00 p.m. to 04:00 p.m.) | 6 (1.1) | 31 (2.5) | 0.82 (0.57, 1.19) | |
| After school (04:00 p.m. to 08:00 p.m.) | 160 (28.7) | 366 (29.3) | 2.65 (1.07, 6.53) | |
| At night (08:00 p.m. to 12:00 a.m.) | 221 (39.7) | 501 (40.1) | 1.03 (0.80, 1.32) | |
|
| ||||
| Fun | 308 (67.6) | 787 (66.1) | 19.932 | 1 |
| Stress reduction | 232 (45.4) | 585 (49.7) | 0.93 (0.18, 4.78) | |
| Passing time/nothing to do | 145 (28.2) | 355 (30.0) | 1.13 (0.22, 5.96) | |
| Communication with others | 119 (23.2) | 282 (24.1) | 0.70 (0.14, 3.59) | |
| Habitually | 79 (15.2) | 157 (13.3) | 0.60 (0.11, 3.10) | |
| Achieving a target level | 63 (12.3) | 139 (10.9) | 0.81 (0.16, 4.24) | |
|
| ||||
| 3 or 4 times in a week | 53 (9.5) | 143 (11.4) | 30.307 | 1 |
| Once in a week | 77 (13.8) | 163 (13.0) | 0.82 (0.57, 1.18) | |
| Once in a month | 108 (19.4) | 196 (15.7) | 0.67 (0.48, 0.93) | |
| 3 or 4 times in a year | 147 (26.4) | 224 (17.9) | 0.60 (0.45, 0.81) | |
| Never | 172 (30.9) | 524 (41.9) | 0.50 (0.38, 0.66) | |
| Expenditure for using PC room in a month (unit: won[ | 8.72 (10.77) | 10.93 (12.40) | ‒2.96 | |
OR: odds ratio; CI: confidence interval.
Won = Korean money, 1000 won equals ca. US$0.87.
p < 0.05; ***p < 0.001.
Physical and psychological characteristics.
| Risk group for smartphone addiction ( | Normal user group ( | Total ( | χ2 | ||
|---|---|---|---|---|---|
| Physical health problems | Dry eyes/decreased visual acuity | 165 (29.3) | 385 (30.5) | 550 (30.2) | 5.83 |
| Sleep disturbance | 180 (32.0) | 399 (31.6) | 579 (31.7) | ||
| Pain of neck, wrist, and back | 159 (28.2) | 377 (29.9) | 536 (29.4) | ||
| Digital dementia | 136 (24.2) | 274 (21.7) | 410 (22.5) | ||
| Chronic tiredness | 65 (11.5) | 111 (8.8) | 176 (9.6) | ||
| Others | 2 (0.4) | 2 (0.2) | 4 (0.2) | ||
| No physical problem | 153 (27.2) | 368 (29.2) | 521 (18.8) | ||
| Psychological health problems | Anger | 175 (31.1) | 352 (27.9) | 527 (28.9) | 12.93 |
| Annoyance | 143 (25.4) | 385 (30.5) | 528 (28.9) | ||
| Anxiety | 118 (21.0) | 268 (21.3) | 386 (21.2) | ||
| Depression | 131 (23.3) | 240 (19.0) | 371 (20.3) | ||
| Aggression | 60 (10.7) | 135 (10.7) | 195 (10.7) | ||
| Lethargy | 36 (6.4) | 64 (5.1) | 100 (5.5) | ||
| Others | 0 (0.00) | 3 (0.2) | 3 (0.2) | ||
| No psychological problem | 168 (29.8) | 428 (33.9) | 596 (32.7) | ||
| Life | Satisfaction | 450 (79.9) | 1050 (83.3) | 1500 (82.2) | 7.642 |
| Dissatisfaction | 113 (21.1) | 211 (16.8) | 324 (27.7) | ||
| Interpersonal relationships | Satisfaction | 446 (79.2) | 1029 (81.6) | 1475 (80.9) | 4.986 |
| Dissatisfaction | 117 (20.8) | 231 (18.4) | 349 (19.1) | ||
| Career plan in future | Yes, I have plans | 432 (76.8) | 952 (80.5) | 1384 (75.9) | 823 |
| No, I don’t have any plans | 131 (23.3) | 309 (24.5) | 440 (24.1) |
Awareness related to smartphone addiction and prevention education.
| Risk group for smartphone addiction ( | Normal user ( | Total ( | χ2 | |
|---|---|---|---|---|
|
| ||||
| Severe | 345 (61.3) | 717 (56.9) | 1062 (58.2) | 7.20 |
| Not severe | 218 (38.7) | 544 (43.1) | 762 (41.8) | |
|
| ||||
| Yes | 82 (14.6) | 162 (12.8) | 244 (13.4) | .99 |
| No | 481 (85.4) | 1099 (87.2) | 1580 (86.6) | |
|
| ||||
| Helpful | 64 (78.0) | 103 (63.6) | 167 (68.4) | 8.93 |
| Not helpful | 18 (22.0) | 59 (36.4) | 77 (31.6) | |
p < 0.05.
Multiple linear regression analyzing predictive factors of smartphone addiction.
| β |
|
| VIF | |
|---|---|---|---|---|
| (Constant) | 25.831 | 0.000 | ||
| Daily smartphone use time | .276 | 3.885 | 0.000 | 5.682 |
| Daily SNS use time | −.226 | −3.569 | 0.000 | 4.524 |
| Daily instant mobile messenger use time | .021 | 0.558 | 0.577 | 1.655 |
| Daily game use time | −.038 | −1.235 | 0.217 | 1.048 |
| Awareness of game overuse | −.094 | −3.111 | 0.002 | 1.030 |
| Frequency of PC room use | .000 | 0.003 | 0.998 | 1.995 |
| Expenditure for PC room use | −.055 | −1.330 | 0.184 | 1.957 |
β: standardized regression coefficient; t: t value of β; VIF: variance inflation factor; SNS: social networking service.
p < 0.01; ***p < 0.001.