| Literature DB >> 35324640 |
Gianmarco Ciocca1, Antonio Tessitore2, Mauro Mandorino2,3, Harald Tschan1.
Abstract
Mental fatigue can impair physical, technical, and tactical performance in sports. Since most previous research used general cognitive tasks to elicit mental fatigue, the aim of this study was to investigate whether a more sport-specific task could induce the effects of mental fatigue and impair the subsequent physical and technical performance in a soccer small-sided game. Ten soccer players performed two small-sided games on two different days in a crossover design. Before each small-sided game, they performed a video-based tactical task (30 min) and a control task (documentary watching, 30 min) in a randomized and counterbalanced order. Mental effort was measured through a visual analog scale after the tactical and control tasks. Subjective ratings of perceived exertion were assessed through the RPE questionnaire after the end of the SSG. Physical performance was assessed during the SSG through GPS technology. Results showed no differences (p > 0.05) in physical performance between the two conditions. None of the technical variables were negatively affected by the video-based tactical condition, with the number of total passes (p = 0.003; ES = 0.72 medium) and successful passes (p = 0.003; ES = 0.82 large) results even improved by the video-based tactical task. The mental effort required by the video-tactical task was significantly higher than the control task (p = 0.002; ES = 2.09 huge). However, overall RPE did not differ between conditions. The video-based tactical task did not elicit mental fatigue and did not impair subsequent physical and technical performance. The higher ecological validity of the task and the higher motivation of the participants might have contributed to the results.Entities:
Keywords: cognitive; decision making; football; mental effort; motivation; perception of effort
Year: 2022 PMID: 35324640 PMCID: PMC8955000 DOI: 10.3390/sports10030031
Source DB: PubMed Journal: Sports (Basel) ISSN: 2075-4663
Figure 1Schematic representation of the sequence for each clip. An exemplifying representation is provided for the static starting frame of a clip (A), and the static final frame of the clip displaying the possible solutions (B).
Figure 2Schematic representation of all procedures for both testing days.
Figure 3Mean motivation values before (PRE-TASK) and after VT and C tasks (before the SSG). VT = video-based tactical condition; C = control condition.
Figure 4Mean values ± SD of perceived mental effort after VT and C tasks. VT = video-based tactical condition; C = control condition. * p = 0.002; ES = 2.09 huge.
Physical activity variables expressed as means ± SD. VT = video-based tactical condition; C = control condition; ES = effect size; a positive % value means a higher value in VT in respect to C.
| Variable | VT | C | Mean Difference as % | ES (Cohen’s d) | |
|---|---|---|---|---|---|
|
| 1449.4 ± 81.6 | 1454.5 ± 116.0 | −0.4% | 0.05 very small | 0.872 |
|
| 657.6 ± 27.8 | 672.1 ± 54.1 | −2.2% | 0.31 small | 0.343 |
|
| 657.4 ± 82.1 | 640.2 ± 126.1 | +2.6% | 0.15 very small | 0.549 |
|
| 124.2 ± 53.6 | 129.8 ± 47.9 | −4.6% | 0.11 very small | 0.765 |
|
| 10.2 ± 9.5 | 12.4 ± 14.2 | −21.4% | 0.17 very small | 0.745 |
|
| 31.0 ± 8.8 | 31.4 ± 6.5 | −1.3% | 0.05 very small | 0.867 |
|
| 31.3 ± 8.4 | 30.6 ± 8.4 | +2.2% | 0.08 very small | 0.819 |
|
| 80.3 ± 8.2 | 80.0 ± 10.2 | +0.4% | 0.03 very small | 0.814 |
Technical variables expressed as means ± SD. VT = video-based tactical condition; C = control condition; ES = effect size. * = significant difference between conditions (p ≤ 0.05); a positive % value means a higher value in VT in respect to C.
| Variable | VT | C | Mean Difference as % | ES (Cohen’s d) | |
|---|---|---|---|---|---|
|
| 23.0 ± 10.4 | 16.3 ± 7.3 | +29.1% | 0.72 medium | 0.003 * |
|
| 19.7 ± 8.9 | 13.1 ± 6.8 | +33.5% | 0.82 large | 0.003 * |
|
| 3.3 ± 2.5 | 3.2 ± 0.9 | +3.0% | 0.05 very small | 0.868 |
|
| 85.9 ± 7.4 | 77.5 ± 10.0 | +9.9% | 0.95 large | 0.055 |
|
| 7.3 ± 2.9 | 6.6 ± 1.8 | +9.6% | 0.28 small | 0.588 |
|
| 5.1 ± 2.4 | 4.6 ± 1.9 | +9.8% | 0.2 small | 0.668 |
|
| 2.2 ± 1.7 | 2.0 ± 1.4 | +9.1% | 0.13 very small | 0.785 |
|
| 69.5 ± 29.0 | 70.1 ± 21.6 | −0.9% | 0.02 very small | 0.961 |
|
| 3.8 ± 3.1 | 3.5 ± 2.9 | +7.9% | 0.1 very small | 0.671 |
|
| 1.2 ± 1.7 | 0.7 ± 1.3 | +41.7% | 0.32 small | 0.238 |
|
| 2.6 ± 2.0 | 2.8 ± 2.1 | −7.7% | 0.1 very small | 0.566 |
|
| 28.3 ± 34.1 | 13.2 ± 23.4 | +53.5% | 0.5 medium | 0.249 |
|
| 1.6 ± 1.4 | 1.0 ± 1.2 | +37.5% | 0.46 small | 0.340 |
Figure 5Mean times ± SD of RPE values collected after the SSG. VT = video-based tactical condition; C = control condition.