| Literature DB >> 35261814 |
K H Vincent Lau1, David M Greer1.
Abstract
Introduction: While the use of e-learning tools in medical education is guided by robust literature on their design and evaluation, there is sparse literature on strategies that maximize their adoption among trainees.Entities:
Keywords: E-learning; Flipped classroom; Technology; Virtual learning
Year: 2022 PMID: 35261814 PMCID: PMC8895110 DOI: 10.1007/s40670-022-01528-7
Source DB: PubMed Journal: Med Sci Educ ISSN: 2156-8650
Fig. 1Literature search methodology using the Web of Science Core Collection database, with a final censoring date of August 1, 2021
Technology adoption theories and their proposed applications to e-learning in medical education
| Technology adoption theory | Basic tenet | Criticisms | Proposed application to e-learning in medical education | Practical questions |
|---|---|---|---|---|
| Technology acceptance model | The final acceptability of a technology is a summation of its individual groups of attributes, which one version of the model divides into those related to (1) performance expectancy, (2) effort expectancy, (3) social influence, and (4) facilitating conditions | Complexity over practicality, especially of later versions | Checklist of essential elements related to learner perception (design and evaluation phases of an e-learning tool) | 1.Are learners likely to perceive that the tool would help them excel among their peers? 2.Are learners likely to perceive that the tool would give them immediate or imminent learning advantages? 3.Are learners likely to perceive that the tool is easy to learn? 4.Are learners likely to perceive that the tool is aesthetically pleasing? 5.Are learners likely to perceive that their peers would like them to use the tool? 6.Are learners likely to perceive that they will have ready access to technical support? |
| Technology adoption life cycle | Potential users react to new technologies on a spectrum of early adopters to late ones, divided into (1) innovators, (2) early adopters, (3) early majority, (4) late majority, and (5) laggards. It is relatively easy to recruit innovators and early adopters to use new technologies but difficult to recruit the early majority | Datedness without accounting for accelerated diffusion of ideas in the present highly digitally interconnected world | Targeting learner subsets (disseminating phase) | 1.Which learners are innovators that may trial the tool in its first iterations and help address early issues? 2.Which learners are early adopters that may trial the tool in its early iterations and provide feedback? 3.Which learners are the early majority that would require reassurance about the tool? 4.Which learners are late adopters and laggards (and may not require direct engagement)? 5.Did I budget sufficient time to support “crossing the chasm?” |
| Domestication theory | Individuals adopt technologies into their daily lives and routines based on interconnected stages that include (1) appropriation (or “acquirement”), (2) objectification (or “familiarization”), (3) incorporation, and (4) conversion | Qualitative derivation without quantitatively measurable validation | Deep dive into learner habits (monitoring phase) | 1.How are learners obtaining the tool? 2.How are learners using and exploring its functions? 3.How are learners incorporating it into their learning routines? 4.How are learners demonstrating its use to others? 5.Why did some learners discard it? 6.Why did some learners never adopt it? 7.How can the answers to the above questions be used to improve overall adoption? |
Fig. 2Technology adoption life cycle (
Adapted from Moore [38] ). This model divides potential users of a new technology on a spectrum of early adopters to late ones. The “chasm” corresponds to the difficulty recruiting the “early majority” to use the technology relative to the ease with which “innovators” and “early adopters” may be recruited