| Literature DB >> 35252318 |
Hayden Scott1, Connor Griffin1, William Coggins2, Brooke Elberson2, Mohamed Abdeldayem3, Tuhin Virmani4, Linda J Larson-Prior4,5,6,7,8, Erika Petersen3.
Abstract
Virtual reality has made numerous advancements in recent years and is used with increasing frequency for education, diversion, and distraction. Beginning several years ago as a device that produced an image with only a few pixels, virtual reality is now able to generate detailed, three-dimensional, and interactive images. Furthermore, these images can be used to provide quantitative data when acting as a simulator or a rehabilitation device. In this article, we aim to draw attention to these areas, as well as highlight the current settings in which virtual reality (VR) is being actively studied and implemented within the field of neurosurgery and the neurosciences. Additionally, we discuss the current limitations of the applications of virtual reality within various settings. This article includes areas in which virtual reality has been used in applications both inside and outside of the operating room, such as pain control, patient education and counseling, and rehabilitation. Virtual reality's utility in neurosurgery and the neurosciences is widely growing, and its use is quickly becoming an integral part of patient care, surgical training, operative planning, navigation, and rehabilitation.Entities:
Keywords: artificial intelligence; augmented reality; neuroscience; neurosurgery; virtual reality
Year: 2022 PMID: 35252318 PMCID: PMC8894248 DOI: 10.3389/fsurg.2021.807195
Source DB: PubMed Journal: Front Surg ISSN: 2296-875X
Figure 1Flowchart demonstrating identification, screening, and inclusion of articles.
Breakdown of the number of articles referenced in each section.
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| Background | 5 |
| Neurosurgical training | 51 |
| Patient education/counseling | 2 |
| Distraction for awake surgery | 2 |
| Beyond the OR | 21 |
| Pain management | 10 |
| Neuropsychiatric conditions | 39 |
| Rehabilitation indications | 56 |
| Discussion | 8 |
Some articles are referenced in multiple sections.
Summary table of findings and pathologies discussed in the referenced articles.
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| Anatomy education | ( | ( |
| 360-degree education video | ( | |
| VR simulators | ( | ( |
| Artificial intelligence with VR | ( | |
| Patient education/counseling | ( | ( |
| VR during awake surgery | ( | |
| VR in the operating room and beyond | ||
| VR imaging compared to traditional imaging | ( | |
| 3D navigation using VR | ( | |
| VR for operation planning | ( | ( |
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| Acute Pain | ( | ( |
| Chronic Pain | ( | |
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| Schizophrenia | ( | |
| PTSD and OCD | ( | |
| Autism | ( | |
| Desensitization/Flooding | ( | |
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| Spatial neglect | ( | ( |
| Stroke | ( | ( |
| Multiple Sclerosis | ( | |
| Spinal cord injuries | ( | ( |
| Alzheimer's disease | ( | |
| Gait training | ( | |
| Traumatic brain injury | ( | |
| Fetal alcohol syndrome | ( | |
| Amblyopia | ( | |
| Pediatric | ( | |
| Epilepsy | ( | |
| Parkinson's disease | ( | ( |
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| Competence in VR | ( | |
| Incompatibility of VR with standard equipment | ( | |
| Risks of using VR | ( | |
| Prospective view of VR | ( | |