| Literature DB >> 33442915 |
Destaw B Mekbib1, Dereje Kebebew Debeli2, Li Zhang3, Shan Fang3, Yuling Shao3, Wei Yang3, Jiawei Han4, Hongjie Jiang4, Junming Zhu4, Zhiyong Zhao5,6,7, Ruidong Cheng3, Xiangming Ye3, Jianmin Zhang4, Dongrong Xu8.
Abstract
Given the rising incidence of stroke, several technology-driven methods for rehabilitation have recently been developed. Virtual reality (VR) is a promising therapeutic technology among them. We recently developed a neuroscientifically grounded VR system to aid recovery of motor function poststroke. The developed system provides unilateral and bilateral upper extremity (UE) training in a fully immersive virtual environment that may stimulate and activate mirror neurons (MNs) in the brain necessary for UE rehabilitation. Twenty-three participants were randomized to a VR group (n = 12) to receive VR intervention (8 h within 2 weeks) plus 8-h occupational therapy (OT) or a control group (n = 11) to receive time-matched OT alone. Treatment effects on motor recovery and cortical reorganization were investigated using the Barthel Index (BI), Fugl-Meyer Upper Extremity (FM-UE), and resting-state fMRI. Both groups significantly improved BI (P < 0.05), reflecting the recovery of UE motor function. The VR group revealed significant improvements on FM-UE scores (P < 0.05) than the control group. Neural activity increased after the intervention, particularly in the brain areas implicating MNs, such as in the primary motor cortex. Overall, results suggested that using a neuroscientifically grounded VR system might offer additional benefits for UE rehabilitation in patients receiving OT.Entities:
Keywords: immersive environment; mirror neuron; rehabilitation; stroke; upper extremity; virtual reality
Year: 2021 PMID: 33442915 DOI: 10.1111/nyas.14554
Source DB: PubMed Journal: Ann N Y Acad Sci ISSN: 0077-8923 Impact factor: 5.691