| Literature DB >> 35195527 |
Barb Marcolin1, Chad Saunders2, Benoit Aubert3.
Abstract
BACKGROUND: Although previous studies have highlighted the impact of interactions on the web in the context of patient-health care professional (HCP) dyads, this paper extends that context to a triad that includes the role of employers and associated settings with social groups.Entities:
Keywords: group effects; health and wellness outcomes; patient experience platforms; persuasive technology; professional work management; self-management; services co-design; social environments; work influence
Year: 2022 PMID: 35195527 PMCID: PMC8908198 DOI: 10.2196/32613
Source DB: PubMed Journal: JMIR Form Res ISSN: 2561-326X
Research design for the study treatment program.
| Description | Fire stations A, B, C, and D | Fire stations E, F, G, and H |
| Information sessions, account setup, and chili kickoff meeting (N=149) | 77 | 72 |
| Study treatment | Interactive webpages condition | Static webpages condition |
| Start baseline medical assessments (n=141) | 73 | 68 |
| End medical assessments (N=110) | 57 using the webpages | 53 using the webpages |
| If requested, received baseline prescription (N=53) | 26 entered trackers at the beginning | 27 entered trackers at the beginning |
| Interactive dashboard on webpages (N=73) | Interactive SMARTa goals, to-do action items, encouragements, blogs, RSSb latest information feed, individual self-management, and extended access to HCPsc | None |
| Noninteractive dashboards on webpages (N=68) | None | Basic static content, basic self-tracking on paper, and basic information about interacting with persuasive technology platform |
| Nutrition and sodium awarenessd | Interactive | Basic |
| Exercise stepd (N=19) | Interactive | Basic |
| Exercise biked (N=19) | Interactive | Basic |
| Dietitiand | Interactive—Canada Food Guide and DASHe diet and salt-reduced diet | Basic—Canada Food Guide and DASH diet and salt-reduced diet |
| Behavior change | Interactive | Basic |
| Smoking cessationd (N=21) | Interactive | Basic |
| Weight management | Interactive | Basic |
| Exit interviews (N=29) | Yes | Yes |
aSMART: specific, measurable, attainable, realistic, and time-bound.
bRSS: Really Simple Syndication (web-based XML feed).
cHCP: health care professional.
dGroup activity.
eDASH: Dietary Approaches to Stop Hypertension (for diabetics; reduced-sodium).
Figure 1Timeline of research design events. FF: firefighter; HCP: health care professional; HE: healthy eating; HM: health management; PA: physical activity; PT: persuasive technology; RQ: research question.
Figure 2Process of goal-setting in phase II (rollout protocol timeline).
Persuasive technology classification scheme by Orji and Moffatt [6].
| Factor | Identification | Description |
| 1 | Targeted (health) domain | Outcome changes for physical activity, healthy eating, medical issues, sleep, and hydration |
| 2 | Technology platform | Persuasive technology platform integrated web, mobile phone, weight scales, wearables, sensors, and watches |
| 3 | Duration of evaluation | Hours, days, weeks, months, and 2 years (a few people) |
| 4 | Behavior theories | Social cognitive theories with confidence and ability to do work tasks, goal-setting theory with interventions, self-management theory, performance evaluation theories, and processes improvement change theories |
| 5 | Motivation strategies | SMARTa goals, professional protocols, and intervention strategies; start anywhere, make changes for life, and any improvement matters |
| 6 | Evaluation method | Mixed methods comparing qualitative text-based, quantitative small sample size, log analysis, website feature use, and interviews |
| 7 | Targeted age group | ≥18 years |
| 8 | Number of participants | 8 fire stations with 141 people |
| 9 | Study country | East Coast, Canada |
| 10 | Targeted behavioral or psychological outcome | Integration of social cognitive abilities, behaviors, attitudes, adherence, mentoring behaviors, and social interactions |
| 11 | Findings or results | Whether successful overall and smaller changes during the paths that the users took |
aSMART: specific, measurable, attainable, realistic, and time-bound.
Figure 3Mechanisms implemented to ensure research quality of data and analysis. HCP: health care professional.
Exemplars: operationalization of constructs for primary task support (design principles 1 to 7).
| Design principle | Implementation of design principle in this study |
| Reduction: a system that reduces complex behavior into simple tasks helps users perform the target behavior, and it may increase the benefit-cost ratio of a behavior (principle 1). |
Goal-setting for a wide range of key goals, including nutrition, exercise, and lifestyle changes (sleep, hydration, smoking cessation, weight loss, etc). Overall project outcomes set at the beginning to have fun, manage medical benefits costs better, improve health and wellness, manage cancer risks from exposure to fires, and gather evidence for work safety. Provide a private environment for personal discussions to occur. Access to resources and interactions that firefighters cannot easily coordinate themselves, such as interactive advice with HCPsa. |
| Tunneling: using the system to guide users through a process or experience provides opportunities to persuade along the way (principle 2). |
Care plans developed as a result of a medical assessment by a physician and nurse and embedded in the persuasive technology platform to ensure the firefighters received appropriate care plans according to their medical conditions. The nurse identified firefighters with heart stents and updated the platform and coaches to alter the exercise suggestions. |
| Tailoring: information provided by the system will be more persuasive if it is tailored to the potential needs, interests, personality, use context, or other factors relevant to a user group (principle 3). |
The programs were tailored by HCPs and other organizational professionals to fit firefighter needs. |
| Personalization: a system that offers personalized content or services has a greater capability for persuasion (principle 4). |
A comprehensive set of measures were included for individuals to select exercise, nutrition, medical, and lifestyle trackers. The personalized measures could be chosen from exercise (light, moderate, and vigorous converted by the platform), walking, steps, running, strength training (sets, reps, and weight), fruits and vegetables, grain products, meat and alternatives, milk products, total sodium, total fiber, water, sleep, cigarettes per day, blood pressure, 4 cholesterol groups (total cholesterol, LDLb, HDLc, and ratio of TCd/HDL) and triglycerides, blood glucose, hip and waist measurements, height, weight, and a few other trackers that were not used in this paper (well-being, positive attitude, and medications taken). Any personalized measure could be refused or turned on at any time. The platform offered personalized advice based on their specific situation and progress. Individuals could release their trackers on their individual private webpage or release their trackers into a group challenge through a release feature. Users released with anonymous numbers or full names and could hide or rerelease data at any time in the future when they wanted. They had individual control. |
| Self-monitoring: a system that helps track one’s own performance or status supports in achieving goals (principle 5). |
Self-management controlled by individual firefighters with their own unique username and password; they had individual pages with personal summary information of their trackers (measures), goals set with medical or persuasive technology staff, group challenges to join, or lifestyle changes to make. Individuals could enter data at any time and choose to share their data or keep it private. |
| Simulation: systems that provide simulations can persuade by enabling them to observe immediately the link between the cause and its effect (principle 6). |
None. |
| Rehearsal: a system providing means to rehearse a behavior can enable people to change their attitudes or behavior in the real world (principle 7). |
Rehearsal with experts within the firefighters’ organizations (eg, union representatives, station mentors, and chiefs) ensured approval and quality before the start, as well as consistency and thoroughness. The researcher prepared and pretested protocols with the professional team to prove the accuracy of the platform operation. Rehearsal for firefighters occurred with account log-in demonstrations and privacy options during the first interaction—the medical assessment day. |
aHCP: health care professional.
bLDL: low-density lipoprotein.
cHDL: high-density lipoprotein.
dTC: total cholesterol.
Exemplars: operationalization of constructs for social support (design principles 22 to 28).
| Design principle | Implementation of design principle in this study |
| Social learning: a person will be more motivated to perform a target behavior if he or she can use a system to observe others performing the behavior (principle 22). |
The persuasive technology platform presented chats on the landing page (eg, chat with a dietitian or whichever professional was logged in at the time). It also presented social walls such as Facebook functionality, which were optional and internal to the software that were used to create a social environment and friend one another, discuss similar interests, and get to know users and their family information. |
| Social comparison system: users will have a greater motivation to perform the target behavior if they can compare their performance with the performance of others (principle 23). |
The platform presented group averages for step challenge and bike challenge, where comparisons could be made privately on individual viewing pages or shared in group challenge pages where users’ data would be visible under the name they chose (real full name, real short name, pseudonym fake name, or anonymous). |
| Normative influence: a system can leverage normative influence or peer pressure to increase the likelihood that a person will adopt a target behavior (principle 24). |
The platform presented national medical norms within a table on users’ individual page, where their personal individual medical assessment and trackers were compared with national norms (by age, gender, and race) for weight, blood pressure, cholesterol, and so on. Medical assessments were done at baseline and the middle and end of the study. Individuals could track their progress against averages for the entire sample. |
| Social facilitation: system users are more likely to perform target behavior if they discern via the system that others are performing the behavior along with them (principle 25). |
The platform presented a “trash talk” discussion board for the bike exercise challenge where firefighters exchanged fun discussion and egged each other on. Group challenges were done with group workouts in stations. |
| Cooperation: a system can motivate users to adopt a target attitude or behavior by leveraging human beings’ natural drive to cooperate (principle 26). |
All programs were designed to build social comparisons into them with friendly encouragement in cooperative ways and not too competitive. The smoking cessation program paired smokers with a nonsmoking buddy to alter at-work smoking behavior and offer social interaction when they wanted to smoke. This social support worked because smokers indicated they wanted social interaction at work; the evidence shows that smoking is not good for them, but many smoke, anyway. |
| Competition: a system can motivate users to adopt a target attitude or behavior by leveraging human beings’ natural drive to compete (principle 27). |
Six challenges were offered (ie, step, bike, sodium awareness, nutrition generally, smoking cessation, and weight management). |
| Recognition: by offering public recognition (for an individual or a group), a system can increase the likelihood that a person or group will adopt a target attitude or behavior (principle 28). |
Group challenge winners were celebrated with digital rewards and persuasive technology platform webpage announcements. Kickoff celebration offered healthy chili recipe. |
Exemplars: operationalization of constructs for system credibility support (design principles 15 to 21).
| Design principle | Implementation of design principle in this study |
| Trustworthiness: a system that is viewed as trustworthy (truthful, fair, and unbiased) will have increased powers of persuasion (principle 15). |
Curated content was written by professionals to fit national protocols and approved by firefighter-sanctioned expert groups (ie, nutrition, exercise, and union wellness standards). |
| Expertise: a system that is viewed as incorporating expertise (knowledge, experience, and competence) will have increased powers of persuasion (principle 16). |
Professional certifications were important to ensure firefighters followed the advice and engaged in the activities. The HCPsa also worked primary jobs that lent credibility to their expertise, which included the physician who worked in the local hospital emergency room, the nurse who worked in heart program clinics, the personal trainers who owned popular local gyms, and the dietitians who worked in local health system practices. The platform was built by the technology company, primarily led by the research director who designed pleasing interfaces, and the persuasive technology was then managed by the developers for back-end technical infrastructure, database, and security. Privacy and confidentiality were managed by the research director. The professionals’ content was given to the tech company, which staged the content, rehearsed with professionals, and integrated with study wellness goals. The physician and nurse medical protocols were demonstrated in development-type use cases to be compliant with Health Level 7 tracker and terminology standards. |
| Surface credibility: people make initial assessments of the system credibility based on a firsthand inspection (principle 17). |
The platform pages were designed to allow trials and demonstrations. The interface, flow, and navigation shown in the initial information session received positive feedback. |
| Real-world feel: a system that highlights people or organizations behind its content or services will have more credibility (principle 18). |
The platform connected trackers for work and home lifestyle changes to manage the more difficult behavior changes (eg, lack of sleep, overeating, substance abuse, and mental health issues). The platform adapted to requests for individuals or groups to work on something, which included trying to foster family lifestyle changes. |
| Authority: a system that leverages roles of authority will have enhanced powers of persuasion (principle 19). |
All content and pages were approved by station chiefs, union, city government, and sponsors for funding of the study. Sponsors only received aggregated results and had no access to individual trackers (measures), groups, or comments. Reports were summarized into anonymous personas or group averages. |
| Third-party endorsements: third-party endorsements, especially from well-known and respected sources, boost perceptions of system credibility (principle 20). |
Platform trackers (measures) and group challenges fit the union representative’s expectations, and specific sections in the international standard wellness document were noted on the bottom of webpages. |
| Verifiability: credibility perceptions will be enhanced if a system makes it easy to verify the accuracy of site content via outside sources (principle 21). |
Presented comparable information to the Canada Food Guide for general nutrition advice and DASHb salt-reduced diet suggestions for reduced-sodium diets when required (eg, for patients with heart disease or high-risk participants). |
aHCP: health care professional.
bDASH: Dietary Approaches to Stop Hypertension (for diabetics; reduced-sodium).
Exemplars: operationalization of constructs for dialogue support (design principles 8 to 14).
| Design principle | Implementation of design principle in this study |
| Praise: by offering praise, a system can make users more open to persuasion (principle 8). |
There were weekly check-ins via the persuasive technology platform with HCPsa and other organizational professionals who offered praise for accomplishments and encouragement to increase goals. The platform facilitated “walking buddies” (pairs) who could encourage regular walks and wellness discussions. |
| Rewards: systems that reward targets may have great persuasive powers (principle 9). |
The platform gave digital rewards, such as trophy icons, on the fly through HCPs (eg, chats and email). Winning teams were listed on leaderboards. Learning from 1 healthy breakfast offered through the platform to persuade other stations. Dietitians offered improvements around healthy pancake breakfast for a first station and went to stations to illustrate the changes in their cupboards, fridges, and group breakfasts. |
| Reminders: if a system reminds users of their target behavior, the users will more likely achieve their goals (principle 10). |
To their individual private webpage, users received weekly results and reminders of their individual trackers (measures), goals, and interactions (summarized from users’ primary tasks, which they were given by HCPs). The platform presented group averages, which individual firefighters could review whenever they wanted. |
| Suggestion: systems offering suggestions at opportune moments will have greater persuasive powers (principle 11). |
The platform produced a professional dashboard with graphs where HCPs reviewed graphs to identify which users needed new suggestions (eg, a personal trainer could post new tailored exercises). Other suggestions were planned for firefighters who plateaued and stopped progressing as suggested in care plans. In weekly reviews, the HCPs devised new suggestions at the exact time they saw an issue on dashboard graphs. Hence, interventions happened quickly. HCPs also watched for gaps in the evidence and the absence of questions from firefighters to offer more suggestions. A lack of questions could indicate plateauing, and advisers watched to probe if firefighters wanted more suggestions. |
| Similarity: people are more readily persuaded through systems that remind (them of) themselves in some meaningful way (principle 12). |
Content tailored to the firefighters’ wellness documents, their union’s wellness terminology, and experts’ suggestions. HCPs and other organizational experts connected terminology to other national standards (eg, hypertension and privacy standards) to the content on webpages. |
| Liking: a system that is visually attractive for its users is likely to be more persuasive (principle 13). |
The look and feel of the platform were designed to be visually appealing and easy to navigate and used gamification principles where possible. |
| Social role: if a system adopts a social role, users will more likely use it for persuasive purposes (principle 14). |
Stations mentors, coaches, personal trainers, persuasive technology account helpers, and HCPs took on social roles (principle 14) to advise other firefighters and begin dialogues. Once dialogues started, then the social dialogue management moved into suggesting principle 11. |
aHCP: health care professional.