| Literature DB >> 35099845 |
Abstract
A Lego Serious Play (LSP) - based exercise was developed to support student engagement with learning consolidation at the end of a first-year undergraduate cell biology course. The exercise was offered in addition to a regular revision session in preparation for the summative exam. Students were studying four-year BSc (Hons) degrees in: Animal Biology, Environmental Biology, Marine and Freshwater Biology, Biological Sciences, Biomedical Sciences, Microbiology & Biotechnology in Scotland, UK. Although many students studied Human Biology at High School, in-depth cell biology was studied for the first time by the majority of students during this course. The LSP process was adapted for use in the classroom. Core concepts were identified from the twelve-week cell biology course as the basis for LSP build challenges and incorporated into LSP build - share - reflect cycles by students individually and then joined together by the group to explore the interconnected nature of cell biology processes. Student and lecturer evaluations were thematically analyzed to explore the impact of the technique on student engagement. Results indicate that the method supports student cognitive and affective engagement who report improved and understanding of the topic, and enjoyment and interest. In addition, behavioral engagement such as learner interaction, independence, and empowerment were revealed by the lecturer interview. Identified barriers to the adoption of LSP include perceived issues around creativity, play and exploration and scientific identity, together with a lack of evidence of efficacy. This study seeks to remedy that gap.Entities:
Keywords: active learning; cellular biology; learning techniques methods and approaches; teaching
Mesh:
Year: 2022 PMID: 35099845 PMCID: PMC9303253 DOI: 10.1002/bmb.21608
Source DB: PubMed Journal: Biochem Mol Biol Educ ISSN: 1470-8175 Impact factor: 1.369
Lego serious play rules and their purpose
| Rule | Purpose | Alignment to Kahu's educational Interface for student engagement |
|---|---|---|
| Build: each session is timed by facilitator | Sense of purpose and progression through tasks, this is serious play | Emotional engagement: interest; Behavioral engagement: time and effort |
| Build: each challenge is set by facilitator | Retain the purpose of the session | Emotional engagement: interest; Behavioral engagement: time and effort |
| Build: trust your hands and the Lego | Supports the building of metaphorical objects later in the challenge by reducing over‐thinking | Cognitive engagement: deep learning and self‐regulation |
| Build/ Share: everyone builds, and everyone talks | Creates a sense of trust to support good quality sharing and reflection | Behavioral engagement: participation and interaction |
| Share: introduce and describe the object ‘your story’ | The story relates the object built to the challenge and gives other participants something to reflect on | Emotional engagement: interest; Cognitive engagement: deep learning and self‐regulation; Behavioral engagement: participation and interaction |
| Share: everyone's contribution is equally important | Creates a sense of trust to support good quality sharing and reflection | Cognitive engagement: self‐regulation, behavioral engagement: participation and sense of belonging |
| Share: there is no right or wrong, only different perspectives | Creates a sense of trust to support good quality sharing and reflection | Cognitive engagement and sense of belonging |
| Reflect: Ask questions about the model not the person | Structured way into reflection for the participant, builds trust. Facilitator supports by asking clarifying questions and helping the dialogue serve the purpose of the session | Cognitive engagement: deep learning and self‐regulation. and sense of belonging |
Lego serious play build challenges
| Build challenge | Purpose |
|---|---|
| 1. Build a tower | Participants get used to timed building challenges with a simple task, sharing with others and reflecting on what they have built following the rules (skills building) |
| 2. Build a duck from the blocks used to build a tower | More skills building practice, participants may need to start to practice the use of metaphor in their reflection if the blocks available lack resemblance to a duck (skills building) |
| 3. Build a Good/ Bad Teacher using the same blocks | More skills building practice, participants practice the use of metaphor in their reflection (skills building). This task also brings in more elements of reflection and purpose into the build, in preparation for the main exercise. |
| 4. Use any blocks you choose to build the life process you have been given individually: Metabolism: chemical processes that maintain life; Reproduction: production of new cells (cell division); Adaptation to the environment: gathers information and responds (cell signaling, gene expression); Homeostasis: maintains a constant internal environment (cytoskeleton & transport); Life also involves Growth: an increase in size or maturation | Use of metaphor required given abstract nature of build. Metaphor is helpful in this context as it allows participants to share and explore their understanding of these processes |
| 5. Work together as a group. Use any blocks you choose to join together your individual processes into a whole cell | Group nature of build allows participants to negotiate their understanding of the interconnectivity of processes with their peers, learning from them. The facilitator's asking of clarifying questions allowed for understanding to be updated and missing links to be filled (by participants) |
Modifications from standard LSP used in pilot study after student and peer feedback
| Modification | Reason | Student/ peer feedback | Impact |
|---|---|---|---|
| Shorter session length (from 1 day to 2 h) | To facilitate timetabling and workload management | All builds could be accomplished in this time. Worked well in conjunction with reduced build time | Sessions were manageable within timetable and supported student engagement |
| Reduced build time for build tasks for example, Build a Tower/Duck from 5 min to 2 | Contribute to a sense of momentum and focus | Peer conference playtest feedback was that original build times were too long. Reduced build times successful in student playtest and actual pilot | Constrained the time taken for the tutorial to an acceptable length for timetabled sessions. Successfully gave sense of momentum, reduced boredom and maintained engagement with task |
| Larger group sizes | To facilitate timetabling and workload management | Peer conference playtest feedback was that worked well in conjunction with introduction of listening circles | Sessions were manageable within timetable and supported student engagement |
| Introduction of listening circles: only one person in circle speaks at any one time to tell the story of their model, when speaker stops, others may ask clarifying questions, once speaker has used up their allotted time, they will ask the person to the left to tell the story of their model | To facilitate rules in larger groups (multiple tables) in the absence of the facilitator | Peer conference playtest feedback was that the approach worked well for reinforcing rules. Suggested use of buzzers so participants could reinforce rules, but student play test ruled these out as too intrusive | Fostered sense of trust and control amongst participants. Reinforced democratic ethos |
| The facilitator role evolved from enforcement of the ‘there is no right or wrong, only different perspectives’ rule to a more teaching‐focused role | To allow for questioning, coaching and correction of scientific inconsistencies and inaccuracies where necessary | Peer conference playtest feedback was that the original facilitation approach required modification if the teaching aims were to be met. The teaching‐focused role did not inhibit active participation in the student playtest | Potential conflict between democratic ‘no right or wrong’ ethos of LSP and requirements of the classroom. Mitigated by joining groups in co‐production of some tasks and maintaining focus of discussion on object, not person. |
| The role of facilitator moved away from ‘hands‐off’ LSP facilitation to include co‐production of some tasks with participants | To support an atmosphere of equality and inclusion in the classroom | This approach was tested in the student play‐test where students remarked positively on the facilitator's participation in the tasks. This did not inhibit active participation in the student play‐test | Helped to mitigate against negative aspects of a power‐dynamic that resulted from ‘hands‐off’ facilitation in the pilots |
| Inclusion of lecturing staff as participants in some groups | To train peers in facilitation | This approach was an extension to the co‐production facilitation trialed in the student play test (above). This did not seem to inhibit active participation in the pilot | Helped to reinforce facilitation over multiple groups. Supported an atmosphere of equality and inclusion in the classroom, although there is a potential conflict with the open and democratic ethos |
Summary of survey questions and results relating to influences on engagement (participants)
| Question number | Question | Mapping to Kahu's student engagement framework | Pilot study 100% completion rate for most questions except Qu 5 (Tower) |
|---|---|---|---|
| 1 |
Are you an undergraduate student? Y/N If not, please state your role: | Structural Influences: background, Psychosocial Influences: Identity and skills | 100% Yes |
| 2 |
What is your age? | Structural Influences: background, Psychosocial Influences: Identity and skills |
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| 3 |
Before the task, how recently had you played with Lego? | Psychosocial Influences: Identity and Skills |
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| 4 | Before the task, had you ever played with Lego for a ‘serious’ purpose for example, workplace Y/N | Psychosocial Influences: Identity and Skills | 28.6% Yes, 71.4% No |
Task evaluation: Task understanding
| Question number | Question | Mapping to Kahu's student engagement framework | Pilot study | |
|---|---|---|---|---|
| 5 |
I understood what I was expected to do for the task. Likert: 1–strongly disagree, 7–strongly agree | Psychosocial Influences: teaching, Skills |
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| 6 | Do you have any other feedback you would like to share about the task? | Structural or Psychosocial Influences on Engagement | Open text, see Table | |
| 7 | The reality of the Lego tasks matched my expectation. Likert: 1–strongly disagree, 7–strongly agree | Psychosocial Influences: motivation; self‐efficacy |
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Thematic analysis of free text survey responses in the cognitive, affective and behavioral domains of engagement
| Theme | Positive or negative evaluation? | Sub‐theme | Number of discrete occurrences | Example quote |
|---|---|---|---|---|
| Cognitive | Positive | Metaphor/visualization | 6 | 105: ‘It was really helpful to visualize parts of a cell and the process that occur within them’ |
| Understanding | 5 | 201: ‘Tutorial helped me gain a better understanding of the link between each of the processes taught in the lecture’ | ||
| Creative/ thinking in different ways | 4 | |||
| Helped remember | 3 | 102: ‘Helped relate course materials to metaphors and funny creations which helps me remember course content in exam situations’ | ||
| Negative | Metaphor/ visualization | 1 |
107: ‘Neurodiversity should be considered ‐ Autistic people struggle with metaphors’ | |
| Understanding/ purpose | 1 | |||
| Want more difficulty | 1 | |||
| Affective | Positive | Fun/ enjoyable | 6 | 205: ‘I really enjoyed it’ |
| Interesting/ involving | 5 | 203: ‘I thought it was a good way to help learning as textbooks and lecture slides can become dull’ | ||
| Different | 5 |
202: ‘It was interesting, different. Promoted our thinking.’ 103: ‘Refreshing to do something a little different in a difficult time like this [exam period]’ | ||
| Behavioral/affective | Positive | Collaboration/ Group | 4 |
104: ‘It was fun and helped to revise and come with ideas, working in a group.’ |
| Behavioral/affective, | Negative | Collaboration/ Group | 1 | 107: ‘As an autistic student I felt a bit excluded’ |
| Behavioral | Positive | Good summarizing activity | 1 |
110: ‘I think it was a good way to summarize and visualize all the topics learnt throughout the trimester’ |
| Behavioral, | Negative | Want more discussion | 1 | |
| Feedback, positive | More please | 2 | ||
| Feedback, negative | More Lego pieces needed | 1 |
Thematic analysis of lecturer interview responses in the cognitive, affective and behavioral domains of engagement
| Theme | Positive or negative evaluation? | Sub‐theme | Example quote |
|---|---|---|---|
| Cognitive | Positive | Creativity |
‘And actually, I think that helps if you can… put a bit more fun into to, to allow that to happen more easily, because when they are thinking in a more fun, creative way, I think that it is when those connections happen more spontaneously.’ ‘Because I am a scientist, but that does not mean that… that I think in a really sort of like… I do not think in straight lines. I do not think in boxes, necessarily.’ |
| Affective | |||
| Behavioral | Positive | Social Interaction | |
| Independent Learning |
‘In the end we cannot keep… spoon feeding them the information.’ ‘There is a lot less input from, from the lecturer and from the person who's the facilitator. Which I think is great actually because they end up realizing that, that… they all know an awful lot more of what they think they know’. | ||
| Empowerment | ‘And this is what is so empowering about it, I think the fact that they are sharing a lot of information and they collectively know a lot of the answers already… and they just did not know that they knew the answers.’ | ||
| Negative | Play | ‘Because, you know, if people think that, that they are sending their child to university and their child is playing […] they may not necessarily be happy their money is being spent on that. […] I suppose it's perception from the students, perception from the staff, perception [that] they are just playing, they are not doing anything.’ |
Task evaluation: Experience of task
| Question number | Question | Mapping to Kahu's student engagement framework | Pilot study |
|---|---|---|---|
| 8 | This session improved my interaction with other students. Likert: 1–strongly disagree, 7–strongly agree | Behavioral Engagement: Interaction |
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| 9 | The session encouraged me to be creative in thinking about biology. Likert: 1–strongly disagree, 7–strongly agree | Cognitive Engagement: Deep Learning |
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| 10 | This session improved my understanding about cell biology. Likert: 1–strongly disagree, 7–strongly agree | Cognitive Engagement: Deep Learning, Proximal |
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| 11 |
I would recommend this tutorial to others. Likert: 1–strongly disagree, 7–strongly agree | Emotional Engagement: Interest, Enthusiasm |
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| 12 | Do you have any other feedback you would like to share about how the impact of the Serious Play Lego tutorial on you? | States or outcomes of engagement | Open text, see Table |
| 13 | Please use the space below to share any other comments or feedback, thank you! | Structural or Psychosocial Influences on Engagement, States or outcomes of engagement | Open text, see Table |