| Literature DB >> 35069015 |
Shiwei Shen1, Kexin Xu1, Marios Sotiriadis1, Yuejiao Wang1.
Abstract
Augmented Reality and Virtual Reality are regarded as smart and digital technologies that made their impact in many industries and settings. On the other hand, the ongoing pandemic of COVID-19 raises a series of issues and challenges for the tourism education, one of the main being the shift from the conventional/face-to-face to digital/hybrid learning forms and tools. The adoption and usage of these digital technologies raise a series of challenges for all stakeholders involved. The research question and study's aim were the influencing factors that determine the acceptance of Augmented Reality and Virtual Reality applications in the tertiary tourism education within the context of current pandemic. To address this aim, the study was drawn on the theoretical basis of Technology Acceptance Model (TAM). It takes a students' perspective to suggest a research model that was empirically investigated within the Chinese context (tourism departments in Chinese universities). The sample population consisted of 604 Chinese students and data was collected during February 2021. The data were analyzed using PLS-SEM. Findings indicated that perceived usefulness, hedonic motivation and price value are important predicting factors for Chinese students' adoption and use of these applications. These findings contribute to the extension of the TAM theory and the effective implementation of digital technologies in university settings. The study is completed by summarizing theoretical and practical implications of findings.Entities:
Keywords: Augmented reality; China; Extended technology acceptance model; Tourism and hospitality education; Virtual reality
Year: 2022 PMID: 35069015 PMCID: PMC8761551 DOI: 10.1016/j.jhlste.2022.100373
Source DB: PubMed Journal: J Hosp Leis Sport Tour Educ ISSN: 1473-8376
Fig. 1Research model.
Questionnaire - Constructs and measurement items.
| Constructs | Items |
|---|---|
| Perceived usefulness (PU) | PU1: AR/VR applications are useful in tertiary tourism education |
| Perceived ease of use (PEOU) | PEOU1: Learning to use/operate AR/VR applications would be easy to me |
| Hedonic motivation (HM) | HM1: Using AR/VR applications in learning is fun |
| Perceived Price Value (PPV) | PPV1: AR/VR applications could be beneficial for me compared to the needed efforts. |
| Attitude to AR/VR applications (ATT) | ATT1: I like the idea of using AR/VR applications in my studies/learning |
| Behavioral intention (BI) to use AR/VR applications | BI1: I intend to use AR/VR applications for my studies in the future |
Profile of sample (n = 604).
| Characteristics | Frequency ( | Percentage (%) |
|---|---|---|
| Gender | ||
Male | 137 | 22.7 |
Female | 467 | 77.3 |
17- | 2 | 0.3 |
18 to 20 | 383 | 63.5 |
21 to 23 | 168 | 27.8 |
24 to 26 | 32 | 5.3 |
•27 to 29 | 8 | 1.3 |
30+ | 11 | 1.8 |
Higher vocational college student | 157 | 26.0 |
Undergraduate | 347 | 57.4 |
Master graduate candidate | 74 | 12.3 |
Doctoral candidate | 6 | 1.0 |
Other | 20 | 3.3 |
First year | 336 | 55.6 |
Second year | 91 | 15.1 |
Third year | 45 | 7.5 |
Fourth year | 39 | 6.5 |
Master 1st year | 41 | 6.8 |
Master 2 nd year | 24 | 4.0 |
•Master 3rd year | 24 | 4.0 |
Doctorate candidates | 4 | 0.7 |
Tourism Management | 392 | 64.9 |
Hotel Management | 55 | 9.1 |
Tourism related (Tourism & Culture, Animation, Cruise Management, Geography, etc.) | 157 | 26.0 |
Zhejiang | 369 | 61.1 |
Jilin | 89 | 14.7 |
Inner Mongolia | 47 | 7.8 |
Sichuan | 20 | 3.3 |
Anhui | 16 | 2.6 |
Xinjiang | 15 | 2.5 |
Jiangxi | 7 | 1.2 |
Fujian | 6 | 1.0 |
Guizhou | 6 | 1.0 |
Guangdong | 5 | 0.8 |
Shandong | 5 | 0.8 |
Other Provinces (Beijing, Shanxi, Jiangsu, Ningxia, Shanghai, Liaoning & Hubei) | 19 | 3.2 |
Measurement model's results.
| Variables | Items | Loadings | Cronbach's alpha | Composite reliability | Average variance extracted |
|---|---|---|---|---|---|
| Perceived Usefulness (PU) | PU1 | 0.944 | 0.966 | 0.975 | 0.909 |
| Perceived ease-of-use (PEOU) | PEOU1 | 0.943 | 0.961 | 0.972 | 0.895 |
| Hedonic Motivation (HM) | HM1 | 0.960 | 0.966 | 0.978 | 0.936 |
| Price Value (PPV) | PPV1 | 0.943 | 0.927 | 0.954 | 0.873 |
| Attitude (ATT) | ATT1 | 0.962 | 0.965 | 0.975 | 0.906 |
| Behavioral Intention (BI) | BI1 | 0.951 | 0.928 | 0.954 | 0.875 |
Discriminant Validity: Fornell-Larcker Criterion, Cross Loadings and HTMT ratio.
| ATT | BI | HM | PEOU | PPV | PU | |
|---|---|---|---|---|---|---|
| ATT | ||||||
| BI | 0.839 | |||||
| HM | 0.781 | 0.702 | ||||
| PEOU | 0.627 | 0.598 | 0.693 | |||
| PPV | 0.801 | 0.791 | 0.754 | 0.733 | ||
| PU | 0.703 | 0.696 | 0.685 | 0.665 | 0.785 |
R2 and goodness of fit index.
| Constructs | AVE | R2 | |
|---|---|---|---|
| PU | 0.909 | ||
| PEOU | 0.895 | ||
| HM | 0.936 | ||
| PPV | 0.873 | ||
| Average Scores | 0.899 | 0.712 | |
| AVE*R2 | 0.640 | ||
Blindfolding process: f2, Q2 and VIF Values.
| Constructs | Q2 | F2 | Collinearity statistics (VIF) |
|---|---|---|---|
| PU | 0.758 | 0.015 | 2.818 |
| PEOU | 0.740 | 0.005 | 2.452 |
| HM | 0.738 | 0.221 | 2.651 |
| PPV | 0.643 | 0.193 | 3.752 |
Structural Estimates: Path coefficients.
| Hypotheses (H1 to H5) | Path coefficient (Beta - β) | Standard deviation | T Statistics | p value | Study results |
|---|---|---|---|---|---|
| PU→ATT | 0.108 | 0.049 | 2.185 | 0.029 | Supported |
| PEOU→ATT | −0.057 | 0.052 | 1.092 | 0.275 | Not supported |
| HM→ATT | 0.406 | 0.087 | 4.689 | 0.000 | Supported |
| ATT→BI | 0.839 | 0.029 | 28.876 | 0.000 | Supported |
Fig. 2Structural model with results.