| Literature DB >> 34982766 |
István Z Reguly1,2, Dávid Csercsik1, János Juhász1,3, Kálmán Tornai1, Zsófia Bujtár1, Gergely Horváth1, Bence Keömley-Horváth1,2, Tamás Kós1, György Cserey1, Kristóf Iván1, Sándor Pongor1, Gábor Szederkényi1, Gergely Röst4, Attila Csikász-Nagy1,2,5.
Abstract
Pandemic management requires reliable and efficient dynamical simulation to predict and control disease spreading. The COVID-19 (SARS-CoV-2) pandemic is mitigated by several non-pharmaceutical interventions, but it is hard to predict which of these are the most effective for a given population. We developed the computationally effective and scalable, agent-based microsimulation framework PanSim, allowing us to test control measures in multiple infection waves caused by the spread of a new virus variant in a city-sized societal environment using a unified framework fitted to realistic data. We show that vaccination strategies prioritising occupational risk groups minimise the number of infections but allow higher mortality while prioritising vulnerable groups minimises mortality but implies an increased infection rate. We also found that intensive vaccination along with non-pharmaceutical interventions can substantially suppress the spread of the virus, while low levels of vaccination, premature reopening may easily revert the epidemic to an uncontrolled state. Our analysis highlights that while vaccination protects the elderly from COVID-19, a large percentage of children will contract the virus, and we also show the benefits and limitations of various quarantine and testing scenarios. The uniquely detailed spatio-temporal resolution of PanSim allows the design and testing of complex, specifically targeted interventions with a large number of agents under dynamically changing conditions.Entities:
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Year: 2022 PMID: 34982766 PMCID: PMC8759654 DOI: 10.1371/journal.pcbi.1009693
Source DB: PubMed Journal: PLoS Comput Biol ISSN: 1553-734X Impact factor: 4.475
Fig 1PanSim maps simulated population movements and projected infections onto specific locations in the virtual city emulating Szeged.
(A) Institutions and households are localised in a virtual city. Colour codes represent different types of locations, and node sizes increase linearly with the number of infected people (see an animated version of this map at https://youtu.be/OCfbHjLeCbY). (B) Distribution of infection events at various types of locations when the virus is unmitigated or when restrictions from the reference scenario are applied. (Note the logarithmic scale, error bars show the uncertainty of 20 simulations.) (C) Projected sensitivity of the pandemic with various intervention types and levels. Colour code shows the severity function of the pandemics for the labelled changes. (Details on the analysed scenarios can be found in Table F in S1 Text. (D) Comparing actual hospitalisation data [36] to the fitted and the reference scenario simulations. (Mean and std. of 30 simulations are shown).
Fig 2Variations in quarantine scenarios and testing intensities can slow down but not suppress the pandemics.
(A-B) Time course of simulations with varied quarantine scenarios (Q1—diagnosed patient quarantined at home, Q2—diagnosed patient and household quarantined, Q3—patient, household and workmates/classmates are quarantined) showing (A) the percentage of hospitalised COVID-19 patients in the population and (B) the accumulated number of death events due to COVID-19 scaled to the whole population. Appearance and spread of the B.1.1.7 variant are shown on the inset of panel A. Start date of restrictions and the start of vaccination are noted on plots. (C-D) The testing rate was increased from the reference scenario value of 0.15% of people tested daily, fitted to Hungarian data (Fig 1D and Fig E in S1 Text) to the highest level achieved by most actively testing countries (3.5% daily). (C) Time courses of the daily ratio of positive tests and (D) the percentage of hospitalised COVID-19 patients in the population each day (hospital burden) are plotted. Daily testing rates are shown on the inset of panel C. (Mean and std. of 30 simulations are shown).
Fig 3Results of various vaccination and reopening strategies.
(A) Percentage of the population infected, (B) percentage of hospitalised COVID-19 patients in the population, (C) the accumulated number of death events due to COVID-19 scaled to the whole population each day. Panel A-C were simulated with the assumption that daily, 0.2% of the population could be vaccinated. (D) Changes in this daily vaccination rate have major effects on the percentage of hospital patients. (Mean and std. of 30 simulations are shown).
Fig 4High infection rate of children and precise, effective reproduction number (Rt) emerge from the simulation results.
(A) Percentage of the various age groups catching the infection during the autumn and the spring wave (error bars show the uncertainty of 20 simulations). (B) Changes in the reproduction number of the virus were calculated from the fitted scenario (Fig 1D) simulations (mean and std. of 30 simulations) plotted together with the empirical data of Hungary [22].