| Literature DB >> 34940023 |
Michael Pengelly1, Nathan Elsworthy1, Joshua Guy1, Aaron Scanlan2, Michele Lastella3.
Abstract
Sport-specific skills display diurnal variation across various team sports such as badminton and tennis serving accuracy and soccer dribbling, volleying, and chipping execution. However, the effects of athlete chronotype on in-game sport-specific skill performance according to time of day across team sports is not well understood. Therefore, the aim of this study was to identify the effect of player chronotype on in-game basketball performance during evening games. Professional male basketball players (n = 11) completed a morningness-eveningness questionnaire and were categorized according to chronotype (morning-type: n = 4; neither-type: n = 6; evening-type: n = 1). Box score data from the 2019/20 season were utilized to determine individual in-game performance during evening games played after 18:00 h. Composite metrics (i.e., effective field goal percentage, offensive rating, defensive rating, and player efficiency) were used as indicators of player performance. Non-significant (p ≥ 0.21) differences were evident between M-types and N-types for most performance measures. Small to very large effects were observed in the number of rebounds favoring M-types, and three-point shots attempted and made, assists, and steals favored N-types. In-game performance appeared to not be affected by chronotype (i.e., M-type vs. N-type) in evening games among professional male basketball players. The lack of observed effect between chronotype and in-game performance suggest coaching staff may not need to consider player chronotype when developing a match strategy or assigning player roles if largely dealing with M-types and N-types. However, to ensure the greatest specificity, coaching staff may endeavor to schedule habitual training times in line with that of competition in an effort to align player circadian rhythms to games.Entities:
Keywords: circadian rhythm; diurnal variation; eveningness; game performance; morningness; team sport
Year: 2021 PMID: 34940023 PMCID: PMC8700237 DOI: 10.3390/clockssleep3040044
Source DB: PubMed Journal: Clocks Sleep ISSN: 2624-5175
Median (inter-quartile range) values mean (standard deviation) and comparison statistics between morning-types (M-types) and neither-types (N-types) for in-game performance measures during evening games in professional male basketball players.
| Measure | M-Types ( | N-Types ( | ||||
|---|---|---|---|---|---|---|
| Median (IQR) | Mean (SD) | Median (IQR) | Mean (SD) | Cohen’s d (95% CIs) | ||
| Minutes | 17.8 (14.1–27.4) | 20.7 (8.0) | 26.5 (18.9–32.1) | 25.4 (7.9) | −0.95 (−2.18 to 0.46) | 0.52 |
| 2-Points made | 3.0 (1.0–5.0) | 3.1 (2.5) | 2.0 (1.0–4.0) | 2.3 (2.0) | 0.28 (−1.01 to 1.53) | 0.85 |
| 2-Points attempted | 5.0 (2.0–7.0) | 5.1 (3.6) | 4.0 (2.0–6.0) | 4.2 (3.1) | 0.36 (−0.95 to 1.60) | 0.81 |
| 3-Points made | 0.0 (0.0–1.0) | 0.8 (1.1) | 1.0 (1.0–2.0) | 1.5 (1.3) | −1.98 (−3.28 to −0.30) | 0.21 |
| 3-Points attempted | 2.0 (0.0–4.0) | 2.3 (2.2) | 4.0 (2.0–6.0) | 4.0 (2.3) | −1.86 (−3.14 to −0.21) | 0.24 |
| Points | 8.0 (4.3–14.8) | 10.0 (7.4) | 10.5 (5.0–16.0) | 11.2 (7.3) | −0.77 (−2.00 to 0.60) | 0.61 |
| Effective field goal percentage | 56.4 (37.5–71.4) | 54.1 (29.4) | 54.6 (41.1–69.2) | 54.8 (26.6) | −0.38 (−1.62 to 0.93) | 0.80 |
| Assists | 1.0 (0.0–2.0) | 1.1 (1.2) | 1.0 (0.0–3.0) | 1.7 (1.6) | −1.42 (−2.67 to 0.10) | 0.36 |
| Rebounds | 4.0 (2.0–7.0) | 5.2 (4.5) | 3.0 (2.0–5.0) | 3.8 (2.4) | 0.74 (−0.63 to 1.97) | 0.62 |
| Steals | 0.0 (0.0–1.0) | 0.4 (0.6) | 1.0 (0.0–1.0) | 0.8 (1.0) | −3.03 (−4.48 to −0.99) | 0.70 |
| Blocks | 0.0 (0.0–1.0) | 0.7 (1.1) | 0.0 (0.0–0.0) | 0.3 (0.7) | 0.4 (−0.91 to 1.64) | 0.04 * |
| Offensive rating per minute | 0.8 (0.6–1.0) | 0.8 (0.3) | 0.7 (0.5–0.9) | 0.7 (0.3) | −0.29 (−1.54 to 1.01) | 0.85 |
| Defensive rating per minute | 0.3 (0.2–0.3) | 0.3 (0.1) | 0.2 (0.2–0.3) | 0.2 (0.1) | 0.67 (−0.69 to 1.89) | 0.60 |
| Player efficiency per minute | 0.5 (0.3–0.7) | 0.5 (0.3) | 0.4 (0.3–0.6) | 0.5 (0.3) | −0.38 (−1.62 to 0.93) | 0.85 |
Note: * indicates significant (p < 0.05) differences in blocked shots between M-types and N-types.
Post hoc power analyses (two-tailed and α = 0.05) for comparisons of in-game performance measures between morning-types (M-types) and neither-types (N-types) during evening games in professional male basketball players.
| Measure | Cohen’s d (95% CIs) | Power | Required Sample Size (Power of 0.80) | ||
|---|---|---|---|---|---|
| M-Types | N-Types | Total Sample | |||
| Minutes | −0.95 (−2.18 to 0.46) | 0.24 | 17 | 25 | 42 |
| 2-Points made | 0.28 (−1.01 to 1.53) | 0.07 | 176 | 264 | 440 |
| 2-Points attempted | 0.36 (−0.95 to 1.60) | 0.08 | 107 | 161 | 268 |
| 3-Points made | −1.98 (−3.28 to −0.30) | 0.74 | 5 | 7 | 12 |
| 3-Points attempted | −1.86 (−3.14 to −0.21) | 0.69 | 6 | 8 | 14 |
| Points | −0.77 (−2.00 to 0.60) | 0.18 | 24 | 36 | 60 |
| Effective field goal percentage | −0.38 (−1.62 to 0.93) | 0.08 | 96 | 144 | 240 |
| Assists | −1.42 (−2.67 to 0.10) | 0.47 | 8 | 12 | 20 |
| Rebounds | 0.74 (−0.63 to 1.97) | 0.17 | 26 | 40 | 66 |
| Steals | −3.03 (−4.48 to −0.99) | 0.98 | 3 | 5 | 8 |
| Blocks | 0.4 (−0.91 to 1.64) | 0.08 | 87 | 131 | 218 |
| Offensive rating per minute | −0.29 (−1.54 to 1.01) | 0.07 | 164 | 246 | 410 |
| Defensive rating per minute | 0.67 (−0.69 to 1.89) | 0.14 | 32 | 48 | 80 |
| Player efficiency per minute | −0.38 (−1.62 to 0.93) | 0.08 | 96 | 144 | 240 |
Median (inter-quartile range) characteristics of the professional male basketball players recruited in this study.
| Characteristic | Chronotype Group | All Players | |
|---|---|---|---|
| M-Types ( | N-Types ( | ||
| Age (y) | 28.5 (24.5–32.5) | 24.0 (22.5–25.5) | 24.5 (23.5–26.8) |
| Height (cm) | 195.5 (187.5–204.8) | 201.5 (195.0–202.8) | 201.5 (193.0–203.0) |
| Body mass (kg) | 95.5 (85.3–111.3) | 96.0 (93.3–99.5) | 96.0 (87.8–103.8) |
| National playing experience (y) | 8.0 (5.3–11.3) | 4.0 (2.5–4.8) | 4.5 (3.3–6.8) |
| MEQ score | 62.5 (59.8–67.5) | 51.5 (48.8–54.3) | 56.5 (51.3–59.8) |
E-types were excluded due to the lack of representation in the sample (n = 1). MEQ = morningness–eveningness questionnaire.
In-game performance measures used in this study and their associated definitions [21,45].
| Measure | Definition |
|---|---|
| Minutes | Total playing time |
| 2-points made | Total number of successful 2 point shots during the game |
| 2-points attempted | Total number of attempted 2 point field goals during the game |
| 3-points made | Total number of successful 3 point shots during the game |
| 3-points attempted | Total number of attempted 3 point field goals during the game |
| Points | Total points scored by a player during the game |
| Effective field goal percentage | (FGM + 0.5 × 3 PM)/FGA |
| Assists | Total passes to a teammate that lead to a score |
| Rebounds | Total offensive and defensive rebounds for a player during the game |
| Steals | Number of times a player legally causes a turnover defensively |
| Blocks | Number of times a player legally deflects an opponent’s shot defensively |
| Offensive rating | Positive contributions made to the game (points + rebounds + assists + steals + blocks) |
| Defensive rating | Negative contributions made to the game (missed field goals + missed free-throws + turnovers) |
| Player efficiency | Offensive rating–defensive rating |