| Literature DB >> 34822336 |
Dominique Jaccard1, Laurent Suppan2, Félicia Bielser3.
Abstract
BACKGROUND: Multidisciplinary collaboration is essential to the successful development of serious games, albeit difficult to achieve. In a previous study, the co.LAB serious game design framework was created to support collaboration within serious game multidisciplinary design teams. Its use has not yet been validated in a real usage context.Entities:
Keywords: design; education; educational game; framework; gaming; methodology; mixed method; serious game; simulation game; validation
Year: 2021 PMID: 34822336 PMCID: PMC8663511 DOI: 10.2196/33144
Source DB: PubMed Journal: JMIR Serious Games Impact factor: 4.143
Figure 1The co.LAB generic framework for serious game design (adapted from [9]). UX: user experience.
Themes and subthemes inferred from the focus group discussions.
| High-level themes | Subthemes |
| Influence on collaborative dimensions | Fluidity of collaboration, information exchange for problem solving, argumentation and reaching consensus, sustaining mutual understanding, individual task orientation, task and time management |
| Impact on project course, monitoring, and efficiency | Use at all stages of the project, the project’s common thread, role clarification, monitoring, common objectives, structuring, outcomes related to the framework |
| Qualitative perceptions of the framework | Positive perceptions, negative perceptions |
| Influence of team composition on the use of the framework | Team size, team experiences, team quality and diversity, team autonomy in using the framework |
Characteristics of the study participants.
| Characteristics | PRITSa project (n=6) | InterMISb project (n=5) | |
| Age (years), median (Q1, Q3) | 33 (33, 38) | 38 (36, 38) | |
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| Female | 4 | 1 |
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| Male | 2 | 4 |
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| Other | 0 | 0 |
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| Computer scientist | 2 | 1 |
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| Game designer | 2 | 0 |
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| Graphic designer | 1 | 0 |
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| Pedagogue | 0 | 1 |
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| Serious game expert | 0 | 1 |
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| Subject matter expert | 1 | 4 |
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| Teacher | 3 | 0 |
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| None | 5 | 4 |
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| Limited | 1 | 0 |
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| Intermediate | 0 | 0 |
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| High | 0 | 1 |
aPRITS: Patients’ Rights and Innovative Teaching Strategies.
bInterMIS: Interprofessional Major Incident Simulator.
cParticipants could have more than one role.
Figure 2Assessment of fluidity of collaboration with the co.LAB framework.
Figure 3Sustaining mutual understanding with the co.LAB framework.
Figure 4Information exchange for problem solving using the co.LAB framework.
Figure 5Argumentation and reaching consensus using the co.LAB framework.
Figure 6Task and time management using the co.LAB framework.
Figure 7Cooperative orientation using the co.LAB framework.
Figure 8Individual task orientation using the co.LAB framework.
Figure 9Overall assessment of the 7 dimensions of collaboration. InterMIS: Interprofessional Major Incident Simulator; PRITS: Patients’ Rights and Innovative Teaching Strategies.