| Literature DB >> 34521673 |
Samantha Streuli1, Najla Ibrahim2, Alia Mohamed3, Manupriya Sharma4, Markie Esmailian5, Ibrahim Sezan6, Carrie Farrell7, Mark Sawyer8, Dan Meyer9, Khaled El-Maleh10, Ritu Thamman11, Alex Marchetti12, Alan Lincoln13, Eric Courchesne14, Ahmed Sahid15, Sanjeev P Bhavnani16.
Abstract
OBJECTIVES: To combat misinformation, engender trust and increase health literacy, we developed a culturally and linguistically appropriate virtual reality (VR) vaccination education platform using community-engaged approaches within a Somali refugee community.Entities:
Keywords: community child health; paediatric infectious disease & immunisation; qualitative research
Mesh:
Substances:
Year: 2021 PMID: 34521673 PMCID: PMC8442061 DOI: 10.1136/bmjopen-2021-051184
Source DB: PubMed Journal: BMJ Open ISSN: 2044-6055 Impact factor: 3.006
Figure 1Phased approach to VR development. Assessment of community needs began in April 2019 in advance of the development of the VR. Iterative testing took place throughout 2019 and 2020, with some gaps in testing due to the restrictions of the COVID-19 pandemic. The final VR product has been completed as of June 2020 and is currently being tested with the Somali community. CBPR, community-based participatory research; VR, virtual reality.
Figure 2Still frame from prototype. The prototype consisted of a motion storyboard with a voice-over which was translated into Somali for presentation to the community.
Focus group questions and responses from Somali community
| Category and questions for community members | Salient responses |
|
| |
|
| |
| ’What are some of your community’s biggest health concerns in the USA?’ | ‘Autism’. |
| ‘One of the biggest health problems that people have that I forgot to mention is that most people don't understand a lot of English.’ | |
| ‘What do you find not trustworthy within the healthcare system?’ | ‘Lack of good communication…especially in primary language.’ |
| ‘Health insurance!’ | |
|
| |
|
| |
| ‘Do you trust your doctor’s recommendations for your child’s health?’ | ‘Yes, whatever recommendation the doctor gives me, I have to take it.’ |
| ‘I mean I always think it’s obviously for a good reason, but for me, I think I always do my own research before I automatically assume that’s what’s best for me. If it’s something very serious like [the doctor] saying for example ‘'you need a surgery,’ that (I) automatically would be like ‘let me get another opinion from another doctor.’’ | |
|
| |
|
| |
| ‘What are the topics or things that you would like to know about in relation to vaccines?’ | ‘If they could show how the vaccine works in the child’s body and what it does – if it can be visualized.’ |
| ‘That before the vaccines are given to our children, for it to be explained to us what the risks are - the sided effects, and the benefits. When we compare the two, then make a decision.’ |
Sample questions and salient responses from exploratory focus groups indicated that parents were very concerned about autism and that they found it difficult to trust the healthcare system due to lack of communication in their primary language. While parents trusted certain doctors, they also highlighted the importance of doing their own research to understand their children’s health. Parents also expressed a desire to understand how vaccines work within the body and what the risks and benefits are of vaccination.
Questions and responses from project advisors
| Questions asked to advisors | Salient responses |
| 1. What are your overall impressions of the story? What did you like the most about the story? Is there anything that you think should change in the story? | ‘Overall, I like how the story flows and the way in which the educational components are presented. I also think it’s a great idea to have the story centered around a meal, as it seems culturally relevant and helps make the situation relatable to users.’ |
| ‘Based on my past feedback, I am glad that this story has been selected. I like the simplicity of the conversation with its effective focus on the key messaging of the value of the timely vaccination to help raise healthy kids.’ | |
| 2. Have you noticed any inaccuracies in scientific and medical facts in the story? | ‘No.’ |
| ‘No, from my knowledge all of the content presented is accurate.’ | |
| 3. Was the story clear and easy to understand? Did the story flow naturally? | ‘Very clear and flowed in a way we would use in teaching in general. Very logical progression of information.’ |
| ‘Yes, the story is clear and flows very naturally.’ | |
| 4. Was the story culturally appropriate? Was the cultural component balanced throughout? | ‘One of the things I liked about this story is the emphasis of the great Somali family bond that can be pivotal in achieving the goals of this project to leverage the great trust Somali parents put on their relative and educated community members.’ |
| ‘Yes, the story was culturally relevant and appropriate.’ | |
| 5. Was the story convincing? Does it have a potential to change attitudes of vaccine-hesitant parents? | ‘I think it gives the information about immunization, the science behind it, and does not focus on the controversies, which have not been supported by medical data.’ |
| ‘Yes. I would just make sure we really take advantage of VR when we show the visuals inside the body and how vaccine’s function within the immune system.’ | |
| 6. In your opinion, does the story increase knowledge? | ‘Yes, it stays with the facts in a positive way, in a healthy environment with the families.’ |
| ‘It can, depending on the background of the parents and audience and their desire to benefit from such educational program.’ |
Sample questions and salient responses from engagement with project advisors. Advisors enjoyed the clarity and flow of the storyline as well as finding it culturally relevant and appropriate. They also believed that the story had significant potential to increase vaccine knowledge.
VR, virtual reality.
Survey following initial script exposure
| How comfortable are you with MMR vaccination? (before) | % | How comfortable are you with MMR vaccination? (after) | % | Would you get MMR for your child? (before) | % | Would you get MMR for your child? (after) | % |
| Very comfortable | 52 | Very comfortable | 70+ | Yes, I would | 65 | Yes, I would | 82+ |
| Somewhat comfortable | 24 | Somewhat comfortable | 18− | I would consider it | 23 | I would consider it | 12− |
| Not at all comfortable | 24 | Not at all comfortable | 12− | I don’t know | 6 | I don’t know | 0− |
| No, I would not | 6 | No, I would not | 6 |
This table shows the results of a survey of 17 Somali mothers following exposure to the initial script for the VR. + indicates % increased following exposure to the script, − indicates % decreased following exposure to the script.
MMR, measles, mumps and rubella; VR, virtual reality.
Figure 3Top row: chapters 1 and 2 of the VR story. Bottom row: chapters 3 and 4 of the VR story. In chapter 1 of the animation, the expectant mother, her husband, and her sister visit the doctor’s office and learn about measles, mumps and rubella (MMR). In chapter 2, the family learns how the immune system works. In chapter 3, the family learns from the doctor what the MMR vaccine does and how it works. In chapter 4, the doctor explains to the family the risks and benefits of MMR vaccination, including a statement debunking the association between autism and vaccination. Finally, the 360° video concludes by showing the new mother and her family—including the new, healthy baby—and the new mother states that after learning all the facts, she has decided to vaccinate her child. VR, virtual reality.