| Literature DB >> 34366992 |
Alia El Bolock1,2, Slim Abdennadher2, Cornelia Herbert1.
Abstract
BACKGROUND: Especially in the current crisis of the COVID-19 pandemic and the lockdown it entailed, technology became crucial. Machines need to be able to interpret and represent human behavior, to improve human interaction with technology. This holds for all domains but even more so for the domain of student behavior in relation to education and psychological well-being.Entities:
Keywords: COVID 19; character computing; education; emotion; mental health; personality; psychological ontologies
Year: 2021 PMID: 34366992 PMCID: PMC8339378 DOI: 10.3389/fpsyg.2021.673586
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1The Character – Behavior – Situation (CBS) triad of Character Computing and the building blocks of achieving a psychologically driven computation model, namely empirical validation, data collection, and ontology-based character coding.
FIGURE 2The three interconnected artifacts of the Character Computing Ontology.
FIGURE 3An overview of the hierarchy of CCOnto (in gray) and the main integrated concepts. Unlabeled arrows represent a relations.
The abstracted hierarchy of the main upper-level classes of CCOnto relevant to the example presented in this manuscript.
| Top-Level Class | Level 1 Subclasses | Level 2 Subclasses |
| Person | ||
| Character | Characteristic Adaptation | Appearance, Body Image, Goal, Motivation |
| Mental Emotional Functioning | Appraisal Process, Psych. Response To Emotion Process, Appraisal, Affective Process | |
| Personality | Openness, Conscientiousness, Extraversion, Agreeableness, Neuroticism, Trait Anxiety, Behavioral Activation, Behavioral Inhibition, etc. | |
| Behavior | Singular Behavior | Activity, Emotional Behavioral Process, Consumption Beh., Entertainment Beh., Sleep Beh., etc. |
| Habitual Behavior | Chronotype, Food Diet, Sleep, Sleep Hygiene, Sleep Quality, Sleepiness, Exercise, etc. | |
| Learning Behavior | Learning Frequency, Timing, Medium, Modality, Quality, etc. | |
| Situation | Task | Performed Task, Cognitive Task, Sleep Task, etc. |
| Environment | ||
| Social Situation | ||
| Learning Situation | ||
| Coordinate | Component | Arousal, Valence |
| Radius | ||
| Culture | Ethnic Identity | |
| Religion | ||
| Nationality | ||
| Residence | ||
| Food | Basic Food | |
| Nutrient | ||
| Well-Being | Emotional Well-Being | |
| Physical Well-Being | ||
| Disease | Sleep Disorder | |
| Pathological Mental Response |
FIGURE 4An overview of a psychologically driven usage scenario of the ontology-based theoretical framework.
Overview of the main relations mapping between uncategorized input and hierarchical factors within the ontology.
| Relation | Range (Upper-level Entity Mapping to Input) | Related Factors |
| hasDateOfBirth | Date | General |
| hasGender | Literal Value | General |
| has Marital Status | Literal Value | General |
| has Country of Origin | Country | General |
| has Country of Residence | Country | General |
| hasCulture | Culture | General |
| hasAffect | Coordinate (Valence, Arousal) | Character |
| hasAffect | Affective Process | Character |
| has Bodily Feeling | Bodily Feeling | Character |
| has Emotion Process | Emotion Process | Character |
| has Mood Process | Mood Process | Character |
| has Subj Emotional Feeling | Subjective Emotional Feeling | Character |
| has Appraisal | Appraisal | Character |
| has Physiological Response | Physiological Response To Emotion Process | Character |
| has Appraisal Process | Appraisal Process | Character |
| has Personality | Personality | Character |
| has Activity | Activity | Behavior |
| has EmotionalBehavioralProcess | Emotional Behavioral Process | Behavior |
| has Consumption Beh. | Consumption Beh. | Behavior |
| has Entertainment Beh. | Entertainment Beh. | Behavior |
| has Sleep Beh. | Sleep Beh. | Behavior |
| has Chronotype | Chronotype | Behavior |
| has Food Diet | Food Diet | Behavior |
| has Sleep | Sleep | Behavior |
| has Sleep Hygiene | Sleep Hygiene | Behavior |
| has Sleep Quality | Sleep Quality | Behavior |
| has Sleepiness | Sleepiness | Behavior |
| has Exercise | Exercise | Behavior |
| in Environment | Environment | Situation |
| hasTask | Task | Situation |
| in Social Situation | Social Situation | Situation |
| has Learning-Oriented Affect | Mental Emotional Functioning | Learning |
| has Learning-Related Behavior | Learning Behavior | Learning |
| in Learning Related Situation | Learning Situation | Learning |
The main classes and subclasses involved in mental emotional functioning, as incorporated from the Emotions Ontology.
| Top-Level Class | Level 1 Subclasses | Level 2 Subclasses | Level 3 Subclasses |
| Mental Emotional Functioning | Affective Process | Bodily Feeling | Hunger, Pain, Thirst, Physical Pleasure, etc. |
| Emotion Process | Amusement, Anger, Anxiety, Boredom, Compassion, etc. | ||
| Mood Process | Anxious Mood, Cheerful Mood, Gloomy Mood, etc. | ||
| Subjective Emotional Feeling | Feeling Alert, At Ease, Bad, Calm, etc. | ||
| Appraisal | Appraisal Of Being Dislikes, Being Liked, Avoidability Of Consequences, Loss, etc. | ||
| Physiological Response To Emotion Process | Becoming Pale, Blushing, Perspiring, Shivering, etc. | ||
| Appraisal Process |
Some of the behaviors that cause poor sleep hygiene and recommendations for good sleep hygiene.
| Inadequate sleep hygiene | Adequate sleep hygiene |
| Alcohol, tobacco, or caffeine consumption in the period preceding bedtime | Hunger may disturb sleep, a light bedtime snack seems to help individuals to sleep |
| Daytime napping | Sleeping as much as needed to feel refreshed and healthy during the following day |
| Variable wake-up or bedtimes | Regular arousal time in the morning |
| Engaging in emotionally upsetting events too close to bedtime | Caffeine in the evening disturbs sleep |
| Non-sleep activities (e.g., television watching, reading, studying, snacking, etc.) | Avoiding Alcohol, Nicotine use before bedtime |
| Performing activities that require high levels of concentration shortly before bedtime | Sleeping in a quiet and comfortable environment |
| Mental activities | Regular Exercise |