| Literature DB >> 34305704 |
Stefan C Michalski1, Caroline Ellison1, Ancret Szpak1, Tobias Loetscher1.
Abstract
People with neurodevelopmental disorders are often considered unsuitable or incapable of working in open employment. When employment is available, tasks are often limited, and opportunities for career development are restricted. Policy and funding constraints leave people with disabilities without an opportunity to develop skills due to the additional time and costs for employers. To overcome these barriers, virtual environments have been proposed as a safe and reliable solution for training. An important prerequisite for a wider uptake of training in virtual environments are demonstrations that the training leads to improved performance in the real world. This is particularly true for people with neurodevelopmental disorders, as transferring learnings from one context to another can be challenging. A systematic review was conducted to assess whether training in virtual environments can be used to improve real-world vocational skills in people with neurodevelopmental disorders. After a systematic search in six databases, eight out of the initially identified 1,806 articles met the inclusion criteria. The findings from these eight studies demonstrate that people with neurodevelopmental disorders can transfer vocational skills from virtual environments to real-world settings. With substantial technological improvements, a surge in accessibility, and improved affordability, there is a need to build upon the promising results identified in this review.Entities:
Keywords: Autism; intellectual disability; neurodevelopmental disorder; transfer; virtual environment; virtual reality; vocational training; work
Year: 2021 PMID: 34305704 PMCID: PMC8292897 DOI: 10.3389/fpsyg.2021.627301
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Figure 1The article selection and screening process using the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) flow diagram (Liberati et al., 2009).
Summary of included articles.
| Sample | VE group | 24 | 32 (M25, F7) | 150 (M110, F40) | 3 (M2, F1) | 20 (M14, F6) | 16 (M12, F4) | M11 | 5 (M1, F4) | |
| Age mean ( | 15–43 (range) | 23 (3.12) | 21.7 (3.2) | 22 (2.6) | 25.8 (4.2) | 24.9 (6.7) | 18.21 (1.03) | 20 (1.22) | ||
| Control (specify) | Condition | 1) No training | - | - | - | - | No training | No training | - | |
| 24 | - | - | - | - | 10 (M8, F2) | M11 | - | |||
| Age mean ( | 15–43 (range) | - | - | - | - | 23.2 (3.0) | 17.66 (1.27) | - | ||
| Diagnoses per study sample | Intellectual disability | 100% | 34% | 40% | 100% | 100% | - | - | 100% | |
| Autism spectrum disorder | - | 69% | 65% | - | - | 100% | 100% | - | ||
| Intervention | Content/Theme | a) Food | Interview | Interview | Food | a) Warehouse | Interview | Interview | Interview | |
| Display | Flat screen | Flat screen | Flat screen | Flat screen | Flat screen | Flat screen | Flat screen | Flat screen | ||
| Program | Custom program | Virtual interactive training agent | Virtual interactive training agent | ARCoach | Custom program | PeopleSIM™ technology | VenuGen4 | TLE TeachLivETM | ||
| User interaction | Computer-based | Video-based | Video-based | Physical | Computer-based | Computer-based | Video-based | Video-based | ||
| Average time in minutes | - | - | - | - | 5,760 | 532.5 (SD 92.6) | - | - | ||
| Dropouts | - | - | - | - | 0% | - | - | - | ||
| Real-world performance | Assessment | a) Food preparation | Role-play interview | Role-play interview | Food preparation | a) Item retrieval | Role-play interview | Role-play interview | Role-play interview | |
| Outcome | Positive | Positive | Positive | Positive | Mixed | Positive | Positive | Positive | ||
| Did VE training significantly improve real-world performance as compared to the no-training control? | a) Yes | - | - | - | - | Yes | Yes | - | ||
| Did VE training significantly improve real-world performance as compared to other controls (specified)? | 2a) n.s. | - | - | - | - | - | - | - | ||
| Did VE training significantly improve real-world performance from pre-test to post-test (within-subjects)? | a) Yes | Yes | Yes | Yes | a) Yes | Yes | Yes | Yes | ||
| Employment outcomes post-study | - | - | - | - | - | VE group sig. more likely to receive a job at 6 months (Smith et al., | - | - | ||
M, Male; F, Female; VE, virtual environment; sig., significant; n.s., a non-significant difference.
Combined totals may exceed 100% as participants may have had multiple diagnoses.