| Literature DB >> 34202369 |
Stefano Di Paolo1, Stefano Zaffagnini2,3, Nicola Pizza3, Alberto Grassi3, Laura Bragonzoni1.
Abstract
Motor coordination and lower limb biomechanics are crucial aspects of anterior cruciate ligament (ACL) injury prevention strategies in football. These two aspects have never been assessed together in real scenarios in the young population. The present study aimed to investigate the influence of motor coordination on lower limb biomechanics in young footballers during an on-the-pitch training. Eighteen juvenile football players (10 y ± 2 m) were enrolled. Each player performed a training drill with sport-specific movements (vertical jump, agility ladders, change of direction) and the Harre circuit test (HCT) to evaluate players' motor coordination. Wearable inertial sensors (MTw Awinda, Xsens) were used to assess lower limb joint angles and accelerations. Based on the results of the HCT, players were divided into poorly coordinated (PC) and well-coordinated (WC) on the basis of the literature benchmark. The PC group showed a stiffer hip biomechanics strategy (up to 40% lower flexion angle, ES = 2.0) and higher internal-external hip rotation and knee valgus (p < 0.05). Significant biomechanical limb asymmetries were found only in the PC group for the knee joint (31-39% difference between dominant and non-dominant limb, ES 1.6-2.3). Poor motor coordination elicited altered hip and knee biomechanics during sport-specific dynamic movements. The monitoring of motor coordination and on-field biomechanics might enhance the targeted trainings for ACL injury prevention.Entities:
Keywords: ACL; football; injury prevention; joint kinematics; motor coordination; wearable sensors
Mesh:
Year: 2021 PMID: 34202369 PMCID: PMC8271557 DOI: 10.3390/s21134371
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Figure 1Representation of the football-specific training drill used for the biomechanical assessment. The players were asked to perform the drill at the maximum speed possible. Biomechanical data were recorded through a wearable inertial sensor system.
Figure 2Example of a football player performing the football-specific training drill with the real-time kinematical output from wearables: (a,b) the maximal vertical jump; (c,d) the agility ladder drills; (e,f) the two 90° changes of direction.
Biomechanics through wearable sensors assessed according to motor coordination.
| PC Group | WC Group | Diff % | Effect Size | ||
|---|---|---|---|---|---|
| Joint angles (°) | |||||
| Maximal Vertical Jump | |||||
| Hip flexion peak, dominant | 44.1 ± 7.7 | 59.8 ± 12.8 | −36% | 1.5 | 0.019 |
| Hip flexion peak, non-dominant | 42.8 ± 7.9 | 61.2 ± 10.6 | −43% | 2.0 | 0.004 |
| Knee varus peak, non-dominant | −4.8 ± 2.4 | −10.3 ± 2.8 | −116% | 2.1 | 0.008 |
| Agility Ladder Drills | |||||
| Hip flexion peak, dominant | 50.4 ± 7.3 | 64.0 ± 7.8 | −27% | 1.8 | 0.006 |
| Hip flexion peak, non-dominant | 48.8 ± 8.3 | 60.2 ± 6.9 | −23% | 1.5 | 0.017 |
| Change of direction | |||||
| Hip IE range, dominant | 28.0 ± 4.6 | 21.5 ± 4.3 | +23% | 1.5 | 0.019 |
| Joint accelerations (m/s2) | |||||
| Maximal Vertical Jump | |||||
| Ankle V range, non-dominant | 163.6 ± 31.8 | 232.3 ± 51.9 | −42% | 1.6 | 0.014 |
Note: Only the significant differences (p < 0.05) with at least huge effect size (ES ≥ 1.5) were reported; positive values of diff % mean a higher magnitude for biomechanical variables of PC group; dominant limb means the preferred for kicking. Abbreviations: PC, poorly-coordinated players; WC, well-coordinated players; IE, internal-external; V, vertical.
Biomechanics asymmetries between dominant and non-dominant limb.
| Dominant | Non-Dominant | Diff % | Effect Size | ||
|---|---|---|---|---|---|
| Joint angles (°) | |||||
| Change of direction | |||||
| Knee VV range, PC Group | 23.2 ± 6.7 | 14.5 ± 3.5 | +38% | 1.6 | 0.013 |
| Joint accelerations (m/s2) | |||||
| Change of direction | |||||
| Knee V peak (+), PC Group | 119.9 ± 19.8 | 72.7 ± 20.5 | +39% | 2.3 | 0.001 |
| Knee V range, PC Group | 183.9 ± 36 | 126.6 ± 37.4 | +31% | 1.6 | 0.013 |
Note: Only the significant differences (p < 0.05) with at least huge effect size (ES ≥ 1.5) were reported; positive values of diff % mean a higher magnitude for kinematic variables of the dominant limb; dominant limb means the preferred for kicking. Abbreviations: PC, poorly-coordinated players; VV, varus-valgus; V, vertical.