| Literature DB >> 33928229 |
Kwok-Fong Chan1, Jun-Jie Poh1, Wei-Ling Wu1, Samuel Ken-En Gan1.
Abstract
The use of augmented reality (AR) in providing three-dimensional (3D) visual support and image depth have been applied in education, tourism, historical studies, and medical training. In research and development, there has been a slow but growing use of AR tools in chemical and drug discovery, but little has been implemented for whole 3D antibody structures (IgE, IgM, IgA, IgG, and IgD) and in communicating their interactions with the antigens or receptors in publications. Given that antibody interactions can vary significantly between different monoclonal antibodies, a convenient and easy to use 3D visualization can convey structural mechanisms clearer to readers, especially in how residues may interact with one another. While this was previously constrained to the use of stereo images on printed material or molecular visualization software on the computer, the revolution of smartphone and phablets now allows visualization of whole molecular structures on-the-go, allowing rotations, zooming in and out, and even animations without complex devices or the training of visual prowess. While not yet as versatile as molecular visualization software on the computer, such technology is an improvement from stereo-images and bridges the gap with molecular visualization tools. In this report, we discuss the use of AR and how they can be employed in the holistic view of antibodies and the future of the technology for better scientific communication.Entities:
Keywords: antibody binding; antibody structure; augmented reality
Year: 2020 PMID: 33928229 PMCID: PMC7990256 DOI: 10.1093/abt/tbaa021
Source DB: PubMed Journal: Antib Ther ISSN: 2516-4236
Figure 1A schematic of antibody elements during antibody humanization that can be sagaciously manipulated for incorporating desired features and for avoiding unwanted side effects. From the switching of isotypes to modify the antibody-dependent cellular cytotoxicity (ADCC) and localization, to the choice of Variable Heavy - Variable Light (VH–VL) for production and purification. Augmented reality for this figure (“antibody AR in Sci Comm”) showing all antibodies (IgE, IgM, IgA, IgG, and IgD) can be seen using APD AR Holistic review App (7).
Figure 3Illustration of allosteric communication found between CDRs framework regions (FWRs) and Fc engagement as shown from our previous work [30,32,42]. Augmented reality for this figure (“Antibody Allosteric Comm.”) can be seen using APD AR Holistic review App (7).
Figure 2Snapshots of the user interface in the application. (A) Flowcharts of datafiles from the PDB databank to user download. The .PDB files are processed and exported as .DAE files to retain the color and resolution. Three-dimensional protein models are imported into Unity as FBX files and stored on a cloud server. (B) On-demand download of the AR bundled contents for easy download and removal to accommodate to the users. The AR models are downloaded from a locally hosted database server for recognizing the target image to view the 3D model.