| Literature DB >> 33920528 |
Carlos Rodríguez-Abad1, Josefa-Del-Carmen Fernández-de-la-Iglesia2, Alba-Elena Martínez-Santos1, Raquel Rodríguez-González1.
Abstract
The objective of this study was to investigate the usability of the augmented reality (AR) in higher education in the area of health sciences to describe what type of interventions have been developed, their impact on various psychopedagogical aspects of the students as well as the main advantages, disadvantages and challenges in incorporating AR in the teaching-learning process. A systematic review was carried out in the CINAHL, PsycINFO, MEDLINE, Web of Science databases and the Google Scholar search engine. The search was limited to original research articles written in English, Spanish or Portuguese since 2014. The quality of the selected articles (n = 19) was assessed using the Mixed Methods Appraisal Tool (MMAT). The applications and electronic devices used and the measurement instruments used were described. The use of AR made it easier for students to acquire skills, especially in courses with a high component of three-dimensional visualization, and positively influenced various aspects of the learning process such as motivation, satisfaction or autonomous learning. As an educational technological tool applied to higher education in health sciences, AR improves the teaching-learning process by influencing it in a multidimensional way.Entities:
Keywords: augmented reality; health sciences; higher education; teaching-learning
Year: 2021 PMID: 33920528 PMCID: PMC8073641 DOI: 10.3390/ijerph18084262
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Figure 1Resources needed to access AR. AR: augmented reality.
Example CINAHL (Ebsco) search.
| (MH “Augmented Reality”) AND (MH “Students, Health Occupations+”) OR ((“augmented reality”) AND (“higher education *” OR “university * education *”)) TI OR ((“augmented reality”) AND (“higher education *” OR “university * education *”)) AB |
Limited to English, Spanish and Portuguese results. Timespan 2014–2020.
Figure 2Flow chart of study screening process, according to PRISMA Framework.
Data abstraction.
| Author(s) | Academic Degree & Academic Year | Aims | Measuring Instruments | Results | MMAT Rating |
|---|---|---|---|---|---|
| Bogomolova et al. | Medicine | To evaluate the effectiveness of stereoscopic visualization of AR and the effect of spatial vision skills on learning. | Mental Rotation Test (MRT), consisting of 30 questions validated by experts to assess knowledge of anatomy. A self-reported questionnaire to evaluate the learning experience (study time, perception of the knowledge acquired, degree of satisfaction with the materials used, etc.) | Significant differences were found in the learning effect between the groups that used 2D teaching material and those that used the 3D stereoscopic vision of AR among the students with low spatial visual abilities measured through the MRT. | High |
| Rochlen et al. | Medicine | To evaluate the usefulness of AR in the placement of a central venous catheter | Likert scale online questionnaire. Questions about previous experience in performing the technique, satisfaction with the use of AR and perception about the use of AR in medical procedures. | According to participants, AR technology is realistic, easy to use, fun, and promotes learning. They perceive that AR is useful in improving their skills and that it would be a useful adjunct to medical training. | High |
| Borges et al. | Nursing, Physiotherapy and Medicine | To evaluate the adequacy of teaching materials based on AR games applied to the teaching of home visits | Questionnaire designed | AR-based educational games were highly rated by the participants. | Moderate |
| Henssen et al. | Medicine | To investigate differences in the test score, cognitive load and motivation between the experimental group (AR-based teaching methodology) and the control group (non-AR teaching methodology) | Pre- and post-experience questionnaires with questions on neuroanatomy in control and AR group. MRT. Instructional Materials Motivation Survey (IMMS). | No significant differences in knowledge test scores between both groups were found. There were no significant differences in terms of cognitive load between both groups, although the cognitive load of the group that used AR was lower. There were no significant differences in the different dimensions of the IMMS. | Moderate |
| Nørgård et al. | Medicine | To examine the effectiveness of a teaching methodology with AR on short- and long-term learning compared to a methodology without AR. | Questionnaires before and after the experience with questions about Anatomy of the mediastinum. Adaptation of “Motivated Strategies Learning Questionnaire” (MSLQ). | There were no significant differences between the groups (control and experiemental -AR group) in terms of motivation and test scores. | High |
| Khan et al. (2019) | Medicine | To measure the impact of the AR mobile application on motivation for learning in Health Sciences students. | Modified IMMS. | The use of an AR mobile application increased students’ motivation. | High |
| Bork et al. (2019) Germany | Medicine | To quantitatively compare a teaching methodology with AR and a teaching methodology without AR for the learning of Human Anatomy. | Initial knowledge questionnaire. | The group that used an AR teaching methodology (experimental group) obtained significantly better results. Results of the MRT were similar in both groups. | High |
| Barmaki et al. | Medicine | To assess the degree of engagement and retention of knowledge of students in a collaborative learning intervention based on AR | Pre- and post- intervention knowledge questionnaire in control and AR group | The interactive AR system significantly improved retention of knowledge and increased the level of engagement | High |
| Cabero et al. | Medicine | To determine the degree of motivation and acceptance of AR in Medicine students and to evaluate the teaching materials. | IMMS for motivation analysis. | The interaction with the AR objects greatly increased motivation of the students. | Moderate |
| Kugelmann | Medicine | To find out if an educational intervention based on AR can be a valuable addition to the traditional methodology in the teaching-learning of Human Anatomy. | Anonymous and voluntary Likert-type scale questionnaire and open questions. | The educational intervention with AR obtained a positive evaluation of the students, increasing their motivation and considering it beneficial for learning. | High |
| Quqandi et al. | Nursing | To assess how mobile AR enhances the self-regulation skills of Nursing students in a clinical training laboratory. | Questionnaire administered before and after the intervention. | The students were satisfied and declared that they enjoyed using mobile AR. Mobile AR increased their confidence and competence in learning basic clinical nursing skills. | Low |
| Hoang et al. | Physiotherapy Postgraduate Anatomy | To know how an immersive technology such as AR can improve the teaching-learning of Physiotherapy. | Questionnaire before and after the intervention. Informal conversations. | AR applied to the teaching-learning of Physiotherapy was valued positively in the analyzed spheres, highlighting satisfaction, fun and understanding of the Anatomy. | Moderate |
| Moro et al. | Medicine | To analyze if AR is as effective as the use of tablets in learning the Anatomy | Likert-style questionnaire after the intervention. | There were no significant differences between the two methodologies, but the AR-based methodology provided benefits such as a greater degree of immersion and student participation. | High |
| Ferrer-Torregrosa et al. | Medicine, Physiotherapy, Chiropody | To assess if a teaching methodology based on AR provides a higher degree of learning than a teaching methodology based on videos and traditional notes when the student uses it through distance learning. | Questionnaire to collect the time dedicated to the experience. | The group with AR teaching methodology devoted more study time to the educational intervention. | Moderate |
| Vaughn et al. | Nursing | To evaluate if RA increases the students’ perception of realism in a clinical training laboratory. | Online survey based on the “Simulation Design Scale” (SDS) and the “Self-Confidence in Learning Scale” (SCLS). | Most students strongly endorsed that AR improves realism in a clinical simulation, contributes to autonomous problem solving, is motivating, and beneficial for a simulation-based learning environment. | High |
| Küçüc et al. | Medicine | To determine the effect of mobile AR on students’ learning outcomes and cognitive load. | Pre and post academic performance test developed by experts. Cognitive Load Scale. | The experimental research group (Mobile AR) obtained a higher academic performance with a lower cognitive load. | High |
| Jamali et al. (2015) Australia | Medicine | To describe the process of developing a learning environment based on Mobile AR. | Knowledge test before and after the intervention in control and experimental research group (AR group). Likert scale questionnaire on the functionality of the mobile application. | Mobile AR increased understanding of content, motivation in the learning process and improved student learning performance. | High |
| Agudelo et al. | Speech Therapy | To describe the perception of students regarding the contribution of AR to the acquisition of skills defined in the curriculum of the course. | Perception survey prepared ad hoc consisting of three dimensions: contributions to training, collaborative learning and motivation with AR. | Good evaluations were obtained in all three dimensions. | High |
| Jorge et al. (2016) | Nursing | To assess if AR improves the development of clinical decision-making skills in relation to the diagnosis and treatment of chronic wounds. | Knowledge tests before and after the intervention consisting of solving practical cases. | AR significantly improved the results of the students in the phase of “diagnosis of chronic wounds”. In the “treatment” phase, no significant differences were found. | High |
Applications, electronic devices and AR levels.
| Authors (Year) | Application Used to Develop AR Content | AR Display Devices | AR Level 1 |
|---|---|---|---|
| Jorge et al. | Autodesk 123D & ViewAR | Mobile devices | 2 |
| Jamali et al. | Unity®3D, Vuforia®, & Human Anatomy in Mobile Augmented Reality (HuMAR) | Mobile devices | 2 |
| Küçüc et al. | Axiom Neuro 1.0, Neuromatiq 1.0, Anatomy 4D & Aurasma | Mobile devices | 2 |
| Vaughn et al. | Not indicated | Smartglasses | 3 |
| Moro et al. | Unity® & Vuforia® | Mobile devices | 2 |
| Hoang et al. | Unity® 3D & Augmented Anatomy | Smartglasses | 3 |
| Quqandi et al. | Unity®, Vuforia® | Mobile devices | 2 |
| Kugelmann et al. | Not indicated | Screen | 2 |
| Cabero et al. | Layar, Metaio Creator, Metaio SDK, Augment & Aurasma | Mobile devices | 2 |
| Barmaki et al. | CMake, Open Graphics Library & Microsoft Kinect Software Development. | Screen | 2 |
| Bork et al. | Not indicated | Screen | 2 |
| Khan et al. | Anatomy 4D | Mobile devices | 2 |
| Nørgård et al. | Not indicated | Smartglasses | 3 |
| Henssen et al. | Unity® & Grey-Mapp. | Mobile devices | 1 |
| Borges et al. | ARToolKit. | Mobile devices | 1 |
| Rochlen et al. | Unity® Game Engine & Vuforia® | Smartglasses | 3 |
| Bogomolova et al. | Dynamic Anatomy | Smartglasses | 3 |
| Ferrer Torregrosa et al. | Not indicated | Mobile devices | 2 |
1 AR levels (Reinoso, 2013) [32]: level 0: Hyperlink to the physical world, based on QR codes. level 1: Marker-based AR, the most popular mode of AR. level 2: Markerless AR, based on image recognition or geolocation. level 3: Increased vision. Most advanced level of AR that allows a direct augmented visualization of the environment using smart glasses or contact lenses.