| Literature DB >> 33912595 |
Daniel Pimentel1, Charlotte Vinkers2.
Abstract
Virtual humans (VHs)-automated, three-dimensional agents-can serve as realistic embodiments for social interactions with human users. Extant literature suggests that a user's cognitive and affective responses toward a VH depend on the extent to which the interaction elicits a sense of copresence, or the subjective "sense of being together." Furthermore, prior research has linked copresence to important social outcomes (e.g., likeability and trust), emphasizing the need to understand which factors contribute to this psychological state. Although there is some understanding of the determinants of copresence in virtual reality (VR) (cf. Oh et al., 2018), it is less known what determines copresence in mixed reality (MR), a modality wherein VHs have unique access to social cues in a "real-world" setting. In the current study, we examined the extent to which a VH's responsiveness to events occurring in the user's physical environment increased a sense of copresence and heightened affective connections to the VH. Participants (N = 65) engaged in two collaborative tasks with a (nonspeaking) VH using an MR headset. In the first task, no event in the participant's physical environment would occur, which served as the control condition. In the second task, an event in the participants' physical environment occurred, to which the VH either responded or ignored depending on the experimental condition. Copresence and interpersonal evaluations of the VHs were measured after each collaborative task via self-reported measures. Results show that when the VH responded to the physical event, participants experienced a significant stronger sense of copresence than when the VH did not respond. However, responsiveness did not elicit more positive evaluations toward the VH (likeability and emotional connectedness). This study is an integral first step in establishing how and when affective and cognitive components of evaluations during social interactions diverge. Importantly, the findings suggest that feeling copresence with VH in MR is partially determined by the VHs' response to events in the actual physical environment shared by both interactants.Entities:
Keywords: agents; copresence; mixed reality; social presence; spatial computing; virtual human
Year: 2021 PMID: 33912595 PMCID: PMC8072477 DOI: 10.3389/frobt.2021.634520
Source DB: PubMed Journal: Front Robot AI ISSN: 2296-9144
FIGURE 1Visualization of the two experimental conditions wherein the VH either responded or ignored an event occurrence during the interaction.
FIGURE 2Graphic representation of the experimental procedures.
FIGURE 3Six randomly generated VHs pretested prior to the stimuli development.
Mean scores and standard deviations for technology use across experimental conditions.
| Nonresponsive VH | Nonresponsive VH | |
|---|---|---|
| Remote collaboration | 3.5 (2.19) | 2.82 (2.27) |
| In-person collaboration | 4.77 (1.47) | 5.18 (1.13) |
| MR use | 2.94 (1.49) | 2.27 (1.15) |
| AR use | 1.75 (1.14) | 1.52 (0.83) |
| VR use | 1.5 (0.88) | 1.42 (0.66) |
| Video chat use | 4.5 (0.8) | 4.42 (0.87) |
| Text app use | 4.5 (0.88) | 4.73 (0.91) |
| Virtual assistant use | 3.22 (1.54) | 2.94 (1.56) |
Items comprising the Copresence questionnaire used in the experiment.
| 1. I felt that I was in the same space as the other person |
| 2. It felt like the other person was with me |
| 3. I felt that the other person and I were together in the same space |
| 4. I felt that the other person and I were sharing the same physical space |
| 5. I felt that I was in the presence of the other person |
| 6. I felt that the other person paid attention to me |
| 7. I felt that the other person responded to my nonverbal expressions (e.g., gestures, facial expressions) |
| 8. I felt that the other person responded to shifts in my movements (e.g., posture, position) |
| 9. The other person responded to my actions |
| 10. I Felt that the other person was attentive to what I was doing |
| 11. I Think that the other person noticed what I was paying attention to |
| 12. The other person did not acknowledge my presence |
| 13. The other person did not react to my behavior |
| 14. I Felt that the other person was distracted |
| 15. I Felt that the other person did not give their attention to me |
FIGURE 4Graph demonstrating the interaction effect between time and contextual responsiveness on copresence with a VH.
Mean scores and standard deviations across experimental conditions for key-dependent variables.
| Nonresponsive VH | Responsive VH | |
|---|---|---|
| Copresence T1 | 3.67 (0.49) | 3.8 (0.56) |
| Copresence T2 | 3.96 (0.65) | 4.31 (0.62) |
| Connectedness | 3.19 (0.79) | 3.32 (0.69) |
| Plausibility illusion | 3.12 (0.69) | 3.45 (0.59) |
| Liking | 3.76 (0.61) | 3.76 (0.55) |
FIGURE 5Bar graph demonstrating mean scores of various dependent measures across experimental conditions.