Literature DB >> 33725639

Screen time and working memory in adolescents: A longitudinal study.

Pedro San Martin Soares1, Paula Duarte de Oliveira2, Fernando César Wehrmeister2, Ana Maria Baptista Menezes2, Helen Gonçalves2.   

Abstract

Little is known about the effects of excessive screen time on Working Memory (WM) in adolescents. The aim of this study was to investigate the association between measures of screen time in adolescence and Working Memory. Data from the 1993 Pelotas (Brazil) Birth Cohort Study were analyzed (N = 3625). Self-reported screen time was collected at ages 11, 15 and 18. Working Memory performance (Digit Span backward score) was examined at age 22. Multiple linear regression was used to assess the associations between three screen time measures (television, video game and computer time) for each age and WM at age 22. We also evaluated the direct and indirect effect by mediation analysis, using the intelligence quotient (IQ) at 18 years as mediator. In men, television and video game time at 11 years and computer at ages 11 and 15 years had a positive effect on WM. Also, these effects were mediated through IQ. In women there was no significant association between screen time measures at ages 11, 15, and 18 and WM. This study provides new insights about the relationship between television, videogame, and computer time with WM in adolescents, by exploring the paths of these associations and considering the important mediating role of IQ.
Copyright © 2021 Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  Adolescents; Cognition; Longitudinal; Screen time; Working memory

Mesh:

Year:  2021        PMID: 33725639     DOI: 10.1016/j.jpsychires.2021.02.066

Source DB:  PubMed          Journal:  J Psychiatr Res        ISSN: 0022-3956            Impact factor:   4.791


  4 in total

1.  Excessive screen time behaviors and cognitive difficulties among adolescents in the United States: Results from the 2017 and 2019 national youth risk behavior survey.

Authors:  Henry K Onyeaka; Chioma Muoghalu; Philip Baiden; Lucinda Okine; Hannah S Szlyk; JaNiene E Peoples; Erin Kasson; M S W Patricia Cavazos-Rehg; Joseph Firth; John Torous
Journal:  Psychiatry Res       Date:  2022-07-22       Impact factor: 11.225

2.  The impact of digital media on children's intelligence while controlling for genetic differences in cognition and socioeconomic background.

Authors:  Bruno Sauce; Magnus Liebherr; Nicholas Judd; Torkel Klingberg
Journal:  Sci Rep       Date:  2022-05-11       Impact factor: 4.996

Review 3.  Raising the Child-Do Screen Media Help or Hinder? The Quality over Quantity Hypothesis.

Authors:  Diana Puzio; Iwona Makowska; Krystyna Rymarczyk
Journal:  Int J Environ Res Public Health       Date:  2022-08-11       Impact factor: 4.614

4.  Effect of Mahjong on children's intelligence quotient.

Authors:  Takefumi Higashijima; Taisuke Akimoto; Katsumi Sakata
Journal:  Front Psychol       Date:  2022-09-26
  4 in total

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